Player Matchup

Janus
Janus
Bullegula
Janus
Level 126
God Stats
5W - 3L
1,597 SR
Queue Stats
192W - 187L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
H-U-L-K-POOM
Ratatoskr
Level 122
God Stats
6W - 7L
1,490 SR
Queue Stats
147W - 141L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OLOLOLO0
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,369 Elo+
Party 2
Chernobog
Chernobog
TyTheAwsome
Chernobog
Level 80
God Stats
3W - 1L
1,795 SR
Queue Stats
152W - 167L
1,340 Elo+
Party 2
Geb
Geb
mimertoh
Geb
Level 16
God Stats
2W - 1L
1,323 SR
Queue Stats
9W - 8L
1,457 Elo+
Party 1
Team Averages
Level 74
1,541 SR
1,417 Elo+

VS

Team Averages
Level 60
1,555 SR
1,278 Elo+
Chaac
Chaac
Baller813
Chaac
Level 5
God Stats
0W - 3L
1,345 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 3
Bakasura
Bakasura
DakotaNrotheast
Bakasura
Level 123
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 5L
1,578 Elo+
Party 3
Neith
Neith
LukeIAMYourDaddy
Neith
Level 3
God Stats
0W - 2L
1,541 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NotKudos
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 3
Ra
Ra
Nova7097
Ra
Level 120
God Stats
0W - 1L
1,695 SR
Queue Stats
29W - 24L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bullegula
Janus
13
1 / 1 / 2
7,667
590
4,019
5,412
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
H-U-L-K-POOM
Ratatoskr
12
2 / 0 / 5
7,312
562
4,657
8,390
3,201
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OLOLOLO0
Ah Muzen Cab
12
7 / 3 / 2
7,759
597
10,244
10,449
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
TyTheAwsome
Chernobog
12
6 / 2 / 3
7,887
607
8,672
6,492
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 7
7,155
550
4,275
12,424
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baller813
Chaac
11
0 / 4 / 0
6,346
488
644
8,525
4,066
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
13
5 / 3 / 0
7,411
570
8,469
14,273
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 2
5,527
425
4,935
7,298
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
NotKudos
Kumbhakarna
8
1 / 3 / 1
5,841
449
3,203
12,800
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 2
6,156
474
4,071
7,958
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
7
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Baller813
Chaac
0
4
0
0
W
Janus
Bullegula
Janus
1
1
2
2
L
Bakasura
5
3
0
1.67
W
Ratatoskr
H-U-L-K-POOM
Ratatoskr
2
0
5
4.5
L
0
3
2
0.33
L
Kumbhakarna
NotKudos
Kumbhakarna
1
3
1
0.5
L
0
3
2
0.33
W
Ah Muzen Cab
OLOLOLO0
Ah Muzen Cab
7
3
2
2.67
W
Chernobog
TyTheAwsome
Chernobog
6
2
3
3.75
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,867
Damage
21,322
43,167
Taken
50,854
19,405
Mitigated
26,958
13,547
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Baller813
Chaac
644
78
0
2,325
8,525
4,066
667
0
8,525
0
29,507
W
Janus
Bullegula
Janus
4,019
580
89
1,063
5,412
1,822
0
602
4,383
67,265
0
L
Bakasura
8,469
5,892
0
3,414
14,273
6,238
0
1,871
12,274
0
45,148
W
Ratatoskr
H-U-L-K-POOM
Ratatoskr
4,657
1,020
0
3,708
8,390
3,201
0
1,099
7,151
0
43,964
L
4,935
2,246
0
851
7,298
3,250
950
1,380
5,918
0
24,552
L
Kumbhakarna
NotKudos
Kumbhakarna
3,203
956
0
1,926
12,800
10,142
114
3,031
9,685
13,654
0
L
4,071
820
586
2,319
7,958
3,262
68
1,660
6,158
40,275
0
W
Ah Muzen Cab
OLOLOLO0
Ah Muzen Cab
10,244
5,679
0
4,299
10,449
4,651
977
457
9,437
0
51,938
W
Chernobog
TyTheAwsome
Chernobog
8,672
6,091
0
913
6,492
2,300
324
1,986
4,336
0
42,096
W
4,275
518
0
3,475
12,424
7,431
54
3,130
9,074
25,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
31,281
367
Minions Killed
278
0
Camps Cleared
0
1,350,792
Distance Traveled
1,310,136
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,346
488
57
4
0
248,052
0
W
Janus
7,667
590
127
10
0
275,473
4
L
Bakasura
7,411
570
96
7
0
302,855
1
W
Ratatoskr
7,312
562
81
6
0
305,305
2
L
Neith
5,527
425
47
4
0
261,939
0
L
Kumbhakarna
5,841
449
15
1
0
263,392
2
L
Ra
6,156
474
63
5
0
233,898
3
W
Ah Muzen Cab
7,759
597
58
4
0
238,856
0
W
Chernobog
7,887
607
67
5
0
254,210
1
W
Geb
7,155
550
34
3
0
276,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role