Player Matchup

Cernunnos
Cernunnos
El Sapo Toad
Cernunnos
Level 68
God Stats
2W - 2L
1,486 SR
Queue Stats
59W - 81L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PcBlacknBlue
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,777 SR
Queue Stats
32W - 31L
1,424 Elo+
Party 2
Chaac
Chaac
Sw1fT Buttcheek
Chaac
Level 64
God Stats
5W - 6L
1,417 SR
Queue Stats
49W - 59L
1,388 Elo+
Party 2
Team Averages
Level 54
1,560 SR
1,388 Elo+

VS

Team Averages
Level 66
1,529 SR
1,436 Elo+
Cernunnos
Cernunnos
M16soul
Cernunnos
Level 29
God Stats
5W - 5L
1,667 SR
Queue Stats
22W - 21L
1,466 Elo+
Party 1
Tyr
Tyr
NBN Toxic
Tyr
Level 101
God Stats
9W - 4L
1,479 SR
Queue Stats
43W - 34L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
OmgItsDobs
Ah Puch
Level 68
God Stats
2W - 12L
1,441 SR
Queue Stats
89W - 119L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El Sapo Toad
Cernunnos
17
3 / 7 / 7
12,695
705
12,840
21,025
11,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
PcBlacknBlue
Morgan Le Fay
18
9 / 6 / 1
13,610
756
19,611
16,590
8,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 9
12,018
668
13,814
22,171
31,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
M16soul
Cernunnos
18
3 / 4 / 9
12,690
705
11,491
16,828
9,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 5 / 8
14,758
820
17,370
22,669
26,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
OmgItsDobs
Ah Puch
19
6 / 5 / 13
13,717
762
19,736
17,508
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
19
19
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
El Sapo Toad
Cernunnos
3
7
7
0.93
W
Cernunnos
M16soul
Cernunnos
3
4
9
1.88
W
10
5
8
2.8
W
Ah Puch
OmgItsDobs
Ah Puch
6
5
13
2.5
L
Morgan Le Fay
PcBlacknBlue
Morgan Le Fay
9
6
1
1.58
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
48,597
59,786
Taken
57,005
51,122
Mitigated
43,368
5,758
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
El Sapo Toad
Cernunnos
12,840
5,611
0
1,735
21,025
11,609
816
8,397
12,628
0
42,024
W
Cernunnos
M16soul
Cernunnos
11,491
4,644
0
571
16,828
9,071
1,298
4,573
12,255
0
37,055
W
17,370
2,471
0
3,602
22,669
26,289
352
8,246
14,423
0
49,582
W
Ah Puch
OmgItsDobs
Ah Puch
19,736
887
147
4,646
17,508
8,008
969
7,360
10,148
63,855
0
L
Morgan Le Fay
PcBlacknBlue
Morgan Le Fay
19,611
2,187
0
1,233
16,590
8,103
180
5,135
11,455
65,694
0
L
13,814
1,481
0
2,790
22,171
31,410
468
7,141
15,030
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
41,165
207
Minions Killed
203
7
Camps Cleared
8
887,080
Distance Traveled
979,285
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,695
705
60
3
1
274,304
2
W
Cernunnos
12,690
705
57
3
1
324,822
1
W
Tyr
14,758
820
51
3
2
332,447
5
W
Ah Puch
13,717
762
95
5
5
322,016
1
L
Morgan Le Fay
13,610
756
102
6
5
298,631
3
L
Chaac
12,018
668
45
3
1
314,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role