Player Matchup

Kukulkan
Kukulkan
UnzippedStraw1
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Pele
Pele
dadub02
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
unkoo
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,280 Elo+

VS

Team Averages
Level 128
1,632 SR
1,466 Elo+
Ganesha
Ganesha
Diomedes92
Ganesha
Level 108
God Stats
7W - 1L
1,877 SR
Queue Stats
42W - 24L
1,515 Elo+
Party 1
Hera
Hera
Woahkay
Hera
Level 129
God Stats
20W - 16L
1,602 SR
Queue Stats
252W - 227L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
rstander
Danzaburou
Level 147
God Stats
3W - 11L
1,417 SR
Queue Stats
119W - 216L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 3 / 4
10,494
617
8,000
12,729
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
dadub02
Pele
15
2 / 6 / 2
10,418
613
9,141
23,751
13,075
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
unkoo
Cthulhu
15
3 / 5 / 2
10,566
622
14,292
24,276
33,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diomedes92
Ganesha
18
0 / 2 / 13
12,944
761
11,160
17,225
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Woahkay
Hera
19
10 / 0 / 4
13,520
795
29,972
9,452
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
rstander
Danzaburou
16
4 / 3 / 8
11,637
685
11,145
15,685
8,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Diomedes92
Ganesha
0
2
13
3.25
L
Kukulkan
0
3
4
0.67
W
Hera
Woahkay
Hera
10
0
4
12
L
Pele
dadub02
Pele
2
6
2
0.5
W
Danzaburou
rstander
Danzaburou
4
3
8
2.67
L
Cthulhu
unkoo
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
52,277
60,756
Taken
42,362
51,762
Mitigated
32,917
6,719
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Diomedes92
Ganesha
11,160
1,261
1,159
4,912
17,225
19,850
606
9,879
6,702
24,751
0
L
Kukulkan
8,000
488
0
840
12,729
5,401
0
8,146
4,583
53,561
0
W
Hera
Woahkay
Hera
29,972
7,141
0
500
9,452
4,950
1,517
3,907
5,187
84,535
0
L
Pele
dadub02
Pele
9,141
1,453
0
4,031
23,751
13,075
0
17,596
6,155
0
39,311
W
Danzaburou
rstander
Danzaburou
11,145
4,695
0
5,194
15,685
8,117
874
7,670
7,729
0
36,422
L
Cthulhu
unkoo
Cthulhu
14,292
588
342
1,506
24,276
33,286
0
15,758
8,518
34,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
38,101
178
Minions Killed
198
7
Camps Cleared
7
904,463
Distance Traveled
976,780
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,944
761
0
0
0
333,780
0
L
Kukulkan
10,494
617
82
5
1
280,944
3
W
Hera
13,520
795
133
8
5
349,446
3
L
Pele
10,418
613
58
3
5
307,160
2
W
Danzaburou
11,637
685
65
4
2
293,554
2
L
Cthulhu
10,566
622
38
2
1
316,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role