Player Matchup

Loki
Loki
Veteranjustice
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 60L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
Yolito46
Gilgamesh
Level 41
God Stats
4W - 3L
1,304 SR
Queue Stats
126W - 138L
1,318 Elo+
Party 1
Cupid
Cupid
ZippierBowl7271
Cupid
Level 24
God Stats
4W - 5L
1,252 SR
Queue Stats
27W - 48L
1,238 Elo+
Party 1
Team Averages
Level 27
1,352 SR
1,265 Elo+

VS

Team Averages
Level 69
1,451 SR
1,376 Elo+
Shiva
Shiva
DaTimeLordDW
Shiva
Level 138
God Stats
4W - 3L
1,624 SR
Queue Stats
22W - 53L
1,326 Elo+
Party 2
Merlin
Merlin
allstar_ny
Merlin
Level 68
God Stats
0W - 2L
1,230 SR
Queue Stats
130W - 232L
1,302 Elo+
Solo
Bacchus
Bacchus
gbgdbutcher
Bacchus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
8,496
500
20
0
0
Gilgamesh
Yolito46
Gilgamesh
19
6 / 1 / 10
13,516
795
13,991
18,324
23,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 3 / 3
13,053
768
25,228
19,961
10,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,618
625
12,083
18,417
23,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
allstar_ny
Merlin
15
1 / 5 / 3
11,067
651
12,268
13,567
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
gbgdbutcher
Bacchus
13
1 / 9 / 1
10,286
605
6,978
25,699
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
4
4
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
0
0
2
1
W
Gilgamesh
Yolito46
Gilgamesh
6
1
10
11
W
10
3
3
3.83
L
Merlin
allstar_ny
Merlin
1
5
3
0.5
L
Bacchus
gbgdbutcher
Bacchus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
31,329
38,285
Taken
57,683
34,045
Mitigated
52,863
11,313
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,083
1,569
1,983
3,650
18,417
23,527
271
212
18,205
0
37,747
W
20
0
0
0
0
0
0
0
0
0
227
W
Gilgamesh
Yolito46
Gilgamesh
13,991
3,663
285
2,041
18,324
23,625
0
9,030
8,666
125
41,884
W
25,228
17,424
605
8,382
19,961
10,420
1,607
10,814
8,816
0
72,674
L
Merlin
allstar_ny
Merlin
12,268
541
0
0
13,567
5,433
0
261
13,306
47,054
0
L
Bacchus
gbgdbutcher
Bacchus
6,978
1,091
0
653
25,699
23,903
59
182
25,517
11,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
31,971
169
Minions Killed
131
5
Camps Cleared
8
653,695
Distance Traveled
851,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,618
625
63
4
3
306,509
0
W
Loki
8,496
500
0
0
0
15,486
0
W
Gilgamesh
13,516
795
63
4
2
349,194
0
W
Cupid
13,053
768
106
6
3
289,015
0
L
Merlin
11,067
651
65
4
5
255,471
0
L
Bacchus
10,286
605
3
0
0
289,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role