Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dissent4
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 36L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
Gadianton84
Xbalanque
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 148L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MicroPeenis
Tsukuyomi
Level 89
God Stats
3W - 6L
1,495 SR
Queue Stats
248W - 266L
1,516 Elo+
Party 2
Chiron
Chiron
Nembutals
Chiron
Level 122
God Stats
6W - 0L
1,865 SR
Queue Stats
224W - 228L
1,508 Elo+
Party 2
Team Averages
Level 92
1,572 SR
1,503 Elo+

VS

Team Averages
Level 71
1,483 SR
1,312 Elo+
Apollo
Apollo
Crimnal_Mischief
Apollo
Level 126
God Stats
4W - 6L
1,332 SR
Queue Stats
316W - 318L
1,434 Elo+
Solo
Vamana
Vamana
NzTWeber36
Vamana
Level 60
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 1
Thoth
Thoth
PeavesGhost
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,282 Elo+
Party 1
Bacchus
Bacchus
Tark75
Bacchus
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 119L
1,282 Elo+
Party 1
Lancelot
Lancelot
TheXpectations
Lancelot
Level 46
God Stats
1W - 5L
1,388 SR
Queue Stats
80W - 88L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 11
8,391
839
10,078
7,082
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Dissent4
Nemesis
14
1 / 1 / 13
8,470
847
3,873
12,599
11,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Gadianton84
Xbalanque
15
3 / 1 / 11
8,365
837
10,703
9,321
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MicroPeenis
Tsukuyomi
14
5 / 3 / 10
8,473
847
15,895
10,999
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Nembutals
Chiron
15
5 / 2 / 12
8,828
883
11,559
12,209
6,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,251
725
8,654
10,836
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
NzTWeber36
Vamana
12
1 / 4 / 3
7,500
750
7,930
15,891
12,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 2
6,901
690
6,334
8,905
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Tark75
Bacchus
14
3 / 3 / 3
8,188
819
9,151
14,399
23,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
13
3 / 2 / 3
7,417
742
5,596
9,357
4,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
17
Kills
8
8
Deaths
17
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
11
8.5
L
1
4
4
0.75
W
Nemesis
Dissent4
Nemesis
1
1
13
7.5
W
Xbalanque
Gadianton84
Xbalanque
3
1
11
8.5
W
Tsukuyomi
MicroPeenis
Tsukuyomi
5
3
10
3.33
W
Chiron
Nembutals
Chiron
5
2
12
5.5
L
Vamana
NzTWeber36
Vamana
1
4
3
0.63
L
0
4
2
0.25
L
Bacchus
Tark75
Bacchus
3
3
3
1.5
L
Lancelot
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,108
Damage
37,665
52,210
Taken
59,388
30,982
Mitigated
50,713
20,365
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,078
1,490
849
1,352
7,082
3,335
1,938
1,939
5,143
17,514
0
L
8,654
3,269
1,437
1,372
10,836
5,599
0
3,239
7,597
0
20,865
W
Nemesis
Dissent4
Nemesis
3,873
556
3,849
3,848
12,599
11,252
442
2,425
10,174
0
5,638
W
Xbalanque
Gadianton84
Xbalanque
10,703
5,416
996
1,513
9,321
4,698
1,498
3,342
5,979
0
22,688
W
Tsukuyomi
MicroPeenis
Tsukuyomi
15,895
4,145
633
618
10,999
5,531
294
4,430
6,569
0
26,006
W
Chiron
Nembutals
Chiron
11,559
3,954
3,183
3,524
12,209
6,166
378
3,349
8,860
0
26,942
L
Vamana
NzTWeber36
Vamana
7,930
2,684
1,191
5,334
15,891
12,727
0
1,370
14,521
0
16,649
L
6,334
467
0
337
8,905
3,910
98
1,811
7,094
18,614
0
L
Bacchus
Tark75
Bacchus
9,151
347
919
2,920
14,399
23,519
0
2,183
12,216
12,182
0
L
Lancelot
5,596
986
108
2,454
9,357
4,958
0
1,475
7,882
0
7,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
37,257
97
Minions Killed
89
0
Camps Cleared
0
1,001,657
Distance Traveled
974,499
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,391
839
22
2
0
171,058
0
L
Apollo
7,251
725
34
3
0
189,709
2
W
Nemesis
8,470
847
11
1
0
229,804
4
W
Xbalanque
8,365
837
22
2
0
187,832
0
W
Tsukuyomi
8,473
847
12
1
0
207,524
0
W
Chiron
8,828
883
30
3
0
205,439
4
L
Vamana
7,500
750
10
1
0
212,682
3
L
Thoth
6,901
690
36
4
0
151,294
0
L
Bacchus
8,188
819
5
1
0
211,117
0
L
Lancelot
7,417
742
4
0
0
209,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role