Player Matchup

Sylvanus
Sylvanus
BastingBunion10
Sylvanus
Level 65
God Stats
7W - 8L
1,546 SR
Queue Stats
105W - 122L
1,362 Elo+
Party 2
Pele
Pele
CyanideDreams--
Pele
Level 125
God Stats
6W - 10L
1,392 SR
Queue Stats
362W - 400L
1,369 Elo+
Solo
Hera
Hera
FlashBoy09
Hera
Level 136
God Stats
0W - 1L
1,123 SR
Queue Stats
124W - 138L
1,301 Elo+
Solo
Tyr
Tyr
GingerDesert142
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,364 Elo+
Party 2
Skadi
Skadi
Raebridar
Skadi
Level 141
God Stats
121W - 169L
1,360 SR
Queue Stats
512W - 555L
1,319 Elo+
Solo
Team Averages
Level 107
1,384 SR
1,343 Elo+

VS

Team Averages
Level 108
1,504 SR
1,323 Elo+
Ra
Ra
CaffeinatedBeast
Ra
Level 129
God Stats
22W - 29L
1,366 SR
Queue Stats
770W - 956L
1,275 Elo+
Party 1
Medusa
Medusa
Orchovial
Medusa
Level 123
God Stats
13W - 12L
1,417 SR
Queue Stats
413W - 578L
1,285 Elo+
Party 1
Chaac
Chaac
QcWarYou
Chaac
Level 88
God Stats
116W - 95L
1,519 SR
Queue Stats
341W - 324L
1,384 Elo+
Solo
Sobek
Sobek
qwerish
Sobek
Level 153
God Stats
4W - 4L
1,717 SR
Queue Stats
236W - 267L
1,360 Elo+
Solo
Thanatos
Thanatos
sCrookedstar
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 0 / 1
4,312
539
1,644
3,973
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 2 / 0
3,823
478
368
3,314
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
1,491
186
0
0
0
7
0 / 4 / 0
4,463
558
4,633
7,799
4,580
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Raebridar
Skadi
7
1 / 0 / 0
4,026
503
1,901
2,824
905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,312
664
3,085
3,368
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Orchovial
Medusa
7
0 / 0 / 0
4,061
508
1,695
2,901
873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
QcWarYou
Chaac
10
3 / 0 / 1
5,831
729
4,841
7,466
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
qwerish
Sobek
6
0 / 1 / 0
3,944
493
1,181
4,856
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
sCrookedstar
Thanatos
7
1 / 0 / 1
4,530
566
1,103
3,898
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
1
0.5
W
2
1
0
2
L
1
2
0
0.5
L
0
0
0
0
L
0
4
0
0
W
Medusa
Orchovial
Medusa
0
0
0
0
W
Chaac
QcWarYou
Chaac
3
0
1
3.5
L
Skadi
Raebridar
Skadi
1
0
0
1
W
Sobek
qwerish
Sobek
0
1
0
0
W
Thanatos
sCrookedstar
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,546
Damage
11,905
17,910
Taken
22,489
8,642
Mitigated
9,465
4,381
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,644
781
130
1,739
3,973
1,956
100
675
3,036
12,404
0
W
3,085
296
0
799
3,368
1,000
30
0
3,368
31,618
0
L
368
0
0
897
3,314
1,201
0
2,299
805
0
10,364
L
0
0
0
0
0
0
0
0
0
0
0
L
4,633
934
0
1,560
7,799
4,580
0
0
7,799
0
28,499
W
Medusa
Orchovial
Medusa
1,695
567
97
733
2,901
873
0
904
1,997
0
17,123
W
Chaac
QcWarYou
Chaac
4,841
1,539
0
5,757
7,466
3,623
0
0
7,466
0
35,655
L
Skadi
Raebridar
Skadi
1,901
1,153
0
55
2,824
905
240
736
2,004
0
21,986
W
Sobek
qwerish
Sobek
1,181
119
0
1,134
4,856
2,431
0
740
4,116
11,501
0
W
Thanatos
sCrookedstar
Thanatos
1,103
459
0
3,454
3,898
1,538
0
0
3,898
0
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,115
Gold Earned
23,678
118
Minions Killed
228
0
Camps Cleared
0
518,240
Distance Traveled
753,895
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,312
539
20
3
0
121,572
1
W
Ra
5,312
664
58
7
0
140,216
5
L
Pele
3,823
478
9
1
0
128,139
0
L
Hera
1,491
186
0
0
0
0
0
L
Tyr
4,463
558
54
7
0
140,601
4
W
Medusa
4,061
508
40
5
0
142,371
1
W
Chaac
5,831
729
66
8
0
145,993
1
L
Skadi
4,026
503
35
4
0
127,928
0
W
Sobek
3,944
493
27
3
0
157,313
4
W
Thanatos
4,530
566
37
5
0
168,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role