Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Berserker378
Hun Batz
Level 129
God Stats
8W - 7L
1,633 SR
Queue Stats
103W - 108L
1,554 Elo+
Solo
Ra
Ra
ProfessorMidas
Ra
Level 122
God Stats
3W - 0L
1,863 SR
Queue Stats
205W - 206L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Taycid
Danzaburou
Level 139
God Stats
1W - 1L
1,266 SR
Queue Stats
26W - 21L
1,652 Elo+
Solo
Bellona
Bellona
holyrex
Bellona
Level 158
God Stats
43W - 23L
1,715 SR
Queue Stats
466W - 462L
1,600 Elo+
Solo
Team Averages
Level 135
1,595 SR
1,585 Elo+

VS

Team Averages
Level 154
1,547 SR
1,688 Elo+
Shiva
Shiva
ItsClavijo
Shiva
Level 147
God Stats
2W - 2L
1,531 SR
Queue Stats
75W - 60L
1,710 Elo+
Party 1
Awilix
Awilix
Knarfer
Awilix
Level 146
God Stats
1W - 4L
1,363 SR
Queue Stats
198W - 166L
1,716 Elo+
Party 1
Aphrodite
Aphrodite
Oshα
Aphrodite
Level 160
God Stats
3W - 3L
1,595 SR
Queue Stats
228W - 199L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
SigmaVariant
Kuzenbo
Level 159
God Stats
4W - 6L
1,536 SR
Queue Stats
233W - 198L
1,718 Elo+
Party 1
Jing Wei
Jing Wei
hueycr3w
Jing Wei
Level 160
God Stats
9W - 5L
1,709 SR
Queue Stats
667W - 578L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 2
5,821
529
1,637
6,913
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Berserker378
Hun Batz
10
1 / 0 / 3
6,040
549
5,767
6,404
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,760
524
4,835
6,159
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Taycid
Danzaburou
12
0 / 0 / 0
6,776
616
2,466
4,895
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
holyrex
Bellona
12
6 / 0 / 1
7,535
685
7,679
10,324
10,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 4 / 0
5,177
471
3,639
8,921
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
Knarfer
Awilix
9
0 / 1 / 0
5,044
459
3,881
7,694
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Oshα
Aphrodite
9
0 / 1 / 0
5,189
472
3,709
7,214
3,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SigmaVariant
Kuzenbo
9
0 / 2 / 0
5,424
493
3,197
9,510
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
hueycr3w
Jing Wei
12
0 / 0 / 0
6,354
578
2,030
4,633
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
W
Hun Batz
Berserker378
Hun Batz
1
0
3
2.5
L
Shiva
0
4
0
0
L
Awilix
Knarfer
Awilix
0
1
0
0
L
Aphrodite
Oshα
Aphrodite
0
1
0
0
W
1
0
2
2
L
Kuzenbo
SigmaVariant
Kuzenbo
0
2
0
0
W
Danzaburou
Taycid
Danzaburou
0
0
0
0
W
Bellona
holyrex
Bellona
6
0
1
6.5
L
Jing Wei
hueycr3w
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
16,456
34,695
Taken
37,972
21,865
Mitigated
21,079
18,048
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,637
661
0
2,758
6,913
4,552
0
2,564
4,349
19,777
0
W
Hun Batz
Berserker378
Hun Batz
5,767
1,800
0
2,850
6,404
2,677
0
1,195
5,177
0
43,081
L
Shiva
3,639
1,254
166
2,238
8,921
6,222
0
0
8,921
0
26,163
L
Awilix
Knarfer
Awilix
3,881
1,146
0
3,234
7,694
2,579
0
742
6,952
0
34,986
L
Aphrodite
Oshα
Aphrodite
3,709
1,052
897
3,183
7,214
3,205
0
3,603
3,611
40,485
0
W
4,835
1,016
1,691
2,178
6,159
2,311
0
2,752
3,407
41,590
0
L
Kuzenbo
SigmaVariant
Kuzenbo
3,197
1,152
0
2,145
9,510
7,473
8
1,990
7,520
18,624
0
W
Danzaburou
Taycid
Danzaburou
2,466
1,107
0
3,131
4,895
1,971
0
395
4,500
0
59,640
W
Bellona
holyrex
Bellona
7,679
1,865
0
5,440
10,324
10,354
288
0
9,839
0
48,416
L
Jing Wei
hueycr3w
Jing Wei
2,030
1,574
0
3,137
4,633
1,600
0
137
4,496
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
27,188
376
Minions Killed
336
0
Camps Cleared
0
1,141,331
Distance Traveled
1,116,848
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,821
529
21
2
0
211,122
2
W
Hun Batz
6,040
549
77
7
0
267,989
5
L
Shiva
5,177
471
58
5
0
220,928
0
L
Awilix
5,044
459
67
6
0
271,459
5
L
Aphrodite
5,189
472
75
7
0
210,143
1
W
Ra
5,760
524
78
7
0
228,053
1
L
Kuzenbo
5,424
493
24
2
0
212,132
4
W
Danzaburou
6,776
616
111
10
0
201,567
3
W
Bellona
7,535
685
89
8
0
232,600
5
L
Jing Wei
6,354
578
112
10
0
202,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role