Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Ezzerland
Ah Muzen Cab
Gold III
Level 149
God Stats
0W - 1L
1,669 SR
Queue Stats
42W - 39L
1,524 MMR
Party 1
Tyr
Tyr
Gold IV
ShowmoPlay
Tyr
Gold IV
Level 155
God Stats
2W - 4L
1,474 SR
Queue Stats
180W - 187L
1,495 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 160
God Stats
388W - 361L
1,629 SR
Queue Stats
425W - 428L
1,503 MMR
Solo
Merlin
Merlin
Gold III
heythereguy
Merlin
Gold III
Level 69
God Stats
6W - 3L
1,801 SR
Queue Stats
114W - 116L
1,477 MMR
Solo
Thanatos
Thanatos
Gold V
scoobysnaccs420
Thanatos
Gold V
Level 147
God Stats
1W - 2L
1,591 SR
Queue Stats
37W - 34L
1,447 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,633 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,503 SR
1,489 MMR
Khepri
Khepri
Silver II
Glyl
Khepri
Silver II
Level 107
God Stats
3W - 2L
1,363 SR
Queue Stats
12W - 15L
1,363 MMR
Party 2
Pele
Pele
Gold II
Magiik13
Pele
Gold II
Level 119
God Stats
23W - 12L
1,677 SR
Queue Stats
71W - 71L
1,589 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
Sistema17
Zhong Kui
Silver III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
fhissmite
Charybdis
Gold I
Level 148
God Stats
4W - 4L
1,502 SR
Queue Stats
121W - 120L
1,487 MMR
Solo
Osiris
Osiris
Gold III
yukiknowss
Osiris
Gold III
Level 99
God Stats
5W - 10L
1,476 SR
Queue Stats
235W - 237L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ezzerland
Ah Muzen Cab
17
2 / 9 / 7
11,533
481
17,362
23,338
9,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 5 / 5
10,565
440
17,988
34,164
32,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
VIVAVIAZUS
Sylvanus
20
4 / 6 / 3
13,052
544
20,810
26,827
18,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
18
3 / 3 / 5
12,045
502
14,571
12,399
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
16
9 / 8 / 8
11,676
487
16,608
23,266
11,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotKaliBaron SamediBellona

VS

Bans
BakasuraMercuryUllrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Glyl
Khepri
15
2 / 2 / 13
11,386
474
7,353
17,278
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
13 / 7 / 7
14,004
584
25,921
30,642
14,004
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Sistema17
Zhong Kui
20
7 / 3 / 8
13,481
562
20,151
22,017
18,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
fhissmite
Charybdis
18
5 / 6 / 8
12,792
533
22,420
24,540
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
yukiknowss
Osiris
20
4 / 5 / 7
13,318
555
9,342
27,435
25,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
23
Kills
31
31
Deaths
23
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ezzerland
Ah Muzen Cab
2
9
7
0.61
W
Khepri
Glyl
Khepri
2
2
13
4.25
W
Pele
13
7
7
2.36
L
5
5
5
1.5
W
Zhong Kui
Sistema17
Zhong Kui
7
3
8
3.67
L
Sylvanus
VIVAVIAZUS
Sylvanus
4
6
3
0.92
W
Charybdis
fhissmite
Charybdis
5
6
8
1.5
L
Merlin
3
3
5
1.83
L
Thanatos
9
8
8
1.63
W
Osiris
yukiknowss
Osiris
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,339
Damage
85,187
119,994
Taken
121,912
76,682
Mitigated
87,119
40,971
Healing
40,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ezzerland
Ah Muzen Cab
17,362
5,474
0
3,917
23,338
9,269
1,188
7,307
16,031
0
94,471
W
Khepri
Glyl
Khepri
7,353
1,577
0
2,103
17,278
19,452
64
4,655
11,645
24,393
0
W
Pele
25,921
8,034
0
10,971
30,642
14,004
612
6,564
23,877
0
139,950
L
17,988
3,299
0
11,771
34,164
32,071
120
9,664
23,955
484
58,795
W
Zhong Kui
Sistema17
Zhong Kui
20,151
1,398
0
10,320
22,017
18,697
324
5,923
15,878
108,415
0
L
Sylvanus
VIVAVIAZUS
Sylvanus
20,810
8,735
2,351
6,031
26,827
18,371
855
3,235
23,592
106,241
25,845
W
Charybdis
fhissmite
Charybdis
22,420
15,019
0
8,924
24,540
9,446
1,937
2,872
21,382
0
121,261
L
Merlin
14,571
338
0
250
12,399
5,375
348
3,688
8,711
96,754
0
L
Thanatos
16,608
5,478
0
16,651
23,266
11,596
1,167
3,610
19,656
0
72,680
W
Osiris
yukiknowss
Osiris
9,342
3,123
0
8,364
27,435
25,520
0
13,413
13,899
0
87,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
64,981
656
Minions Killed
670
0
Camps Cleared
0
2,241,203
Distance Traveled
2,304,001
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,533
481
152
6
0
416,018
6
W
Khepri
11,386
474
24
1
0
495,073
1
W
Pele
14,004
584
137
6
0
505,967
0
L
Tyr
10,565
440
59
2
0
491,804
1
W
Zhong Kui
13,481
562
166
7
0
466,059
5
L
Sylvanus
13,052
544
197
8
0
379,811
6
W
Charybdis
12,792
533
176
7
0
398,127
9
L
Merlin
12,045
502
165
7
0
471,880
12
L
Thanatos
11,676
487
83
3
0
481,690
3
W
Osiris
13,318
555
167
7
0
438,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role