Player Matchup

Tsukuyomi
Tsukuyomi
Bulong
Tsukuyomi
Level 33
God Stats
1W - 2L
1,368 SR
Queue Stats
65W - 31L
1,624 Elo+
Party 2
Anubis
Anubis
Psycholiptic
Anubis
Level 65
God Stats
5W - 5L
1,578 SR
Queue Stats
44W - 33L
1,622 Elo+
Party 2
Fenrir
Fenrir
TubbyDooDoo
Fenrir
Level 18
God Stats
3W - 0L
1,436 SR
Queue Stats
80W - 45L
1,648 Elo+
Party 2
Team Averages
Level 39
1,461 SR
1,631 Elo+

VS

Team Averages
Level 43
1,569 SR
1,338 Elo+
Gilgamesh
Gilgamesh
Aomonster
Gilgamesh
Level 36
God Stats
6W - 3L
1,650 SR
Queue Stats
18W - 33L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
MeekMan
Amaterasu
Level 28
God Stats
4W - 4L
1,614 SR
Queue Stats
17W - 34L
1,327 Elo+
Party 1
Chronos
Chronos
Sladorm
Chronos
Level 65
God Stats
17W - 30L
1,442 SR
Queue Stats
55W - 97L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bulong
Tsukuyomi
13
7 / 1 / 6
8,015
802
13,341
8,001
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
3 / 0 / 10
7,640
764
8,007
3,699
2,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
11
3 / 1 / 8
7,157
716
5,155
10,552
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aomonster
Gilgamesh
10
1 / 5 / 1
6,245
625
6,520
11,938
7,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
MeekMan
Amaterasu
10
1 / 3 / 1
6,721
672
5,102
8,940
6,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Sladorm
Chronos
8
0 / 5 / 2
5,937
594
5,004
10,326
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aomonster
Gilgamesh
1
5
1
0.3
W
Tsukuyomi
Bulong
Tsukuyomi
7
1
6
10
L
Amaterasu
MeekMan
Amaterasu
1
3
1
0.5
W
Anubis
3
0
10
8
L
Chronos
Sladorm
Chronos
0
5
2
0.2
W
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
16,626
22,252
Taken
31,204
14,842
Mitigated
17,394
8,374
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aomonster
Gilgamesh
6,520
2,119
0
509
11,938
7,081
306
2,003
9,550
285
16,068
W
Tsukuyomi
Bulong
Tsukuyomi
13,341
3,698
0
2,025
8,001
4,127
855
1,933
6,068
0
33,413
L
Amaterasu
MeekMan
Amaterasu
5,102
2,138
784
939
8,940
6,956
211
2,721
5,880
0
12,661
W
Anubis
8,007
903
0
2,853
3,699
2,100
344
1,152
2,547
26,907
0
L
Chronos
Sladorm
Chronos
5,004
1,524
0
847
10,326
3,357
0
3,346
6,575
18,024
1,594
W
Fenrir
5,155
1,757
434
3,062
10,552
8,615
52
2,219
8,333
0
12,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
18,903
114
Minions Killed
84
6
Camps Cleared
3
526,474
Distance Traveled
457,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,245
625
25
3
1
173,268
3
W
Tsukuyomi
8,015
802
50
5
3
183,608
3
L
Amaterasu
6,721
672
22
2
1
166,708
4
W
Anubis
7,640
764
45
5
2
164,583
0
L
Chronos
5,937
594
37
4
1
117,102
0
W
Fenrir
7,157
716
19
2
1
178,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role