Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AceFrosty0541
Baron Samedi
Level 50
God Stats
12W - 9L
1,653 SR
Queue Stats
41W - 36L
1,489 Elo+
Party 4
Yu Huang
Yu Huang
RefinedGiant
Yu Huang
Level 106
God Stats
2W - 3L
1,345 SR
Queue Stats
75W - 93L
1,459 Elo+
Party 1
Fenrir
Fenrir
iRewrite
Fenrir
Level 156
God Stats
2W - 2L
1,494 SR
Queue Stats
186W - 212L
1,506 Elo+
Party 1
Cupid
Cupid
qlVegetalp
Cupid
Level 89
God Stats
5W - 2L
1,791 SR
Queue Stats
41W - 49L
1,474 Elo+
Party 4
Team Averages
Level 104
1,557 SR
1,486 Elo+

VS

Team Averages
Level 77
1,479 SR
1,515 Elo+
Susano
Susano
FokNi9s
Susano
Level 98
God Stats
5W - 1L
1,518 SR
Queue Stats
27W - 29L
1,577 Elo+
Party 2
Shiva
Shiva
SaygeTheOG
Shiva
Level 62
God Stats
455W - 417L
1,518 SR
Queue Stats
740W - 801L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
Soulboot12345
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,453 Elo+
Party 3
Charybdis
Charybdis
Wakkl
Charybdis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,492 Elo+
Party 3
Vulcan
Vulcan
ZxXxJACOBxXxZ
Vulcan
Level 107
God Stats
0W - 3L
1,360 SR
Queue Stats
55W - 54L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 1 / 6
8,795
550
6,186
12,417
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
AceFrosty0541
Baron Samedi
14
5 / 1 / 15
8,685
543
10,594
9,830
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
RefinedGiant
Yu Huang
15
6 / 1 / 3
9,062
566
11,300
7,586
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iRewrite
Fenrir
15
4 / 0 / 2
8,858
554
11,115
16,438
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
16
13 / 1 / 4
10,084
630
15,710
11,717
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FokNi9s
Susano
12
1 / 6 / 2
7,276
455
5,861
15,214
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
13
1 / 3 / 1
7,636
477
11,165
15,466
13,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
8
0 / 8 / 0
5,662
354
4,897
15,196
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Wakkl
Charybdis
10
1 / 8 / 0
6,354
397
6,462
13,424
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 1
6,808
426
3,356
11,548
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
30
Kills
3
4
Deaths
30
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
6
5
W
Baron Samedi
AceFrosty0541
Baron Samedi
5
1
15
12.5
L
Susano
FokNi9s
Susano
1
6
2
0.33
W
Yu Huang
RefinedGiant
Yu Huang
6
1
3
7.5
L
Shiva
1
3
1
0.5
L
Kuzenbo
0
8
0
0
L
Charybdis
Wakkl
Charybdis
1
8
0
0.13
L
0
5
1
0.1
W
Fenrir
iRewrite
Fenrir
4
0
2
5
W
Cupid
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
31,741
57,988
Taken
70,848
35,930
Mitigated
46,560
25,803
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,186
2,243
0
6,484
12,417
5,586
0
1,488
10,929
0
71,642
W
Baron Samedi
AceFrosty0541
Baron Samedi
10,594
1,098
1,179
3,235
9,830
5,208
940
2,413
7,417
40,146
0
L
Susano
FokNi9s
Susano
5,861
850
0
500
15,214
6,197
0
3,693
11,271
0
42,642
W
Yu Huang
RefinedGiant
Yu Huang
11,300
569
0
1,500
7,586
3,275
952
1,590
5,996
64,329
0
L
Shiva
11,165
1,585
0
3,573
15,466
13,123
436
1,402
13,343
0
55,846
L
Kuzenbo
4,897
2,063
0
450
15,196
17,738
0
4,582
10,197
17,472
0
L
Charybdis
Wakkl
Charybdis
6,462
4,105
0
1,775
13,424
4,450
0
3,667
9,485
0
40,034
L
3,356
759
0
1,848
11,548
5,052
316
7,652
3,896
44,569
0
W
Fenrir
iRewrite
Fenrir
11,115
3,362
0
6,671
16,438
17,028
324
754
15,684
0
59,431
W
Cupid
15,710
9,698
348
6,386
11,717
4,833
5,663
2,008
9,709
0
80,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
33,736
538
Minions Killed
321
0
Camps Cleared
0
1,501,355
Distance Traveled
1,443,527
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,795
550
126
8
0
316,894
7
W
Baron Samedi
8,685
543
66
4
0
310,818
3
L
Susano
7,276
455
62
4
0
323,994
2
W
Yu Huang
9,062
566
112
7
0
291,000
4
L
Shiva
7,636
477
87
5
0
281,154
2
L
Kuzenbo
5,662
354
22
1
0
302,794
0
L
Charybdis
6,354
397
62
4
0
251,892
0
L
Vulcan
6,808
426
88
6
0
283,693
5
W
Fenrir
8,858
554
108
7
0
316,072
1
W
Cupid
10,084
630
126
8
0
266,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role