Player Matchup

Agni
Agni
Aztec_Xolo22
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,634 Elo+
Party 2
Heimdallr
Heimdallr
EmtheMan
Heimdallr
Level 124
God Stats
2W - 2L
1,818 SR
Queue Stats
237W - 242L
1,588 Elo+
Solo
Horus
Horus
Punkster01
Horus
Level 128
God Stats
0W - 4L
1,164 SR
Queue Stats
113W - 111L
1,626 Elo+
Solo
Loki
Loki
kenvas
Loki
Level 122
God Stats
30W - 30L
1,554 SR
Queue Stats
1,285W - 1,088L
1,578 Elo+
Solo
Zeus
Zeus
moroRockdriguez
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,516 Elo+
Party 2
Team Averages
Level 120
1,507 SR
1,588 Elo+

VS

Team Averages
Level 111
1,650 SR
1,639 Elo+
Merlin
Merlin
Flarefenrir
Merlin
Level 97
God Stats
7W - 9L
1,444 SR
Queue Stats
429W - 376L
1,564 Elo+
Party 3
Atlas
Atlas
Lewd10Pi
Atlas
Level 105
God Stats
18W - 3L
1,830 SR
Queue Stats
138W - 126L
1,566 Elo+
Party 1
Tyr
Tyr
Nero323
Tyr
Level 106
God Stats
20W - 9L
1,594 SR
Queue Stats
236W - 176L
1,571 Elo+
Party 3
Neith
Neith
SinnerReina
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 1
Susano
Susano
我是黄飞鸿
Susano
Level 160
God Stats
204W - 39L
1,881 SR
Queue Stats
1,903W - 443L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,678
968
6,781
10,488
4,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
EmtheMan
Heimdallr
15
0 / 2 / 1
9,447
945
14,273
11,412
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
0 / 4 / 1
9,872
987
7,923
20,455
22,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
kenvas
Loki
15
0 / 4 / 1
9,629
963
4,874
13,258
6,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 1
9,531
953
12,854
11,441
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

168

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 5
10,700
1,070
10,367
5,972
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Lewd10Pi
Atlas
17
0 / 0 / 16
11,236
1,124
10,064
15,612
21,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
17
3 / 0 / 8
10,562
1,056
11,367
12,668
14,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 11
10,613
1,061
11,731
5,391
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 1 / 4
12,754
1,275
20,646
10,121
5,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
20
20
Deaths
1
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Heimdallr
EmtheMan
Heimdallr
0
2
1
0.25
W
Merlin
3
0
5
5.5
W
Atlas
Lewd10Pi
Atlas
0
0
16
8
W
Tyr
3
0
8
7
L
Horus
0
4
1
0.13
W
1
0
11
6.5
L
Loki
kenvas
Loki
0
4
1
0.13
L
0
4
1
0.13
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
64,175
67,054
Taken
49,764
43,315
Mitigated
47,870
9,382
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,781
163
0
196
10,488
4,188
0
1,911
8,577
16,868
0
L
Heimdallr
EmtheMan
Heimdallr
14,273
8,197
0
1,620
11,412
5,883
0
4,328
7,084
0
35,252
W
Merlin
10,367
772
0
88
5,972
3,671
0
2,640
3,332
36,354
0
W
Atlas
Lewd10Pi
Atlas
10,064
3,784
1,537
1,551
15,612
21,593
0
6,001
9,611
15,799
0
W
Tyr
11,367
293
0
1,719
12,668
14,710
0
6,079
6,589
0
20,454
L
Horus
7,923
1,994
2,195
4,313
20,455
22,873
0
6,875
13,580
5,260
8,522
W
11,731
5,018
0
1,998
5,391
2,857
0
3,185
2,206
0
47,748
L
Loki
kenvas
Loki
4,874
284
0
624
13,258
6,025
0
4,814
8,444
0
25,935
L
12,854
1,646
0
434
11,441
4,346
0
2,503
8,938
42,133
0
W
20,646
3,311
0
402
10,121
5,039
0
4,012
6,109
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
55,865
206
Minions Killed
215
7
Camps Cleared
10
1,010,647
Distance Traveled
1,233,046
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,678
968
20
2
1
197,083
0
L
Heimdallr
9,447
945
37
4
3
185,888
4
W
Merlin
10,700
1,070
63
6
0
241,373
2
W
Atlas
11,236
1,124
17
2
0
271,912
3
W
Tyr
10,562
1,056
12
1
2
254,170
0
L
Horus
9,872
987
17
2
0
221,825
0
W
Neith
10,613
1,061
91
9
3
215,409
1
L
Loki
9,629
963
68
7
3
204,981
0
L
Zeus
9,531
953
64
6
0
200,870
0
W
Susano
12,754
1,275
32
3
5
250,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role