Player Matchup

Medusa
Medusa
Aksecnarf
Medusa
Level 120
God Stats
0W - 3L
1,734 SR
Queue Stats
163W - 176L
1,443 Elo+
Solo
Awilix
Awilix
LotusOfTheLeaf
Awilix
Level 87
God Stats
0W - 3L
1,306 SR
Queue Stats
164W - 163L
1,419 Elo+
Solo
Zeus
Zeus
MewButts
Zeus
Level 145
God Stats
1W - 1L
1,762 SR
Queue Stats
66W - 64L
1,383 Elo+
Party 2
Nike
Nike
Otter Adept
Nike
Level 102
God Stats
3W - 1L
1,669 SR
Queue Stats
53W - 53L
1,358 Elo+
Party 2
Raijin
Raijin
ThcAPotHeadZ
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,436 Elo+
Solo
Team Averages
Level 107
1,594 SR
1,408 Elo+

VS

Team Averages
Level 77
1,616 SR
1,381 Elo+
Hercules
Hercules
Garzopolis12
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malkavsez69
Morgan Le Fay
Level 105
God Stats
2W - 0L
1,726 SR
Queue Stats
52W - 67L
1,383 Elo+
Solo
Khepri
Khepri
MegaloMannya
Khepri
Level 45
God Stats
1W - 0L
1,524 SR
Queue Stats
18W - 23L
1,382 Elo+
Party 1
Susano
Susano
Papitaz_Fritaz
Susano
Level 128
God Stats
2W - 0L
1,827 SR
Queue Stats
26W - 31L
1,400 Elo+
Party 1
Ares
Ares
xLeonardo
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aksecnarf
Medusa
20
2 / 6 / 8
12,065
670
14,379
16,614
8,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 10 / 7
10,075
560
8,692
21,919
15,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
17
4 / 6 / 2
10,823
601
23,701
13,812
5,941
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 5
11,702
650
11,856
18,537
17,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
19
3 / 7 / 1
11,288
627
13,403
17,299
8,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garzopolis12
Hercules
20
1 / 3 / 18
11,910
662
9,050
24,918
25,939
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
Malkavsez69
Morgan Le Fay
19
7 / 3 / 14
12,294
683
14,093
14,235
9,779
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
3 / 2 / 21
13,313
740
8,228
19,943
23,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
21 / 3 / 6
15,038
835
33,898
20,722
15,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
2 / 3 / 19
11,905
661
15,493
20,899
27,043
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
11
Kills
34
34
Deaths
14
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aksecnarf
Medusa
2
6
8
1
W
Hercules
Garzopolis12
Hercules
1
3
18
3.33
L
0
10
7
0.35
W
Morgan Le Fay
Malkavsez69
Morgan Le Fay
7
3
14
4.67
W
Khepri
3
2
21
6.75
L
Zeus
4
6
2
0.83
L
2
5
5
0.9
W
21
3
6
8
L
Raijin
3
7
1
0.5
W
Ares
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,031
Damage
80,762
88,181
Taken
100,717
55,373
Mitigated
102,020
20,386
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aksecnarf
Medusa
14,379
6,183
1,261
1,984
16,614
8,240
620
7,558
9,056
0
41,440
W
Hercules
Garzopolis12
Hercules
9,050
1,822
1,537
7,768
24,918
25,939
1,500
7,209
17,709
0
30,101
L
8,692
2,975
1,402
2,505
21,919
15,641
0
7,627
14,292
0
16,470
W
Morgan Le Fay
Malkavsez69
Morgan Le Fay
14,093
1,695
2,912
2,212
14,235
9,779
2,833
3,921
10,314
32,948
0
W
Khepri
8,228
650
440
2,135
19,943
23,576
993
11,756
8,187
28,745
0
L
Zeus
23,701
1,277
2,654
1,999
13,812
5,941
624
5,552
8,260
44,506
0
L
11,856
674
2,823
3,063
18,537
17,098
0
10,733
7,804
0
17,848
W
33,898
5,183
3,646
4,101
20,722
15,683
786
6,476
14,246
0
57,380
L
Raijin
13,403
1,499
673
2,022
17,299
8,453
553
6,344
10,955
25,537
0
W
Ares
15,493
1,036
1,347
1,765
20,899
27,043
872
7,742
13,157
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
64,460
160
Minions Killed
174
0
Camps Cleared
0
1,387,570
Distance Traveled
1,645,305
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,065
670
51
3
0
305,854
0
W
Hercules
11,910
662
37
2
0
296,497
0
L
Awilix
10,075
560
11
1
0
279,492
1
W
Morgan Le Fay
12,294
683
33
2
0
300,896
0
W
Khepri
13,313
740
39
2
0
356,469
4
L
Zeus
10,823
601
60
3
0
289,960
4
L
Nike
11,702
650
13
1
0
273,990
5
W
Susano
15,038
835
55
3
0
384,488
0
L
Raijin
11,288
627
25
1
0
238,274
0
W
Ares
11,905
661
10
1
0
306,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role