Player Matchup

Merlin
Merlin
IQ-FaTaL_TaTiX
Merlin
Level 61
God Stats
26W - 21L
1,453 SR
Queue Stats
31W - 32L
1,281 Elo+
Party 1
Bacchus
Bacchus
IQ-Isolation
Bacchus
Level 43
God Stats
25W - 17L
1,510 SR
Queue Stats
38W - 51L
1,270 Elo+
Party 1
Amaterasu
Amaterasu
Skippa D420
Amaterasu
Level 28
God Stats
13W - 8L
1,631 SR
Queue Stats
39W - 51L
1,271 Elo+
Party 1
Team Averages
Level 44
1,532 SR
1,274 Elo+

VS

Team Averages
Level 66
1,305 SR
1,195 Elo+
Da Ji
Da Ji
JarekLore
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 52L
1,204 Elo+
Party 2
King Arthur
King Arthur
KingDingXD
King Arthur
Level 110
God Stats
0W - 3L
1,132 SR
Queue Stats
48W - 90L
1,183 Elo+
Party 2
Baron Samedi
Baron Samedi
PaintedPsycho
Baron Samedi
Level 67
God Stats
12W - 20L
1,283 SR
Queue Stats
59W - 99L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 10
9,407
855
14,837
6,316
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
IQ-Isolation
Bacchus
13
5 / 0 / 12
9,503
864
9,691
10,282
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Skippa D420
Amaterasu
13
5 / 1 / 13
9,209
837
8,821
13,554
13,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JarekLore
Da Ji
10
0 / 9 / 0
6,373
579
6,634
14,250
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
KingDingXD
King Arthur
12
0 / 2 / 1
6,843
622
9,823
15,628
11,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PaintedPsycho
Baron Samedi
11
1 / 7 / 0
6,950
632
6,866
11,774
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Bacchus
IQ-Isolation
Bacchus
5
0
12
11
L
Da Ji
JarekLore
Da Ji
0
9
0
0
L
King Arthur
KingDingXD
King Arthur
0
2
1
0.25
L
Baron Samedi
PaintedPsycho
Baron Samedi
1
7
0
0.14
W
Amaterasu
Skippa D420
Amaterasu
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
23,323
30,152
Taken
41,652
28,190
Mitigated
22,654
9,400
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,837
1,617
0
1,750
6,316
3,274
1,017
2,144
4,172
39,910
0
W
Bacchus
IQ-Isolation
Bacchus
9,691
1,505
0
3,233
10,282
11,307
352
2,885
7,397
18,088
0
L
Da Ji
JarekLore
Da Ji
6,634
2,497
142
183
14,250
5,750
0
6,602
7,648
0
16,664
L
King Arthur
KingDingXD
King Arthur
9,823
1,213
339
2,121
15,628
11,540
33
10,727
4,901
0
30,053
L
Baron Samedi
PaintedPsycho
Baron Samedi
6,866
690
1,570
2,262
11,774
5,364
0
7,892
3,882
18,405
0
W
Amaterasu
Skippa D420
Amaterasu
8,821
4,350
435
3,982
13,554
13,609
1,166
1,962
11,592
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
20,166
108
Minions Killed
86
4
Camps Cleared
5
667,199
Distance Traveled
547,382
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,407
855
66
6
1
210,588
0
W
Bacchus
9,503
864
22
2
0
235,634
1
L
Da Ji
6,373
579
30
3
0
165,368
2
L
King Arthur
6,843
622
37
3
3
216,669
3
L
Baron Samedi
6,950
632
19
2
2
165,345
2
W
Amaterasu
9,209
837
20
2
3
220,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role