Player Matchup

Gilgamesh
Gilgamesh
AllenIverSingh
Gilgamesh
Level 87
God Stats
2W - 1L
1,595 SR
Queue Stats
57W - 80L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Murtee--
Cthulhu
Level 56
God Stats
1W - 0L
1,824 SR
Queue Stats
20W - 37L
1,410 Elo+
Party 1
Sol
Sol
ProPavi
Sol
Level 68
God Stats
8W - 13L
1,513 SR
Queue Stats
16W - 28L
1,413 Elo+
Party 1
Ymir
Ymir
Resistant2569
Ymir
Level 64
God Stats
22W - 36L
1,504 SR
Queue Stats
22W - 37L
1,391 Elo+
Party 1
Izanami
Izanami
Vipullan
Izanami
Level 77
God Stats
4W - 7L
1,559 SR
Queue Stats
23W - 42L
1,394 Elo+
Party 1
Team Averages
Level 70
1,599 SR
1,411 Elo+

VS

Team Averages
Level 105
1,459 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jaime322664
Thanatos
Level 34
God Stats
0W - 1L
1,296 SR
Queue Stats
21W - 32L
1,457 Elo+
Solo
Charybdis
Charybdis
LeadfootedMnky
Charybdis
Level 109
God Stats
0W - 1L
1,535 SR
Queue Stats
112W - 119L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
NightWolfN
Baron Samedi
Level 124
God Stats
4W - 8L
1,647 SR
Queue Stats
260W - 269L
1,511 Elo+
Party 2
Ganesha
Ganesha
Turckle
Ganesha
Level 98
God Stats
1W - 3L
1,319 SR
Queue Stats
61W - 56L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllenIverSingh
Gilgamesh
11
2 / 0 / 5
6,109
555
4,873
9,127
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Murtee--
Cthulhu
11
0 / 1 / 1
5,671
516
2,358
6,323
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
10
0 / 0 / 3
5,918
538
3,548
4,326
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 6
5,472
497
3,330
9,356
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Vipullan
Izanami
11
7 / 1 / 2
6,908
628
8,604
6,290
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 0
6,434
585
4,985
7,904
4,016
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Jaime322664
Thanatos
9
2 / 2 / 0
5,560
505
2,074
9,072
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LeadfootedMnky
Charybdis
8
1 / 3 / 2
5,157
469
4,447
6,741
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NightWolfN
Baron Samedi
10
0 / 1 / 2
5,600
509
5,089
7,177
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
Turckle
Ganesha
7
0 / 3 / 3
5,228
475
1,813
7,188
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
W
Gilgamesh
AllenIverSingh
Gilgamesh
2
0
5
4.5
L
Thanatos
Jaime322664
Thanatos
2
2
0
1
L
Charybdis
LeadfootedMnky
Charybdis
1
3
2
0.67
W
Cthulhu
Murtee--
Cthulhu
0
1
1
0.5
L
Baron Samedi
NightWolfN
Baron Samedi
0
1
2
1
W
Sol
0
0
3
1.5
W
1
3
6
1.33
L
Ganesha
Turckle
Ganesha
0
3
3
0.5
W
Izanami
Vipullan
Izanami
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
18,408
35,422
Taken
38,082
15,917
Mitigated
16,028
7,157
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,985
664
0
2,172
7,904
4,016
0
2,453
5,053
0
44,986
W
Gilgamesh
AllenIverSingh
Gilgamesh
4,873
1,520
0
1,547
9,127
4,170
0
1,360
7,767
0
42,599
L
Thanatos
Jaime322664
Thanatos
2,074
801
0
7,591
9,072
3,250
0
863
8,183
0
28,340
L
Charybdis
LeadfootedMnky
Charybdis
4,447
2,903
0
1,456
6,741
1,772
0
625
6,020
0
29,565
W
Cthulhu
Murtee--
Cthulhu
2,358
45
0
825
6,323
3,125
0
0
6,323
28,783
0
L
Baron Samedi
NightWolfN
Baron Samedi
5,089
519
54
2,077
7,177
3,416
0
3,036
4,109
36,137
0
W
Sol
3,548
1,027
0
2,296
4,326
1,851
350
2,723
1,603
34,068
5,181
W
3,330
1,107
0
884
9,356
4,819
0
2,032
7,324
15,488
0
L
Ganesha
Turckle
Ganesha
1,813
226
0
1,351
7,188
3,574
0
1,279
5,753
11,691
0
W
Izanami
Vipullan
Izanami
8,604
6,408
0
1,605
6,290
1,952
1,446
1,200
5,090
0
53,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
27,979
331
Minions Killed
279
0
Camps Cleared
0
1,069,188
Distance Traveled
1,070,603
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,434
585
81
7
0
208,763
0
W
Gilgamesh
6,109
555
68
6
0
233,837
5
L
Thanatos
5,560
505
61
6
0
225,109
5
L
Charybdis
5,157
469
61
6
0
221,032
1
W
Cthulhu
5,671
516
66
6
0
199,447
4
L
Baron Samedi
5,600
509
72
7
0
194,794
1
W
Sol
5,918
538
84
8
0
207,491
0
W
Ymir
5,472
497
32
3
0
224,973
0
L
Ganesha
5,228
475
4
0
0
220,905
6
W
Izanami
6,908
628
81
7
0
203,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role