Player Matchup

Gilgamesh
Gilgamesh
DivineFusionX
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MONTU_0
Cu Chulainn
Level 62
God Stats
5W - 2L
1,815 SR
Queue Stats
276W - 378L
1,337 Elo+
Solo
Vamana
Vamana
Saiyan1233
Vamana
Level 28
God Stats
7W - 7L
1,397 SR
Queue Stats
22W - 24L
1,294 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,366 Elo+

VS

Team Averages
Level 47
1,406 SR
1,409 Elo+
Hel
Hel
MrToxicYT78
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
NuxusHunter707
Erlang Shen
Level 68
God Stats
7W - 4L
1,601 SR
Queue Stats
135W - 136L
1,426 Elo+
Party 1
Janus
Janus
sauzer1982
Janus
Level 46
God Stats
1W - 5L
1,117 SR
Queue Stats
48W - 67L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineFusionX
Gilgamesh
19
6 / 7 / 7
14,710
736
24,211
35,141
34,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MONTU_0
Cu Chulainn
19
2 / 9 / 10
13,667
683
24,470
35,347
39,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Saiyan1233
Vamana
18
5 / 3 / 7
14,287
714
15,582
28,368
34,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 13
12,672
634
14,448
21,073
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
NuxusHunter707
Erlang Shen
19
10 / 4 / 9
14,495
725
29,994
36,786
48,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
19
7 / 3 / 10
14,360
718
36,439
17,629
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
13
Kills
19
19
Deaths
13
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DivineFusionX
Gilgamesh
6
7
7
1.36
W
Cu Chulainn
MONTU_0
Cu Chulainn
2
9
10
0.78
L
2
6
13
1.42
L
Erlang Shen
NuxusHunter707
Erlang Shen
10
4
9
3.63
W
Vamana
Saiyan1233
Vamana
5
3
7
2.83
L
Janus
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,263
Damage
80,881
98,856
Taken
75,488
108,835
Mitigated
67,026
21,953
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DivineFusionX
Gilgamesh
24,211
6,740
0
4,961
35,141
34,643
205
18,697
15,848
315
54,876
W
Cu Chulainn
MONTU_0
Cu Chulainn
24,470
4,461
324
10,830
35,347
39,971
941
18,104
16,572
0
78,543
L
14,448
2,256
6,433
8,410
21,073
10,490
288
25
20,877
32,491
0
L
Erlang Shen
NuxusHunter707
Erlang Shen
29,994
18,559
0
8,255
36,786
48,345
786
393
35,552
460
50,620
W
Vamana
Saiyan1233
Vamana
15,582
7,282
0
5,838
28,368
34,221
1,822
13,384
14,418
0
46,038
L
Janus
36,439
325
423
2,959
17,629
8,191
406
434
17,068
86,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
41,527
200
Minions Killed
191
6
Camps Cleared
9
1,059,703
Distance Traveled
1,023,194
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,710
736
50
3
3
362,698
0
W
Cu Chulainn
13,667
683
97
5
3
328,896
2
L
Hel
12,672
634
54
3
1
333,522
0
L
Erlang Shen
14,495
725
35
2
6
331,732
2
W
Vamana
14,287
714
53
3
0
368,109
3
L
Janus
14,360
718
102
5
2
357,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role