Player Matchup

Nu Wa
Nu Wa
StigsTeenCousin
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
886 Elo+
Party 2
Neith
Neith
Strider7926
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
886 Elo+
Party 2
Horus
Horus
head102
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
886 Elo+
Party 2
Team Averages
Level 40
1,500 SR
886 Elo+

VS

Team Averages
Level 71
1,642 SR
1,551 Elo+
Fenrir
Fenrir
Demonzoz
Fenrir
Level 115
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 1
Ra
Ra
EvilEyeHawk
Ra
Level 69
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 1
Bacchus
Bacchus
Wolram
Bacchus
Level 29
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,801
557
5,512
9,158
7,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
7,827
559
5,559
9,967
4,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
head102
Horus
11
0 / 4 / 0
7,914
565
4,791
15,115
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demonzoz
Fenrir
14
3 / 1 / 8
9,373
670
9,596
12,494
9,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 0 / 3
10,601
757
14,230
7,799
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Wolram
Bacchus
13
0 / 1 / 11
9,701
693
5,104
8,923
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Demonzoz
Fenrir
3
1
8
7
W
8
0
3
9.5
L
1
2
1
0.75
L
0
5
1
0.1
W
Bacchus
Wolram
Bacchus
0
1
11
5.5
L
Horus
head102
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
28,930
34,240
Taken
29,216
29,756
Mitigated
28,287
4,483
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Demonzoz
Fenrir
9,596
2,534
0
1,742
12,494
9,768
1,070
3,035
9,459
0
34,576
W
14,230
2,001
7,081
6,273
7,799
4,399
480
1,704
6,095
61,188
0
L
5,512
1,266
0
234
9,158
7,925
0
5,441
3,717
26,525
0
L
5,559
2,521
0
581
9,967
4,863
0
4,756
5,211
0
26,761
W
Bacchus
Wolram
Bacchus
5,104
938
0
1,766
8,923
14,120
408
2,024
6,899
12,501
0
L
Horus
head102
Horus
4,791
1,241
1,097
2,571
15,115
16,968
0
9,325
5,790
0
13,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
29,675
100
Minions Killed
152
2
Camps Cleared
9
670,820
Distance Traveled
745,147
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,373
670
37
3
7
253,280
2
W
Ra
10,601
757
95
7
2
245,911
0
L
Nu Wa
7,801
557
25
2
1
218,802
1
L
Neith
7,827
559
55
4
0
197,002
0
W
Bacchus
9,701
693
20
1
0
245,956
2
L
Horus
7,914
565
20
1
1
255,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role