Player Matchup

He Bo
He Bo
Daeos
He Bo
Level 49
God Stats
17W - 10L
1,651 SR
Queue Stats
190W - 176L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Moluski
Kumbhakarna
Level 40
God Stats
1W - 2L
1,309 SR
Queue Stats
162W - 150L
1,472 Elo+
Party 2
Izanami
Izanami
TotallyHelix
Izanami
Level 37
God Stats
1W - 3L
1,321 SR
Queue Stats
15W - 21L
1,464 Elo+
Solo
Team Averages
Level 42
1,427 SR
1,463 Elo+

VS

Team Averages
Level 63
1,500 SR
1,473 Elo+
Neith
Neith
JerryGarciaSMITE
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Magneto7901
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,215 Elo+
Solo
Hera
Hera
StormyB926
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Daeos
He Bo
15
13 / 4 / 5
10,288
935
13,078
11,688
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Moluski
Kumbhakarna
14
1 / 0 / 18
9,766
888
7,405
16,618
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
TotallyHelix
Izanami
13
7 / 3 / 9
9,677
880
7,431
9,542
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,017
638
8,265
11,279
5,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Magneto7901
King Arthur
10
1 / 5 / 2
7,337
667
3,693
11,884
9,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
3 / 8 / 2
7,834
712
11,886
11,486
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
4
7
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Daeos
He Bo
13
4
5
3.88
L
0
8
4
0.25
L
King Arthur
Magneto7901
King Arthur
1
5
2
0.4
W
Kumbhakarna
Moluski
Kumbhakarna
1
0
18
10
L
3
8
2
0.5
W
Izanami
TotallyHelix
Izanami
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
23,844
37,848
Taken
34,649
26,657
Mitigated
19,805
11,173
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Daeos
He Bo
13,078
650
0
4,573
11,688
6,462
553
5,371
6,317
45,582
0
L
8,265
3,734
0
1,068
11,279
5,064
0
7,265
3,842
0
21,344
L
King Arthur
Magneto7901
King Arthur
3,693
385
16
338
11,884
9,477
68
6,342
5,421
0
12,250
W
Kumbhakarna
Moluski
Kumbhakarna
7,405
1,300
218
5,662
16,618
16,374
296
3,883
12,735
14,211
0
L
11,886
2,572
0
729
11,486
5,264
0
6,469
4,834
26,285
0
W
Izanami
TotallyHelix
Izanami
7,431
4,141
0
720
9,542
3,821
2,202
3,672
5,870
0
37,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
22,188
119
Minions Killed
69
7
Camps Cleared
2
595,442
Distance Traveled
411,524
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,288
935
55
5
6
194,532
2
L
Neith
7,017
638
26
2
0
116,752
0
L
King Arthur
7,337
667
6
1
0
140,730
1
W
Kumbhakarna
9,766
888
8
1
0
211,205
3
L
Hera
7,834
712
37
3
2
154,042
3
W
Izanami
9,677
880
56
5
1
189,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role