Player Matchup

King Arthur
King Arthur
DaddyVelocity
King Arthur
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 5L
1,005 Elo+
Party 1
Danzaburou
Danzaburou
KodyT69
Danzaburou
Level 47
God Stats
45W - 51L
1,448 SR
Queue Stats
150W - 188L
1,352 Elo+
Party 1
Sol
Sol
Soggy fish3055
Sol
Level 65
God Stats
17W - 18L
1,411 SR
Queue Stats
235W - 301L
1,371 Elo+
Party 1
Team Averages
Level 43
1,389 SR
1,243 Elo+

VS

Team Averages
Level 70
1,505 SR
1,308 Elo+
Mulan
Mulan
SACKNASTY420
Mulan
Level 81
God Stats
10W - 7L
1,495 SR
Queue Stats
99W - 146L
1,275 Elo+
Party 2
Lancelot
Lancelot
SICKnNASTY420
Lancelot
Level 15
God Stats
7W - 10L
1,642 SR
Queue Stats
30W - 50L
1,200 Elo+
Party 2
Thoth
Thoth
USA HoneyBadger
Thoth
Level 115
God Stats
1W - 0L
1,377 SR
Queue Stats
288W - 355L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyVelocity
King Arthur
15
0 / 7 / 3
11,693
532
7,557
26,752
22,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KodyT69
Danzaburou
18
4 / 7 / 0
14,341
652
19,626
24,089
9,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 3
12,834
583
18,391
15,621
5,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
15,922
724
12,383
27,852
40,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
SICKnNASTY420
Lancelot
19
4 / 4 / 10
14,432
656
18,951
20,508
10,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 6
15,099
686
24,073
11,488
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
15
15
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaddyVelocity
King Arthur
0
7
3
0.21
L
Danzaburou
KodyT69
Danzaburou
4
7
0
0.57
W
4
2
11
4.75
W
Lancelot
SICKnNASTY420
Lancelot
4
4
10
2.25
L
2
1
3
3.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
55,407
66,462
Taken
59,848
37,117
Mitigated
56,097
13,811
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaddyVelocity
King Arthur
7,557
1,120
0
250
26,752
22,704
0
5,983
20,769
0
22,044
L
Danzaburou
KodyT69
Danzaburou
19,626
9,686
220
8,266
24,089
9,006
76
10,078
14,011
0
70,226
W
12,383
1,903
0
9,500
27,852
40,115
0
7,581
20,271
312
44,713
W
Lancelot
SICKnNASTY420
Lancelot
18,951
3,536
0
1,939
20,508
10,648
2,033
6,434
14,074
0
79,648
L
18,391
3,900
604
4,471
15,621
5,407
696
9,236
6,385
60,223
0
W
24,073
230
0
2,475
11,488
5,334
868
5,166
6,322
79,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
45,453
198
Minions Killed
253
7
Camps Cleared
13
1,094,745
Distance Traveled
1,219,068
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,693
532
29
1
1
355,581
7
L
Danzaburou
14,341
652
91
4
2
351,993
6
W
Mulan
15,922
724
51
2
1
393,665
0
W
Lancelot
14,432
656
92
4
8
437,008
2
L
Sol
12,834
583
78
4
4
387,171
9
W
Thoth
15,099
686
110
5
4
388,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role