Player Matchup

Chaac
Chaac
GT V3nm
Chaac
Level 119
God Stats
1W - 0L
1,498 SR
Queue Stats
18W - 13L
1,288 Elo+
Party 3
Chang'e
Chang'e
Lyyvie
Chang'e
Level 47
God Stats
5W - 4L
1,496 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 3
Aphrodite
Aphrodite
Pinvky
Aphrodite
Level 118
God Stats
16W - 9L
1,724 SR
Queue Stats
40W - 53L
1,401 Elo+
Party 3
Hachiman
Hachiman
TheSpodes
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
oLegit-o
Da Ji
Level 125
God Stats
1W - 0L
1,783 SR
Queue Stats
10W - 16L
1,493 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,421 Elo+

VS

Team Averages
Level 61
1,542 SR
1,428 Elo+
He Bo
He Bo
Cupalepichon
He Bo
Level 80
God Stats
0W - 1L
1,793 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 1
Chaac
Chaac
ESCANOR7706
Chaac
Level 10
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Charybdis
Charybdis
Kambot007
Charybdis
Level 38
God Stats
60W - 76L
1,168 SR
Queue Stats
302W - 314L
1,342 Elo+
Solo
Jormungandr
Jormungandr
MnC Goofy
Jormungandr
Level 99
God Stats
1W - 3L
1,488 SR
Queue Stats
131W - 139L
1,422 Elo+
Solo
Serqet
Serqet
Rulex 3
Serqet
Level 80
God Stats
3W - 7L
1,559 SR
Queue Stats
362W - 331L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GT V3nm
Chaac
14
1 / 1 / 3
8,270
551
9,453
17,235
13,980
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Lyyvie
Chang'e
12
1 / 1 / 6
7,758
517
7,706
10,612
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Pinvky
Aphrodite
12
1 / 0 / 10
8,198
547
5,217
9,022
6,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
TheSpodes
Hachiman
13
5 / 1 / 4
8,496
566
10,945
8,792
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
oLegit-o
Da Ji
14
11 / 2 / 0
8,586
572
8,351
11,414
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,269
418
8,443
11,288
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 7 / 0
5,098
340
2,913
13,310
7,886
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Kambot007
Charybdis
10
0 / 2 / 0
6,098
407
3,160
10,586
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MnC Goofy
Jormungandr
13
0 / 3 / 1
7,623
508
13,451
12,068
8,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Rulex 3
Serqet
12
4 / 2 / 0
7,000
467
5,582
11,224
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
7
0
0
W
Chaac
GT V3nm
Chaac
1
1
3
2.5
L
Charybdis
Kambot007
Charybdis
0
2
0
0
W
Chang'e
Lyyvie
Chang'e
1
1
6
4
L
Jormungandr
MnC Goofy
Jormungandr
0
3
1
0.17
W
Aphrodite
Pinvky
Aphrodite
1
0
10
6
L
Serqet
Rulex 3
Serqet
4
2
0
2
W
Hachiman
TheSpodes
Hachiman
5
1
4
7
W
Da Ji
oLegit-o
Da Ji
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,672
Damage
33,549
57,075
Taken
58,476
33,305
Mitigated
28,865
24,971
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,443
614
274
2,541
11,288
4,378
0
5,040
6,248
43,385
0
L
2,913
490
0
580
13,310
7,886
0
4,477
8,833
0
12,037
W
Chaac
GT V3nm
Chaac
9,453
2,319
0
6,173
17,235
13,980
680
12,166
4,396
0
65,527
L
Charybdis
Kambot007
Charybdis
3,160
1,672
0
4,849
10,586
3,053
310
631
9,955
0
43,958
W
Chang'e
Lyyvie
Chang'e
7,706
908
972
5,167
10,612
5,313
826
3,946
6,246
49,570
0
L
Jormungandr
MnC Goofy
Jormungandr
13,451
4,311
0
3,349
12,068
8,395
0
0
12,068
63,475
0
W
Aphrodite
Pinvky
Aphrodite
5,217
1,384
5,230
4,868
9,022
6,223
458
2,679
6,329
32,572
0
L
Serqet
Rulex 3
Serqet
5,582
1,225
0
3,702
11,224
5,153
0
2,775
8,449
0
37,455
W
Hachiman
TheSpodes
Hachiman
10,945
5,287
0
2,129
8,792
2,951
1,152
247
8,389
0
72,739
W
Da Ji
oLegit-o
Da Ji
8,351
1,758
0
432
11,414
4,838
79
2,109
8,596
0
48,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
32,088
428
Minions Killed
335
0
Camps Cleared
0
1,376,938
Distance Traveled
1,219,504
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,269
418
68
5
0
238,612
1
L
Chaac
5,098
340
16
1
0
216,656
0
W
Chaac
8,270
551
115
8
0
287,767
2
L
Charybdis
6,098
407
71
5
0
235,329
2
W
Chang'e
7,758
517
79
5
0
277,523
1
L
Jormungandr
7,623
508
122
8
0
212,641
5
W
Aphrodite
8,198
547
51
3
0
248,635
5
L
Serqet
7,000
467
58
4
0
316,266
3
W
Hachiman
8,496
566
113
8
0
274,123
4
W
Da Ji
8,586
572
70
5
0
288,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role