Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GrayElf
Ravana
Level 86
God Stats
2W - 3L
1,265 SR
Queue Stats
257W - 301L
1,349 Elo+
Party 1
Chaac
Chaac
HowdyImMax4776
Chaac
Level 39
God Stats
6W - 5L
1,616 SR
Queue Stats
85W - 98L
1,304 Elo+
Party 1
Skadi
Skadi
Tr4cerBuIIet
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,334 Elo+
Party 1
Sobek
Sobek
dakenscott
Sobek
Level 108
God Stats
17W - 21L
1,467 SR
Queue Stats
177W - 187L
1,351 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,368 Elo+

VS

Team Averages
Level 53
1,478 SR
1,140 Elo+
Cernunnos
Cernunnos
Devilz13Oz
Cernunnos
Level 67
God Stats
70W - 78L
1,347 SR
Queue Stats
116W - 143L
1,212 Elo+
Solo
Nu Wa
Nu Wa
Gnarlface
Nu Wa
Level 116
God Stats
28W - 22L
1,736 SR
Queue Stats
533W - 574L
1,354 Elo+
Solo
Awilix
Awilix
REXX3D
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,082 Elo+
Party 2
King Arthur
King Arthur
SnaiLLL6076
King Arthur
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 10L
1,041 Elo+
Party 2
Anubis
Anubis
Xsiste
Anubis
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
5,080
462
2,707
4,797
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
GrayElf
Ravana
9
2 / 1 / 3
5,860
533
1,883
3,413
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 1
6,599
600
5,926
6,192
4,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 1
6,259
569
4,062
5,274
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
8
0 / 2 / 0
5,129
466
974
8,794
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Devilz13Oz
Cernunnos
10
1 / 0 / 1
5,436
494
3,677
5,277
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Gnarlface
Nu Wa
7
0 / 3 / 0
4,237
385
841
4,398
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
REXX3D
Awilix
7
0 / 2 / 0
4,602
418
1,092
9,411
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SnaiLLL6076
King Arthur
6
0 / 3 / 0
4,488
408
1,999
6,270
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Xsiste
Anubis
9
1 / 1 / 0
5,018
456
2,522
5,247
2,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
5
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
0
0
L
Cernunnos
Devilz13Oz
Cernunnos
1
0
1
1.5
L
Nu Wa
Gnarlface
Nu Wa
0
3
0
0
W
Ravana
GrayElf
Ravana
2
1
3
3.5
W
4
0
1
4.5
L
Awilix
REXX3D
Awilix
0
2
0
0
L
King Arthur
SnaiLLL6076
King Arthur
0
3
0
0
W
3
0
1
3.5
L
Anubis
Xsiste
Anubis
1
1
0
1
W
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,552
Damage
10,131
28,470
Taken
30,603
13,478
Mitigated
10,954
9,028
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,707
398
0
830
4,797
1,066
86
344
4,453
25,475
0
L
Cernunnos
Devilz13Oz
Cernunnos
3,677
2,011
0
2,503
5,277
2,003
0
3,126
1,888
0
31,119
L
Nu Wa
Gnarlface
Nu Wa
841
499
0
919
4,398
1,071
0
194
4,204
14,797
0
W
Ravana
GrayElf
Ravana
1,883
548
0
1,708
3,413
1,143
0
100
3,313
0
31,611
W
5,926
1,174
0
1,417
6,192
4,629
493
0
6,192
0
30,803
L
Awilix
REXX3D
Awilix
1,092
426
0
3,015
9,411
2,915
0
0
9,411
0
21,671
L
King Arthur
SnaiLLL6076
King Arthur
1,999
864
0
250
6,270
2,436
0
0
6,270
0
14,132
W
4,062
1,467
0
2,944
5,274
1,525
1,176
1,646
3,628
0
47,637
L
Anubis
Xsiste
Anubis
2,522
193
0
2,506
5,247
2,529
0
98
5,149
30,812
0
W
Sobek
974
91
0
2,129
8,794
5,115
0
1,273
7,521
9,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
23,781
258
Minions Killed
178
0
Camps Cleared
0
963,676
Distance Traveled
863,374
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,080
462
44
4
0
176,226
4
L
Cernunnos
5,436
494
53
5
0
187,944
0
L
Nu Wa
4,237
385
25
2
0
105,273
0
W
Ravana
5,860
533
70
6
0
181,363
1
W
Chaac
6,599
600
62
6
0
223,984
1
L
Awilix
4,602
418
40
4
0
200,992
0
L
King Arthur
4,488
408
16
1
0
194,164
1
W
Skadi
6,259
569
68
6
0
165,538
1
L
Anubis
5,018
456
44
4
0
175,001
1
W
Sobek
5,129
466
14
1
0
216,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role