Player Matchup

Cu Chulainn
Cu Chulainn
OmNomOmNii
Cu Chulainn
Level 15
God Stats
12W - 8L
1,716 SR
Queue Stats
425W - 362L
1,667 Elo+
Party 3
Sylvanus
Sylvanus
TACxDeath
Sylvanus
Level 125
God Stats
4W - 4L
1,310 SR
Queue Stats
155W - 158L
1,235 Elo+
Party 3
Tiamat
Tiamat
TACxWar
Tiamat
Level 142
God Stats
5W - 11L
1,476 SR
Queue Stats
177W - 192L
1,201 Elo+
Party 3
Chiron
Chiron
ToxicPancake1G
Chiron
Level 39
God Stats
13W - 13L
1,428 SR
Queue Stats
140W - 195L
1,321 Elo+
Party 2
Janus
Janus
eVo Jayy
Janus
Level 158
God Stats
1W - 0L
1,341 SR
Queue Stats
77W - 66L
1,497 Elo+
Party 2
Team Averages
Level 96
1,454 SR
1,384 Elo+

VS

Team Averages
Level 49
1,553 SR
1,243 Elo+
Mulan
Mulan
CourierSixx
Mulan
Level 17
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NzTWeber36
Ah Muzen Cab
Level 59
God Stats
13W - 7L
1,673 SR
Queue Stats
141W - 130L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
PeavesGhost
Kukulkan
Level 20
God Stats
0W - 2L
1,626 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Ah Puch
Ah Puch
Tark75
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,197 Elo+
Party 1
Ares
Ares
TheXpectations
Ares
Level 46
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 3L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OmNomOmNii
Cu Chulainn
18
7 / 0 / 6
10,944
782
20,093
11,466
13,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
TACxDeath
Sylvanus
16
1 / 2 / 7
9,257
661
6,561
13,079
12,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
TACxWar
Tiamat
18
4 / 3 / 8
10,329
738
14,950
13,920
9,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 2
10,058
718
8,043
9,566
4,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
eVo Jayy
Janus
18
2 / 0 / 7
10,642
760
11,588
9,337
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,356
668
8,923
16,905
13,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
NzTWeber36
Ah Muzen Cab
17
2 / 5 / 2
9,755
697
15,542
17,202
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
PeavesGhost
Kukulkan
14
0 / 4 / 2
8,606
615
3,377
9,833
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Tark75
Ah Puch
16
0 / 3 / 3
9,156
654
9,894
15,392
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 0
9,114
651
4,417
13,205
14,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
5
5
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ah Muzen Cab
NzTWeber36
Ah Muzen Cab
2
5
2
0.6
W
Cu Chulainn
OmNomOmNii
Cu Chulainn
7
0
6
10
L
Kukulkan
PeavesGhost
Kukulkan
0
4
2
0.25
W
Sylvanus
TACxDeath
Sylvanus
1
2
7
2.25
W
Tiamat
TACxWar
Tiamat
4
3
8
2.67
L
Ah Puch
Tark75
Ah Puch
0
3
3
0.5
L
2
3
0
0.67
W
4
0
2
5
W
Janus
eVo Jayy
Janus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,235
Damage
42,153
57,368
Taken
72,537
44,656
Mitigated
47,849
13,658
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
1,175
0
4,515
16,905
13,168
304
8,967
7,938
0
24,662
L
Ah Muzen Cab
NzTWeber36
Ah Muzen Cab
15,542
6,318
0
3,430
17,202
8,119
777
10,354
6,848
0
49,955
W
Cu Chulainn
OmNomOmNii
Cu Chulainn
20,093
3,018
0
768
11,466
13,530
349
1,954
9,512
0
46,863
L
Kukulkan
PeavesGhost
Kukulkan
3,377
389
0
330
9,833
4,464
112
3,568
6,265
26,381
0
W
Sylvanus
TACxDeath
Sylvanus
6,561
1,116
1,262
2,913
13,079
12,807
198
5,339
7,740
14,392
0
W
Tiamat
TACxWar
Tiamat
14,950
700
131
4,011
13,920
9,725
1,080
3,046
10,874
35,874
0
L
Ah Puch
Tark75
Ah Puch
9,894
632
0
1,020
15,392
7,881
156
4,676
10,716
35,575
0
L
4,417
282
0
2,411
13,205
14,217
0
5,534
7,671
6,949
0
W
8,043
1,516
970
2,281
9,566
4,648
418
4,517
5,049
0
39,397
W
Janus
eVo Jayy
Janus
11,588
656
0
1,322
9,337
3,946
928
2,832
6,505
63,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
45,987
316
Minions Killed
253
0
Camps Cleared
0
1,464,252
Distance Traveled
1,302,808
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,356
668
51
4
0
278,359
1
L
Ah Muzen Cab
9,755
697
74
5
0
248,487
1
W
Cu Chulainn
10,944
782
58
4
0
306,391
5
L
Kukulkan
8,606
615
44
3
0
244,499
0
W
Sylvanus
9,257
661
25
2
0
244,253
2
W
Tiamat
10,329
738
45
3
0
283,426
0
L
Ah Puch
9,156
654
77
6
0
277,849
0
L
Ares
9,114
651
7
1
0
253,614
1
W
Chiron
10,058
718
66
5
0
319,867
2
W
Janus
10,642
760
122
9
0
310,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role