Player Matchup

Nox
Nox
Silver I
Kawaiiininja
Nox
Silver I
Level 108
God Stats
5W - 4L
1,718 SR
Queue Stats
13W - 6L
1,604 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
TetsuMaza
Ah Muzen Cab
Silver III
Level 105
God Stats
9W - 2L
1,791 SR
Queue Stats
17W - 13L
1,462 MMR
Party 1
Atlas
Atlas
Silver III
ThalleSenju
Atlas
Silver III
Level 156
God Stats
1W - 1L
1,600 SR
Queue Stats
17W - 13L
1,462 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,703 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,575 SR
1,427 MMR
Chiron
Chiron
Gold V
Istin
Chiron
Gold V
Level 97
God Stats
1W - 2L
1,768 SR
Queue Stats
56W - 79L
1,414 MMR
Solo
Ah Puch
Ah Puch
Bronze III
chevyy007
Ah Puch
Bronze III
Level 121
God Stats
0W - 1L
1,388 SR
Queue Stats
3W - 10L
1,459 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
valteradv2
Kumbhakarna
Gold V
Level 152
God Stats
4W - 5L
1,568 SR
Queue Stats
94W - 122L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 15
13,034
767
22,435
15,776
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
17
6 / 3 / 11
12,440
732
21,217
16,855
8,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 12
14,199
835
14,793
21,459
31,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HeraAphroditeHelBakasura

VS

Bans
AthenaDa JiKhepriMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Istin
Chiron
15
3 / 7 / 2
11,074
651
13,910
19,433
8,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
chevyy007
Ah Puch
15
3 / 7 / 2
10,607
624
22,500
15,706
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
valteradv2
Kumbhakarna
14
0 / 9 / 5
9,979
587
6,628
29,062
32,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
6
6
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
Istin
Chiron
3
7
2
0.57
W
8
1
15
15.5
W
Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
6
3
11
3.83
W
9
2
12
7.5
L
Ah Puch
chevyy007
Ah Puch
3
7
2
0.57
L
Kumbhakarna
valteradv2
Kumbhakarna
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,445
Damage
43,038
54,090
Taken
64,201
48,975
Mitigated
47,745
19,356
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Istin
Chiron
13,910
3,388
1,526
4,136
19,433
8,347
0
12,757
6,675
0
33,213
W
22,435
2,316
1,360
4,994
15,776
8,893
1,054
7,693
8,083
45,705
0
W
Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
21,217
7,549
0
5,086
16,855
8,860
826
9,654
7,201
0
84,481
W
14,793
5,481
1,061
6,855
21,459
31,222
498
12,256
9,203
32,943
0
L
Ah Puch
chevyy007
Ah Puch
22,500
1,820
642
1,757
15,706
6,711
0
11,715
3,991
45,886
0
L
Kumbhakarna
valteradv2
Kumbhakarna
6,628
395
396
3,760
29,062
32,687
0
12,950
16,112
23,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
31,660
245
Minions Killed
156
10
Camps Cleared
4
884,825
Distance Traveled
741,971
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,074
651
61
4
1
257,905
4
W
Nox
13,034
767
66
4
4
290,196
2
W
Ah Muzen Cab
12,440
732
142
8
6
290,156
3
W
Atlas
14,199
835
37
2
0
304,473
2
L
Ah Puch
10,607
624
50
3
2
229,906
3
L
Kumbhakarna
9,979
587
45
3
1
254,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role