Player Matchup

Mercury
Mercury
ImperatorLore39
Mercury
Level 104
God Stats
3W - 2L
1,710 SR
Queue Stats
13W - 18L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
LeihShinto
Cthulhu
Level 86
God Stats
0W - 2L
1,189 SR
Queue Stats
8W - 9L
1,625 Elo+
Party 2
Lancelot
Lancelot
Lueegy
Lancelot
Level 104
God Stats
6W - 2L
1,617 SR
Queue Stats
13W - 18L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Pometheus__
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,577 Elo+
Party 2
Olorun
Olorun
llBrownManll
Olorun
Level 105
God Stats
2W - 1L
1,821 SR
Queue Stats
13W - 16L
1,578 Elo+
Party 2
Team Averages
Level 97
1,567 SR
1,587 Elo+

VS

Team Averages
Level 110
1,672 SR
1,536 Elo+
Poseidon
Poseidon
AMFlowz
Poseidon
Level 69
God Stats
5W - 2L
1,491 SR
Queue Stats
51W - 53L
1,561 Elo+
Party 3
Terra
Terra
LoboRBG
Terra
Level 107
God Stats
126W - 89L
1,564 SR
Queue Stats
199W - 161L
1,536 Elo+
Solo
Pele
Pele
RealHooper
Pele
Level 61
God Stats
3W - 1L
1,706 SR
Queue Stats
69W - 70L
1,555 Elo+
Party 3
Vamana
Vamana
RodriRocker
Vamana
Level 155
God Stats
2W - 1L
1,638 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 1
Neith
Neith
lxljerrylxl
Neith
Level 160
God Stats
2W - 0L
1,963 SR
Queue Stats
148W - 127L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
11,337
472
15,514
26,024
11,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LeihShinto
Cthulhu
15
0 / 2 / 8
9,332
389
16,689
24,748
30,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Lueegy
Lancelot
17
4 / 2 / 2
11,278
470
14,160
20,879
16,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Pometheus__
Danzaburou
15
1 / 4 / 3
9,578
399
13,494
17,295
7,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
4 / 7 / 5
10,368
432
12,936
23,372
11,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AMFlowz
Poseidon
19
7 / 5 / 4
13,359
557
20,147
16,836
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
LoboRBG
Terra
18
1 / 0 / 13
12,628
526
13,476
27,251
37,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 2 / 9
13,944
581
18,614
25,821
15,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
19
5 / 3 / 3
13,841
577
12,581
23,419
22,818
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 12
12,735
531
24,703
22,723
12,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
12
Kills
21
21
Deaths
12
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AMFlowz
Poseidon
7
5
4
1.8
L
3
6
4
0.83
L
Cthulhu
LeihShinto
Cthulhu
0
2
8
2
W
Terra
LoboRBG
Terra
1
0
13
7.5
L
Lancelot
Lueegy
Lancelot
4
2
2
2.5
L
Danzaburou
Pometheus__
Danzaburou
1
4
3
0.63
W
5
2
9
4.75
W
Vamana
5
3
3
2.17
L
Olorun
4
7
5
0.93
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,793
Damage
89,521
112,318
Taken
116,050
77,735
Mitigated
96,899
28,848
Healing
45,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AMFlowz
Poseidon
20,147
2,472
0
1,913
16,836
9,338
342
6,516
10,320
112,467
0
L
15,514
7,494
0
2,573
26,024
11,885
0
6,111
19,710
0
113,579
L
Cthulhu
LeihShinto
Cthulhu
16,689
692
3,162
5,020
24,748
30,116
0
7,353
17,170
51,597
0
W
Terra
LoboRBG
Terra
13,476
1,039
8,408
11,675
27,251
37,585
208
9,596
17,655
53,188
0
L
Lancelot
Lueegy
Lancelot
14,160
1,245
0
4,936
20,879
16,626
0
4,403
16,386
0
73,518
L
Danzaburou
Pometheus__
Danzaburou
13,494
6,703
0
5,632
17,295
7,473
390
4,862
12,319
0
88,437
W
18,614
3,760
0
10,843
25,821
15,091
1,165
4,348
21,473
0
155,260
W
Vamana
12,581
6,264
0
5,482
23,419
22,818
5,887
4,796
18,623
0
110,872
L
Olorun
12,936
6,405
1,629
5,896
23,372
11,635
321
9,666
13,110
67,835
0
W
24,703
10,674
0
7,203
22,723
12,067
3,312
7,146
15,577
0
99,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
66,507
542
Minions Killed
705
0
Camps Cleared
0
2,367,764
Distance Traveled
2,404,310
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,359
557
154
6
0
476,022
5
L
Mercury
11,337
472
142
6
0
501,957
5
L
Cthulhu
9,332
389
55
2
0
487,681
5
W
Terra
12,628
526
53
2
0
513,562
2
L
Lancelot
11,278
470
112
5
0
554,030
3
L
Danzaburou
9,578
399
112
5
0
446,282
9
W
Pele
13,944
581
174
7
0
530,880
3
W
Vamana
13,841
577
172
7
0
444,977
3
L
Olorun
10,368
432
121
5
0
377,814
2
W
Neith
12,735
531
152
6
0
438,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role