Player Matchup

Olorun
Olorun
ChancyDrew
Olorun
Level 64
God Stats
3W - 5L
1,431 SR
Queue Stats
67W - 71L
1,321 Elo+
Solo
Shiva
Shiva
Limbweaver
Shiva
Level 159
God Stats
4W - 9L
1,374 SR
Queue Stats
256W - 288L
1,430 Elo+
Solo
Fenrir
Fenrir
Lord Kalki108
Fenrir
Level 106
God Stats
26W - 25L
1,509 SR
Queue Stats
288W - 298L
1,411 Elo+
Solo
Neith
Neith
ghavoc77
Neith
Level 46
God Stats
27W - 25L
1,450 SR
Queue Stats
63W - 81L
1,361 Elo+
Solo
Ymir
Ymir
olonngjohn
Ymir
Level 40
God Stats
4W - 5L
1,498 SR
Queue Stats
34W - 50L
1,289 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,362 Elo+

VS

Team Averages
Level 74
1,582 SR
1,359 Elo+
Lancelot
Lancelot
Dracul1Belmont
Lancelot
Level 49
God Stats
17W - 23L
1,385 SR
Queue Stats
214W - 272L
1,277 Elo+
Party 1
Medusa
Medusa
ElGuapoBorracho
Medusa
Level 62
God Stats
10W - 5L
1,624 SR
Queue Stats
52W - 67L
1,306 Elo+
Solo
Horus
Horus
IglesiaMilitar05
Horus
Level 55
God Stats
13W - 10L
1,498 SR
Queue Stats
68W - 78L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nova_Owen06
Cu Chulainn
Level 82
God Stats
11W - 9L
1,842 SR
Queue Stats
89W - 58L
1,556 Elo+
Solo
Anubis
Anubis
xXLilRedBeanXx
Anubis
Level 122
God Stats
21W - 20L
1,559 SR
Queue Stats
545W - 674L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChancyDrew
Olorun
18
1 / 7 / 1
11,945
442
8,912
25,827
10,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
17
2 / 4 / 1
11,617
430
11,494
29,010
19,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 10 / 1
11,730
434
11,600
25,830
11,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
ghavoc77
Neith
18
3 / 3 / 3
11,965
443
19,923
19,172
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 2 / 5
12,218
453
5,191
23,618
30,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
8 / 3 / 9
13,186
488
14,215
19,190
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 4 / 4
10,698
396
16,842
18,839
9,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 6
11,438
424
5,154
23,499
28,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Nova_Owen06
Cu Chulainn
20
10 / 3 / 8
13,837
512
27,311
21,583
26,758
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 1 / 11
13,995
518
25,243
15,784
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
26
26
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
ChancyDrew
Olorun
1
7
1
0.21
W
Lancelot
8
3
9
4.17
W
0
4
4
0.5
W
0
1
6
3
L
Shiva
2
4
1
0.63
L
5
10
1
0.55
W
Cu Chulainn
Nova_Owen06
Cu Chulainn
10
3
8
4.67
L
Neith
ghavoc77
Neith
3
3
3
1.5
L
1
2
5
1.75
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,120
Damage
88,765
123,457
Taken
98,895
82,009
Mitigated
83,955
32,725
Healing
29,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ChancyDrew
Olorun
8,912
5,676
186
6,036
25,827
10,406
3,797
12,635
13,192
90,049
0
W
Lancelot
14,215
4,002
0
6,203
19,190
9,433
1,734
2,224
16,966
0
82,320
W
16,842
7,682
0
4,112
18,839
9,479
1,322
789
18,050
0
98,327
W
5,154
1,963
4,585
6,345
23,499
28,531
778
3,338
20,161
0
49,090
L
Shiva
11,494
2,151
756
10,072
29,010
19,789
0
4,616
24,394
0
89,766
L
11,600
3,187
102
4,693
25,830
11,577
3,462
5,203
20,627
0
68,310
W
Cu Chulainn
Nova_Owen06
Cu Chulainn
27,311
6,096
0
2,718
21,583
26,758
640
1,647
19,936
970
112,556
L
Neith
ghavoc77
Neith
19,923
7,223
0
7,293
19,172
9,727
673
1,612
17,560
0
104,575
L
5,191
934
0
3,587
23,618
30,510
145
1,356
22,262
52,211
0
W
25,243
466
0
5,128
15,784
9,754
1,646
6,562
9,222
123,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
63,154
617
Minions Killed
596
0
Camps Cleared
0
2,209,833
Distance Traveled
2,563,253
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,945
442
135
5
0
436,724
0
W
Lancelot
13,186
488
90
3
0
614,833
0
W
Medusa
10,698
396
123
5
0
486,677
0
W
Horus
11,438
424
62
2
0
519,187
4
L
Shiva
11,617
430
134
5
0
458,635
11
L
Fenrir
11,730
434
103
4
0
436,466
5
W
Cu Chulainn
13,837
512
145
5
0
497,386
0
L
Neith
11,965
443
183
7
0
429,490
2
L
Ymir
12,218
453
62
2
0
448,518
2
W
Anubis
13,995
518
176
7
0
445,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role