Player Matchup

Bellona
Bellona
B1SCU1T_1254
Bellona
Level 122
God Stats
7W - 7L
1,536 SR
Queue Stats
321W - 284L
1,494 Elo+
Party 1
Ravana
Ravana
Black God119
Ravana
Level 38
God Stats
0W - 1L
1,766 SR
Queue Stats
26W - 26L
1,547 Elo+
Solo
Neith
Neith
Logo_816
Neith
Level 100
God Stats
21W - 12L
1,593 SR
Queue Stats
333W - 312L
1,476 Elo+
Party 1
Geb
Geb
PlushyGoth
Geb
Level 127
God Stats
5W - 5L
1,592 SR
Queue Stats
23W - 23L
1,512 Elo+
Party 3
Poseidon
Poseidon
SilverBunnies34
Poseidon
Level 126
God Stats
3W - 2L
1,673 SR
Queue Stats
373W - 378L
1,502 Elo+
Party 3
Team Averages
Level 103
1,632 SR
1,506 Elo+

VS

Team Averages
Level 72
1,642 SR
1,442 Elo+
Ne Zha
Ne Zha
DacalusG11
Ne Zha
Level 87
God Stats
5W - 5L
1,799 SR
Queue Stats
133W - 127L
1,447 Elo+
Party 2
Rama
Rama
HashBrownClown2
Rama
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
367W - 380L
1,431 Elo+
Party 2
Ra
Ra
IBeefyKitten
Ra
Level 32
God Stats
4W - 6L
1,731 SR
Queue Stats
63W - 81L
1,419 Elo+
Solo
Hercules
Hercules
ISWIPEBOT
Hercules
Level 44
God Stats
5W - 3L
1,578 SR
Queue Stats
103W - 95L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
aJio l cric
Erlang Shen
Level 87
God Stats
5W - 5L
1,575 SR
Queue Stats
182W - 207L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B1SCU1T_1254
Bellona
16
4 / 4 / 5
10,003
417
15,901
25,842
30,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
17
4 / 9 / 4
11,223
468
14,397
20,571
12,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Logo_816
Neith
16
3 / 4 / 3
10,790
450
18,682
18,568
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 2
10,950
456
15,193
18,361
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
11
0 / 8 / 2
7,731
322
2,997
12,622
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DacalusG11
Ne Zha
19
7 / 5 / 9
12,878
537
11,073
22,414
10,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 0 / 2
11,992
500
14,017
18,084
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 5
12,244
510
8,910
17,882
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ISWIPEBOT
Hercules
19
8 / 3 / 8
12,397
517
23,608
30,846
23,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
aJio l cric
Erlang Shen
20
4 / 0 / 4
13,411
559
17,301
19,940
17,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
12
Kills
27
28
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
B1SCU1T_1254
Bellona
4
4
5
1.63
L
Ravana
4
9
4
0.67
W
Ne Zha
DacalusG11
Ne Zha
7
5
9
2.3
W
4
0
2
5
W
4
4
5
1.63
W
Hercules
ISWIPEBOT
Hercules
8
3
8
4
L
Neith
Logo_816
Neith
3
4
3
1.13
L
1
3
2
0.67
L
Poseidon
0
8
2
0.13
W
Erlang Shen
aJio l cric
Erlang Shen
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,170
Damage
74,909
95,964
Taken
109,166
76,225
Mitigated
68,479
17,595
Healing
42,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B1SCU1T_1254
Bellona
15,901
4,592
645
6,525
25,842
30,913
0
3,315
22,527
0
60,619
L
Ravana
14,397
5,433
0
4,051
20,571
12,706
0
1,529
19,042
0
90,340
W
Ne Zha
DacalusG11
Ne Zha
11,073
4,209
0
9,004
22,414
10,801
2,038
4,227
18,025
0
81,291
W
14,017
10,844
0
7,399
18,084
8,317
6,241
237
17,847
0
99,745
W
8,910
739
3,498
7,344
17,882
9,117
4,226
2,000
15,760
118,969
0
W
Hercules
ISWIPEBOT
Hercules
23,608
8,149
0
8,339
30,846
23,040
0
2,898
27,756
0
84,573
L
Neith
Logo_816
Neith
18,682
4,645
0
3,090
18,568
9,060
1,530
1,252
17,316
0
85,236
L
15,193
1,469
0
2,344
18,361
19,519
350
1,198
17,163
83,832
0
L
Poseidon
2,997
415
0
940
12,622
4,027
0
1,616
11,006
36,240
0
W
Erlang Shen
aJio l cric
Erlang Shen
17,301
7,259
0
7,261
19,940
17,204
2,839
7,428
11,588
0
109,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
62,922
543
Minions Killed
728
0
Camps Cleared
0
2,009,459
Distance Traveled
2,306,516
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,003
417
79
3
0
460,989
1
L
Ravana
11,223
468
144
6
0
483,738
5
W
Ne Zha
12,878
537
116
5
0
483,107
0
W
Rama
11,992
500
153
6
0
441,823
1
W
Ra
12,244
510
175
7
0
396,448
4
W
Hercules
12,397
517
92
4
0
481,504
6
L
Neith
10,790
450
134
6
0
388,179
3
L
Geb
10,950
456
132
6
0
428,828
5
L
Poseidon
7,731
322
54
2
0
247,725
6
W
Erlang Shen
13,411
559
192
8
0
503,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role