Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CheeseGay
Odin
Level 11
God Stats
12W - 4L
1,749 SR
Queue Stats
22W - 9L
1,672 Elo+
Party 1
Rama
Rama
efysh
Rama
Level 24
God Stats
14W - 6L
1,719 SR
Queue Stats
23W - 13L
1,625 Elo+
Party 1
Fenrir
Fenrir
quaranpeen
Fenrir
Level 10
God Stats
2W - 1L
1,758 SR
Queue Stats
14W - 9L
1,674 Elo+
Party 1
Nox
Nox
woekyle
Nox
Level 62
God Stats
5W - 3L
1,758 SR
Queue Stats
30W - 21L
1,555 Elo+
Party 1
Team Averages
Level 27
1,697 SR
1,605 Elo+

VS

Team Averages
Level 93
1,560 SR
1,537 Elo+
Hera
Hera
BLAIRRRRR
Hera
Level 38
God Stats
40W - 44L
1,573 SR
Queue Stats
372W - 322L
1,586 Elo+
Party 2
Chang'e
Chang'e
CloudNineKingOG
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 189L
1,456 Elo+
Party 3
Ullr
Ullr
DukeSwellington
Ullr
Level 156
God Stats
2W - 3L
1,786 SR
Queue Stats
372W - 325L
1,579 Elo+
Party 2
Chaac
Chaac
Ultra XIII
Chaac
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
213W - 170L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
booXxbear
Nu Wa
Level 12
God Stats
2W - 3L
1,441 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 0 / 14
12,208
1,356
11,324
11,870
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
16
3 / 0 / 15
9,992
1,110
13,728
10,837
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
efysh
Rama
15
1 / 3 / 4
8,747
972
7,210
8,984
4,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
quaranpeen
Fenrir
16
6 / 3 / 14
10,763
1,196
13,310
10,349
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
16
6 / 1 / 13
11,235
1,248
12,765
7,082
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

321

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 5
9,075
1,008
8,137
5,806
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 8 / 4
9,740
1,082
8,998
20,498
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 2
9,555
1,062
10,402
17,327
7,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
1 / 5 / 5
9,604
1,067
12,916
16,624
18,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
booXxbear
Nu Wa
13
0 / 2 / 0
7,739
860
416
1,695
463

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
23
Kills
7
7
Deaths
23
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
14
14
L
Hera
1
2
5
1.75
W
Odin
3
0
15
10.5
L
2
8
4
0.5
L
3
6
2
0.67
L
Chaac
1
5
5
0.7
L
Nu Wa
booXxbear
Nu Wa
0
2
0
0
W
Rama
efysh
Rama
1
3
4
1
W
Fenrir
quaranpeen
Fenrir
6
3
14
4.33
W
Nox
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,337
Damage
40,869
49,122
Taken
61,950
50,644
Mitigated
37,904
5,057
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,324
2,195
0
1,380
11,870
21,130
0
4,290
7,520
30,071
0
L
Hera
8,137
1,669
0
0
5,806
2,576
0
1,991
3,641
14,919
0
W
Odin
13,728
4,726
0
904
10,837
13,303
0
5,281
5,316
0
21,574
L
8,998
1,602
1,405
2,574
20,498
8,642
0
7,929
12,173
25,224
0
L
10,402
4,218
0
321
17,327
7,557
0
7,974
8,962
0
19,924
L
Chaac
12,916
1,634
0
5,326
16,624
18,666
0
6,000
10,116
0
32,155
L
Nu Wa
booXxbear
Nu Wa
416
383
0
0
1,695
463
0
285
1,336
416
0
W
Rama
efysh
Rama
7,210
5,878
0
1,155
8,984
4,233
0
2,469
6,380
0
15,931
W
Fenrir
quaranpeen
Fenrir
13,310
3,489
0
1,009
10,349
7,825
0
3,958
6,275
90
22,284
W
Nox
12,765
1,109
0
609
7,082
4,153
0
1,553
5,357
35,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
45,713
150
Minions Killed
127
5
Camps Cleared
5
895,650
Distance Traveled
634,242
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,208
1,356
37
4
0
189,462
0
L
Hera
9,075
1,008
13
1
1
139,476
0
W
Odin
9,992
1,110
8
1
1
197,422
0
L
Chang'e
9,740
1,082
33
4
1
130,896
2
L
Ullr
9,555
1,062
31
3
1
176,630
0
L
Chaac
9,604
1,067
50
6
2
171,854
1
L
Nu Wa
7,739
860
0
0
0
15,386
0
W
Rama
8,747
972
17
2
3
140,013
0
W
Fenrir
10,763
1,196
15
2
1
183,677
0
W
Nox
11,235
1,248
73
8
0
185,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role