Player Matchup

Nox
Nox
AidenC12342
Nox
Level 144
God Stats
7W - 4L
1,550 SR
Queue Stats
210W - 161L
1,607 Elo+
Party 1
Susano
Susano
DanBilzerian1
Susano
Level 122
God Stats
18W - 15L
1,406 SR
Queue Stats
42W - 37L
1,479 Elo+
Solo
Cupid
Cupid
FATAL H0R5E
Cupid
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FATAL REMY
Cabrakan
Level 144
God Stats
5W - 2L
1,725 SR
Queue Stats
165W - 128L
1,573 Elo+
Party 1
King Arthur
King Arthur
wilthew
King Arthur
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,422 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,516 Elo+

VS

Team Averages
Level 102
1,722 SR
1,632 Elo+
Thanatos
Thanatos
GodRatedMe5stars
Thanatos
Level 138
God Stats
5W - 10L
1,469 SR
Queue Stats
73W - 96L
1,481 Elo+
Solo
Bakasura
Bakasura
Hawkeyez34
Bakasura
Level 160
God Stats
1W - 1L
2,102 SR
Queue Stats
277W - 131L
1,748 Elo+
Party 3
Cthulhu
Cthulhu
ItsjustAgame09
Cthulhu
Level 83
God Stats
1W - 2L
1,657 SR
Queue Stats
7W - 12L
1,494 Elo+
Party 2
Geb
Geb
cheapstake01
Geb
Level 29
God Stats
10W - 9L
1,659 SR
Queue Stats
225W - 85L
1,847 Elo+
Party 3
Mulan
Mulan
relbaz
Mulan
Level 100
God Stats
3W - 3L
1,722 SR
Queue Stats
11W - 11L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
9,355
780
4,436
7,866
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 4 / 8
8,738
728
8,795
10,378
4,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 0 / 7
9,532
794
10,937
6,275
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
FATAL REMY
Cabrakan
17
5 / 1 / 6
9,501
792
13,115
12,264
7,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
wilthew
King Arthur
13
4 / 0 / 5
8,153
679
6,693
3,361
2,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,652
638
5,158
8,385
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Hawkeyez34
Bakasura
17
4 / 4 / 0
8,919
743
16,150
14,714
10,126
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,276
606
2,190
11,128
6,063
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 2 / 3
8,038
670
7,554
13,439
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
relbaz
Mulan
12
0 / 5 / 0
7,336
611
1,749
12,165
6,587
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
18
Kills
5
5
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
0
4
8
1
W
5
0
7
8.5
W
Cabrakan
FATAL REMY
Cabrakan
5
1
6
8
L
0
4
1
0.13
L
Bakasura
Hawkeyez34
Bakasura
4
4
0
1
L
0
5
0
0
L
1
2
3
1.25
L
Mulan
relbaz
Mulan
0
5
0
0
W
King Arthur
wilthew
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
32,801
40,144
Taken
59,831
24,577
Mitigated
41,358
15,647
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,436
1,070
333
2,785
7,866
7,026
199
1,396
5,431
11,658
0
W
8,795
1,425
0
1,306
10,378
4,613
52
2,489
6,589
0
34,473
W
10,937
6,430
1,300
4,185
6,275
3,331
2,030
1,636
3,554
0
28,746
W
Cabrakan
FATAL REMY
Cabrakan
13,115
2,286
0
5,378
12,264
7,576
0
2,394
8,310
42,379
0
L
5,158
1,061
0
3,945
8,385
4,195
0
4,353
4,032
0
16,893
L
Bakasura
Hawkeyez34
Bakasura
16,150
9,564
0
3,249
14,714
10,126
0
3,501
11,213
0
39,622
L
2,190
61
0
157
11,128
6,063
0
1,155
9,973
17,563
0
L
7,554
752
0
2,941
13,439
14,387
0
5,689
7,750
15,744
0
L
Mulan
relbaz
Mulan
1,749
61
0
618
12,165
6,587
0
2,853
9,312
0
16,015
W
King Arthur
wilthew
King Arthur
6,693
931
0
360
3,361
2,031
0
975
2,334
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
39,221
218
Minions Killed
184
0
Camps Cleared
0
1,150,205
Distance Traveled
1,186,999
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,355
780
9
1
0
250,232
0
W
Susano
8,738
728
62
5
0
230,978
4
W
Cupid
9,532
794
50
4
0
241,114
0
W
Cabrakan
9,501
792
74
6
0
240,951
4
L
Thanatos
7,652
638
34
3
0
182,054
0
L
Bakasura
8,919
743
73
6
0
264,898
1
L
Cthulhu
7,276
606
30
3
0
278,950
8
L
Geb
8,038
670
12
1
0
200,576
1
L
Mulan
7,336
611
35
3
0
260,521
7
W
King Arthur
8,153
679
23
2
0
186,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role