Player Matchup

Discordia
Discordia
RAG3xxNIGHTMARE
Discordia
Level 103
God Stats
1W - 3L
1,506 SR
Queue Stats
169W - 227L
1,311 Elo+
Party 1
Arachne
Arachne
RAG3xxUNFORSAKEN
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 180L
1,362 Elo+
Party 1
Bellona
Bellona
TINYHUMAN99
Bellona
Level 72
God Stats
7W - 6L
1,296 SR
Queue Stats
60W - 83L
1,296 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,323 Elo+

VS

Team Averages
Level 80
1,360 SR
1,379 Elo+
Cerberus
Cerberus
BigMac7103
Cerberus
Level 57
God Stats
5W - 7L
1,465 SR
Queue Stats
9W - 13L
1,351 Elo+
Solo
Hera
Hera
UltraVioletX206
Hera
Level 109
God Stats
3W - 5L
1,211 SR
Queue Stats
399W - 422L
1,413 Elo+
Party 2
Pele
Pele
aydenfyt
Pele
Level 73
God Stats
7W - 10L
1,404 SR
Queue Stats
158W - 203L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RAG3xxNIGHTMARE
Discordia
18
2 / 3 / 15
11,523
768
15,391
14,490
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 3 / 9
11,623
775
18,333
17,311
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TINYHUMAN99
Bellona
17
9 / 2 / 7
11,816
788
14,043
16,707
10,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigMac7103
Cerberus
16
3 / 1 / 4
11,804
787
9,839
17,127
23,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 8 / 3
10,013
668
8,882
14,073
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
14
4 / 10 / 3
11,563
771
15,883
22,863
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
8
8
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigMac7103
Cerberus
3
1
4
5
W
Discordia
RAG3xxNIGHTMARE
Discordia
2
3
15
3.17
W
8
3
9
4.17
W
Bellona
TINYHUMAN99
Bellona
9
2
7
6.25
L
1
8
3
0.31
L
Pele
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
34,604
48,508
Taken
54,063
23,895
Mitigated
40,735
16,779
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigMac7103
Cerberus
9,839
572
237
4,927
17,127
23,222
0
5,034
12,093
29,000
0
W
Discordia
RAG3xxNIGHTMARE
Discordia
15,391
1,226
77
5,738
14,490
5,325
828
5,842
8,313
54,367
0
W
18,333
10,313
0
4,859
17,311
8,253
286
5,437
9,960
0
51,094
W
Bellona
TINYHUMAN99
Bellona
14,043
6,053
119
5,986
16,707
10,317
1,833
8,365
8,012
0
40,370
L
8,882
1,278
0
2,534
14,073
5,558
0
4,966
9,107
42,917
0
L
Pele
15,883
4,436
0
1,618
22,863
11,955
0
5,662
17,201
0
35,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
33,380
175
Minions Killed
200
10
Camps Cleared
4
936,861
Distance Traveled
747,932
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,804
787
59
4
2
274,323
3
W
Discordia
11,523
768
102
7
5
285,623
0
W
Arachne
11,623
775
38
3
1
333,092
2
W
Bellona
11,816
788
35
2
4
318,146
1
L
Hera
10,013
668
90
6
1
223,871
3
L
Pele
11,563
771
51
3
1
249,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role