Player Matchup

Osiris
Osiris
Gold V
JoySmoke WSS
Osiris
Gold V
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,700 MMR
Party 1
Ravana
Ravana
Silver I
Twannyy
Ravana
Silver I
Level 88
God Stats
40W - 28L
1,593 SR
Queue Stats
106W - 114L
1,315 MMR
Party 1
Agni
Agni
Gold III
Visable MM
Agni
Gold III
Level 156
God Stats
1W - 1L
1,530 SR
Queue Stats
15W - 6L
1,728 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,541 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,440 SR
1,602 MMR
Merlin
Merlin
Gold III
E8TR3YGANST3
Merlin
Gold III
Level 158
God Stats
10W - 6L
1,519 SR
Queue Stats
97W - 105L
1,551 MMR
Party 2
Chaac
Chaac
Bronze V
OwlGlasses
Chaac
Bronze V
Level 103
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
Reemyreem12
Charybdis
Gold I
Level 129
God Stats
18W - 21L
1,537 SR
Queue Stats
125W - 123L
1,754 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
3 / 2 / 12
15,115
630
9,713
28,216
30,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Twannyy
Ravana
20
10 / 2 / 8
17,924
747
19,185
27,095
45,086
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 12
15,877
662
36,690
23,695
11,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetAh Muzen CabBaron SamediAtlasShiva

VS

Bans
PoseidonAresDanzaburouCthulhuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 7 / 6
13,637
568
22,685
20,788
9,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
2 / 4 / 4
13,910
580
13,686
30,797
54,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Reemyreem12
Charybdis
20
4 / 9 / 2
15,410
642
23,481
23,315
10,038
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
7
7
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
6
0.57
W
Osiris
3
2
12
4.5
L
Chaac
2
4
4
1
L
Charybdis
Reemyreem12
Charybdis
4
9
2
0.56
W
Ravana
Twannyy
Ravana
10
2
8
7
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
59,852
79,006
Taken
74,900
86,950
Mitigated
73,374
18,065
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
22,685
745
0
3,492
20,788
9,037
597
12,373
8,415
56,733
0
W
Osiris
9,713
4,096
345
4,940
28,216
30,272
1,358
9,757
18,459
0
51,381
L
Chaac
13,686
1,684
0
6,092
30,797
54,299
245
13,729
17,068
0
44,876
L
Charybdis
Reemyreem12
Charybdis
23,481
14,989
0
2,568
23,315
10,038
1,111
11,344
11,971
0
71,451
W
Ravana
Twannyy
Ravana
19,185
3,764
0
7,611
27,095
45,086
1,001
8,219
18,876
1,210
52,479
W
36,690
2,193
0
5,169
23,695
11,592
1,269
6,626
17,069
104,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
42,957
205
Minions Killed
235
6
Camps Cleared
9
1,336,949
Distance Traveled
1,116,427
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,637
568
66
3
3
357,005
2
W
Osiris
15,115
630
56
2
4
436,529
1
L
Chaac
13,910
580
51
2
0
420,172
2
L
Charybdis
15,410
642
118
5
6
339,250
1
W
Ravana
17,924
747
58
2
1
456,037
8
W
Agni
15,877
662
91
4
1
444,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role