Player Matchup

Achilles
Achilles
Capitao_Jack17
Achilles
Level 105
God Stats
0W - 5L
1,079 SR
Queue Stats
148W - 227L
1,328 Elo+
Party 2
Medusa
Medusa
DuncanTruffle
Medusa
Level 123
God Stats
6W - 12L
1,454 SR
Queue Stats
152W - 204L
1,458 Elo+
Solo
Eset
Eset
joao_alves039
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 71L
1,263 Elo+
Party 2
Team Averages
Level 111
1,344 SR
1,350 Elo+

VS

Team Averages
Level 70
1,501 SR
1,312 Elo+
Zeus
Zeus
AcornGod007
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,219 Elo+
Party 1
Artemis
Artemis
LifelessClown24
Artemis
Level 66
God Stats
4W - 3L
1,525 SR
Queue Stats
91W - 130L
1,325 Elo+
Party 1
Horus
Horus
x PapiKota x
Horus
Level 86
God Stats
3W - 2L
1,479 SR
Queue Stats
361W - 448L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 0 / 2
8,020
617
5,673
11,930
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 1
8,410
647
6,603
10,179
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 3
7,671
590
5,374
7,736
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,414
647
12,358
6,704
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 3 / 1
8,070
621
8,064
10,073
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
8,370
644
4,763
8,156
8,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Achilles
1
0
2
2
L
2
1
1
2.5
W
0
3
1
0.17
L
0
2
3
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
25,185
29,845
Taken
24,933
22,176
Mitigated
15,013
4,538
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,358
2,238
247
609
6,704
2,461
53
1,124
5,344
36,434
0
L
Achilles
5,673
1,095
0
2,876
11,930
14,019
0
5,783
6,147
0
13,603
L
6,603
1,191
0
20
10,179
4,784
0
3,970
6,209
0
33,907
W
8,064
1,844
239
1,294
10,073
4,139
19
2,782
7,011
0
36,901
L
5,374
31
747
895
7,736
3,373
0
2,995
4,741
20,774
0
W
4,763
1,917
1,560
2,285
8,156
8,413
26
2,093
5,840
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
24,854
121
Minions Killed
151
3
Camps Cleared
6
757,248
Distance Traveled
734,565
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,414
647
55
4
1
238,529
4
L
Achilles
8,020
617
19
1
1
261,890
2
L
Medusa
8,410
647
59
5
2
260,868
6
W
Artemis
8,070
621
71
5
3
241,680
4
L
Eset
7,671
590
43
3
0
234,490
2
W
Horus
8,370
644
25
2
2
254,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role