Player Matchup

Chernobog
Chernobog
Elkibe
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,731 Elo+
Solo
Horus
Horus
Hjarlnek
Horus
Level 146
God Stats
0W - 2L
1,183 SR
Queue Stats
191W - 211L
1,479 Elo+
Party 4
Ullr
Ullr
PluggedTax1
Ullr
Level 148
God Stats
3W - 1L
1,698 SR
Queue Stats
107W - 108L
1,519 Elo+
Party 3
Skadi
Skadi
lenatsutho
Skadi
Level 149
God Stats
2W - 3L
1,254 SR
Queue Stats
142W - 131L
1,505 Elo+
Party 3
Hercules
Hercules
shercoth
Hercules
Level 159
God Stats
14W - 14L
1,555 SR
Queue Stats
306W - 314L
1,481 Elo+
Party 4
Team Averages
Level 126
1,438 SR
1,543 Elo+

VS

Team Averages
Level 73
1,487 SR
1,538 Elo+
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DBoltron
Amaterasu
Level 60
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 115L
1,557 Elo+
Party 1
Horus
Horus
DeuceMyGoose
Horus
Level 23
God Stats
7W - 2L
1,500 SR
Queue Stats
258W - 245L
1,523 Elo+
Party 1
Anhur
Anhur
Gamathroy
Anhur
Level 145
God Stats
1W - 0L
1,652 SR
Queue Stats
19W - 9L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
StonerMike69907
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elkibe
Chernobog
17
6 / 5 / 7
10,318
794
19,327
16,952
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Hjarlnek
Horus
15
1 / 5 / 9
8,725
671
7,169
18,171
23,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 5
8,455
650
8,696
10,768
4,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
15
2 / 6 / 8
9,004
693
15,339
16,827
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
shercoth
Hercules
16
3 / 2 / 8
9,422
725
15,310
35,794
34,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 3 / 7
10,601
815
20,797
18,238
11,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
DBoltron
Amaterasu
17
2 / 1 / 13
10,621
817
12,360
15,861
20,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 14
10,602
816
4,732
23,595
42,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
Gamathroy
Anhur
18
6 / 2 / 10
10,764
828
23,798
14,234
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
StonerMike69907
Danzaburou
14
2 / 4 / 11
9,855
758
20,200
15,415
9,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
13
Kills
20
21
Deaths
13
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
7
3.5
W
Amaterasu
DBoltron
Amaterasu
2
1
13
8.5
W
3
3
14
3.33
L
Chernobog
Elkibe
Chernobog
6
5
7
1.9
W
Anhur
Gamathroy
Anhur
6
2
10
5.5
L
Horus
Hjarlnek
Horus
1
5
9
1.1
L
1
3
5
1.17
W
Danzaburou
StonerMike69907
Danzaburou
2
4
11
1.88
L
Skadi
2
6
8
1
L
Hercules
shercoth
Hercules
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,841
Damage
81,887
98,512
Taken
87,343
77,977
Mitigated
92,713
49,847
Healing
41,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
20,797
6,339
99
5,616
18,238
11,650
1,042
0
18,086
35,658
0
W
Amaterasu
DBoltron
Amaterasu
12,360
4,109
3,897
5,310
15,861
20,628
1,008
0
15,653
0
19,876
W
4,732
2,904
7,928
8,773
23,595
42,514
219
0
23,020
0
10,518
L
Chernobog
Elkibe
Chernobog
19,327
7,388
1,442
4,185
16,952
8,217
1,207
3,075
13,877
0
42,761
W
Anhur
Gamathroy
Anhur
23,798
16,324
1,536
3,591
14,234
8,694
3,019
0
13,956
0
42,782
L
Horus
Hjarlnek
Horus
7,169
3,286
5,547
5,614
18,171
23,301
247
6,332
11,839
0
10,496
L
8,696
4,844
1,107
2,517
10,768
4,753
1,332
2,694
8,074
0
16,429
W
Danzaburou
StonerMike69907
Danzaburou
20,200
7,792
862
3,840
15,415
9,227
3,364
0
15,345
0
38,982
L
Skadi
15,339
8,461
1,745
4,658
16,827
7,345
1,333
3,844
12,983
0
25,320
L
Hercules
shercoth
Hercules
15,310
2,854
2,294
20,738
35,794
34,361
379
4,852
30,942
0
20,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
52,443
114
Minions Killed
121
0
Camps Cleared
0
1,097,910
Distance Traveled
1,239,140
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,601
815
28
2
0
231,203
1
W
Amaterasu
10,621
817
14
1
0
266,493
4
W
Horus
10,602
816
5
0
0
292,113
1
L
Chernobog
10,318
794
42
3
0
179,577
0
W
Anhur
10,764
828
45
3
0
228,325
3
L
Horus
8,725
671
10
1
0
235,282
0
L
Ullr
8,455
650
25
2
0
211,262
0
W
Danzaburou
9,855
758
29
2
0
221,006
0
L
Skadi
9,004
693
17
1
0
214,948
2
L
Hercules
9,422
725
20
2
0
256,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role