Player Matchup

Hachiman
Hachiman
Malthael 666943
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,651 Elo+
Party 2
Discordia
Discordia
Urbluntski
Discordia
Level 148
God Stats
2W - 0L
1,779 SR
Queue Stats
15W - 7L
1,590 Elo+
Party 2
Sobek
Sobek
X Your Mad X
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,651 Elo+
Party 2
Team Averages
Level 52
1,593 SR
1,631 Elo+

VS

Team Averages
Level 24
1,245 SR
1,162 Elo+
Tsukuyomi
Tsukuyomi
biancoStfu
Tsukuyomi
Level 15
God Stats
0W - 8L
1,092 SR
Queue Stats
15W - 41L
1,200 Elo+
Party 1
Heimdallr
Heimdallr
shadowgun056
Heimdallr
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 59L
1,184 Elo+
Party 1
Cerberus
Cerberus
vector538
Cerberus
Level 21
God Stats
2W - 8L
1,143 SR
Queue Stats
4W - 13L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
4 / 0 / 4
11,626
727
17,001
9,452
5,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Urbluntski
Discordia
17
6 / 1 / 7
11,900
744
28,961
8,630
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
10,767
673
8,063
18,019
31,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
biancoStfu
Tsukuyomi
13
0 / 5 / 3
8,977
561
6,705
19,378
8,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
shadowgun056
Heimdallr
14
2 / 4 / 1
9,944
622
6,539
17,225
8,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
vector538
Cerberus
14
1 / 4 / 2
10,390
649
3,551
23,993
22,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
0
4
6
W
Discordia
Urbluntski
Discordia
6
1
7
9.5
W
3
2
7
3.25
L
Tsukuyomi
biancoStfu
Tsukuyomi
0
5
3
0.3
L
Heimdallr
shadowgun056
Heimdallr
2
4
1
0.63
L
Cerberus
vector538
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
16,795
36,101
Taken
60,596
40,735
Mitigated
39,590
9,842
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
17,001
6,836
0
5,097
9,452
5,766
1,061
597
8,855
0
68,907
W
Discordia
Urbluntski
Discordia
28,961
739
0
1,022
8,630
3,487
848
389
8,241
64,107
0
W
8,063
172
0
3,723
18,019
31,482
216
3,017
15,002
17,242
0
L
Tsukuyomi
biancoStfu
Tsukuyomi
6,705
1,423
0
2,511
19,378
8,858
0
11,613
7,765
0
28,746
L
Heimdallr
shadowgun056
Heimdallr
6,539
1,545
0
1,197
17,225
8,215
0
10,477
6,748
0
26,888
L
Cerberus
vector538
Cerberus
3,551
358
0
5,476
23,993
22,517
0
15,349
8,644
22,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
29,311
189
Minions Killed
134
9
Camps Cleared
3
894,146
Distance Traveled
851,755
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,626
727
91
6
7
281,158
6
W
Discordia
11,900
744
75
5
2
291,492
1
W
Sobek
10,767
673
23
1
0
321,496
3
L
Tsukuyomi
8,977
561
44
3
2
290,040
0
L
Heimdallr
9,944
622
40
3
1
272,723
1
L
Cerberus
10,390
649
50
3
0
288,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role