Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DumplingSimp
Horus
Level 77
God Stats
13W - 5L
1,910 SR
Queue Stats
317W - 179L
1,685 Elo+
Party 3
Jing Wei
Jing Wei
JustBreeezy
Jing Wei
Level 36
God Stats
2W - 3L
1,600 SR
Queue Stats
138W - 108L
1,507 Elo+
Party 3
Pele
Pele
JustCyber
Pele
Level 68
God Stats
13W - 9L
1,639 SR
Queue Stats
288W - 171L
1,623 Elo+
Party 3
Ra
Ra
TFS_-Wreckless
Ra
Level 73
God Stats
4W - 7L
1,455 SR
Queue Stats
122W - 110L
1,539 Elo+
Party 2
Team Averages
Level 73
1,621 SR
1,571 Elo+

VS

Team Averages
Level 103
1,567 SR
1,652 Elo+
Cabrakan
Cabrakan
FreshTomatoe1
Cabrakan
Level 129
God Stats
6W - 5L
1,548 SR
Queue Stats
240W - 183L
1,674 Elo+
Party 1
Ymir
Ymir
HennyJRSmith
Ymir
Level 47
God Stats
14W - 4L
1,807 SR
Queue Stats
14W - 4L
1,859 Elo+
Party 1
Izanami
Izanami
NICOSKY15
Izanami
Level 47
God Stats
12W - 14L
1,446 SR
Queue Stats
77W - 107L
1,404 Elo+
Solo
Ullr
Ullr
QuavoWithADraco
Ullr
Level 148
God Stats
44W - 27L
1,676 SR
Queue Stats
460W - 336L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Voxien
Tsukuyomi
Level 146
God Stats
1W - 2L
1,358 SR
Queue Stats
374W - 252L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 0
5,842
417
3,716
10,002
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
7,397
528
4,691
10,129
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
JustBreeezy
Jing Wei
11
0 / 2 / 0
6,049
432
3,170
10,903
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
3 / 7 / 1
8,277
591
5,197
14,895
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 1
6,151
439
4,064
7,623
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FreshTomatoe1
Cabrakan
13
4 / 2 / 6
8,380
599
4,804
10,377
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
0 / 0 / 4
7,556
540
2,222
7,571
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NICOSKY15
Izanami
14
2 / 0 / 0
8,241
589
9,724
7,123
2,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 2 / 4
9,455
675
13,941
8,546
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Voxien
Tsukuyomi
15
7 / 1 / 1
9,477
677
10,110
8,547
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
2
3
1
0.83
W
Cabrakan
FreshTomatoe1
Cabrakan
4
2
6
3.5
W
0
0
4
2
L
Jing Wei
JustBreeezy
Jing Wei
0
2
0
0
L
Pele
3
7
1
0.5
W
Izanami
NICOSKY15
Izanami
2
0
0
2
W
6
2
4
4
L
0
5
1
0.1
W
Tsukuyomi
Voxien
Tsukuyomi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,838
Damage
40,801
53,552
Taken
42,164
32,007
Mitigated
22,278
13,076
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,716
1,374
0
1,812
10,002
7,039
0
778
9,224
39,710
0
L
4,691
2,225
166
3,611
10,129
11,415
0
824
9,305
0
42,556
W
Cabrakan
FreshTomatoe1
Cabrakan
4,804
920
0
4,329
10,377
6,770
0
1,799
8,185
44,841
0
W
2,222
333
0
1,340
7,571
5,685
182
3,150
4,340
16,308
0
L
Jing Wei
JustBreeezy
Jing Wei
3,170
2,765
0
4,255
10,903
3,633
0
1,072
9,831
0
36,013
L
Pele
5,197
727
0
1,809
14,895
6,138
0
2,835
12,060
0
58,699
W
Izanami
NICOSKY15
Izanami
9,724
7,907
0
5,221
7,123
2,788
3,552
1,041
6,082
0
75,781
W
13,941
7,629
0
821
8,546
3,267
0
623
7,581
0
68,207
L
4,064
546
44
1,379
7,623
3,782
310
1,517
6,106
40,708
0
W
Tsukuyomi
Voxien
Tsukuyomi
10,110
2,956
0
3,342
8,547
3,768
608
1,696
6,597
0
91,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
43,109
399
Minions Killed
469
0
Camps Cleared
0
1,288,609
Distance Traveled
1,381,640
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,842
417
61
4
0
279,339
2
L
Horus
7,397
528
89
6
0
247,193
5
W
Cabrakan
8,380
599
76
5
0
276,877
1
W
Ymir
7,556
540
24
2
0
290,391
0
L
Jing Wei
6,049
432
72
5
0
255,687
0
L
Pele
8,277
591
104
7
0
264,868
3
W
Izanami
8,241
589
122
9
0
227,752
1
W
Ullr
9,455
675
111
8
0
261,962
2
L
Ra
6,151
439
73
5
0
241,522
3
W
Tsukuyomi
9,477
677
136
10
0
324,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role