Player Matchup

Hel
Hel
Gold V
 
Hel
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
CharlyLaxo
Rama
Gold III
Level 132
God Stats
1W - 5L
1,354 SR
Queue Stats
82W - 85L
1,326 MMR
Solo
Athena
Athena
Silver I
DannyFedzCiroz
Athena
Silver I
Level 106
God Stats
4W - 4L
1,591 SR
Queue Stats
251W - 274L
1,284 MMR
Solo
Anubis
Anubis
Gold V
Death Wiiish
Anubis
Gold V
Level 116
God Stats
5W - 5L
1,583 SR
Queue Stats
145W - 160L
1,246 MMR
Party 1
Awilix
Awilix
Gold V
I SmokeDemon
Awilix
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 164L
1,376 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,505 SR
1,346 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,550 SR
1,293 MMR
Danzaburou
Danzaburou
Silver III
Chungus_Fungus17
Danzaburou
Silver III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,426 MMR
Party 3
Chaac
Chaac
Bronze III
Chungus_Hunggus
Chaac
Bronze III
Level 63
God Stats
1W - 2L
1,518 SR
Queue Stats
15W - 18L
1,365 MMR
Party 3
Da Ji
Da Ji
Silver II
CoolestKoala
Da Ji
Silver II
Level 90
God Stats
2W - 2L
1,477 SR
Queue Stats
54W - 66L
1,015 MMR
Solo
Chang'e
Chang'e
Gold I
monetmami
Chang'e
Gold I
Level 83
God Stats
73W - 37L
1,646 SR
Queue Stats
128W - 124L
1,543 MMR
Party 2
Fafnir
Fafnir
Silver I
xShaDoW Wo1F 3
Fafnir
Silver I
Level 131
God Stats
7W - 5L
1,609 SR
Queue Stats
198W - 203L
1,116 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 4 / 0
9,583
479
11,093
15,566
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 1
10,248
512
8,538
13,730
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 2
8,129
406
4,204
17,917
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
2 / 4 / 2
10,696
535
12,549
13,502
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
14
1 / 3 / 2
8,964
448
4,028
18,685
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraHeraAtlasSkadi

VS

Bans
FenrirLokiArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungus_Fungus17
Danzaburou
17
0 / 0 / 4
10,841
542
12,568
11,248
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 4
10,051
503
5,942
15,076
9,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 3
10,857
543
11,546
19,449
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
monetmami
Chang'e
18
5 / 1 / 6
11,418
571
19,348
15,600
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 8
9,258
463
5,900
13,381
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
0
0.5
L
1
1
1
1.5
W
Danzaburou
Chungus_Fungus17
Danzaburou
0
0
4
2
W
1
2
4
1.5
W
7
3
3
2.83
L
0
3
2
0.33
L
Anubis
2
4
2
0.75
L
Awilix
1
3
2
0.67
W
Chang'e
monetmami
Chang'e
5
1
6
8
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,412
Damage
55,304
79,400
Taken
74,754
41,425
Mitigated
45,573
24,703
Healing
30,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,093
1,136
2,470
5,967
15,566
6,553
526
7,277
8,289
77,236
0
L
8,538
6,852
0
6,487
13,730
5,029
1,050
1,681
12,049
0
89,653
W
Danzaburou
Chungus_Fungus17
Danzaburou
12,568
5,310
0
5,522
11,248
4,929
1,170
2,504
8,744
0
125,188
W
5,942
909
0
5,721
15,076
9,299
1,116
7,128
7,948
0
70,534
W
11,546
3,218
0
6,448
19,449
8,720
0
7,807
11,642
0
74,546
L
4,204
1,100
0
2,822
17,917
14,929
65
8,600
9,317
25,362
0
L
Anubis
12,549
501
0
5,485
13,502
7,725
1,971
2,395
11,107
80,377
0
L
Awilix
4,028
1,362
0
1,472
18,685
7,189
0
5,295
13,390
0
69,131
W
Chang'e
monetmami
Chang'e
19,348
1,262
2,198
7,183
15,600
7,024
68
6,941
8,659
121,352
0
W
5,900
1,890
0
3,399
13,381
15,601
332
5,317
8,064
17,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
52,425
578
Minions Killed
572
0
Camps Cleared
0
1,788,432
Distance Traveled
1,805,275
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,583
479
123
6
0
378,930
6
L
Rama
10,248
512
175
9
0
348,557
8
W
Danzaburou
10,841
542
164
8
0
356,570
3
W
Chaac
10,051
503
108
5
0
373,912
1
W
Da Ji
10,857
543
119
6
0
353,464
2
L
Athena
8,129
406
35
2
0
386,082
3
L
Anubis
10,696
535
152
8
0
277,652
2
L
Awilix
8,964
448
93
5
0
397,211
3
W
Chang'e
11,418
571
161
8
0
367,062
6
W
Fafnir
9,258
463
20
1
0
354,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role