Player Matchup

Janus
Janus
Flacotaco8
Janus
Level 45
God Stats
6W - 6L
1,644 SR
Queue Stats
112W - 85L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
JMartinez95CAFL
Cernunnos
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moctezuma_1440
Cu Chulainn
Level 64
God Stats
36W - 34L
1,557 SR
Queue Stats
267W - 273L
1,501 Elo+
Party 3
Atlas
Atlas
MrDrProfezzor1
Atlas
Level 46
God Stats
18W - 27L
1,551 SR
Queue Stats
128W - 176L
1,430 Elo+
Party 2
Neith
Neith
j0sh0ps
Neith
Level 21
God Stats
2W - 5L
1,303 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 2
Team Averages
Level 38
1,511 SR
1,462 Elo+

VS

Team Averages
Level 71
1,575 SR
1,552 Elo+
Mulan
Mulan
BoopSpookum27
Mulan
Level 29
God Stats
24W - 5L
1,790 SR
Queue Stats
166W - 96L
1,580 Elo+
Party 1
Chang'e
Chang'e
Jokerception
Chang'e
Level 75
God Stats
12W - 11L
1,552 SR
Queue Stats
212W - 144L
1,584 Elo+
Party 1
Zeus
Zeus
KOK1NGKONG
Zeus
Level 82
God Stats
26W - 26L
1,513 SR
Queue Stats
225W - 153L
1,584 Elo+
Party 1
Fenrir
Fenrir
TheTrexHD
Fenrir
Level 46
God Stats
24W - 14L
1,521 SR
Queue Stats
56W - 47L
1,414 Elo+
Solo
Medusa
Medusa
ghoulfarts
Medusa
Level 124
God Stats
3W - 2L
1,499 SR
Queue Stats
145W - 98L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 4 / 2
10,281
935
14,685
11,730
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
JMartinez95CAFL
Cernunnos
16
1 / 3 / 2
10,291
936
6,727
14,028
5,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Moctezuma_1440
Cu Chulainn
16
0 / 5 / 4
10,002
909
11,034
16,682
16,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
0 / 2 / 2
10,430
948
10,979
18,431
17,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
j0sh0ps
Neith
15
2 / 2 / 2
10,288
935
8,609
17,436
7,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,727
975
8,573
10,314
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Jokerception
Chang'e
17
0 / 0 / 10
10,410
946
8,742
11,977
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 0 / 8
12,340
1,122
30,978
9,182
3,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TheTrexHD
Fenrir
17
5 / 1 / 11
11,688
1,063
13,502
13,107
7,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
ghoulfarts
Medusa
17
1 / 1 / 9
11,108
1,010
13,855
11,373
5,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
4
Kills
16
16
Deaths
4
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Janus
1
4
2
0.5
L
Cernunnos
JMartinez95CAFL
Cernunnos
1
3
2
0.67
W
Chang'e
Jokerception
Chang'e
0
0
10
5
W
7
0
8
11
L
Cu Chulainn
Moctezuma_1440
Cu Chulainn
0
5
4
0.4
L
0
2
2
0.5
W
Fenrir
TheTrexHD
Fenrir
5
1
11
10.5
W
Medusa
ghoulfarts
Medusa
1
1
9
5.5
L
Neith
j0sh0ps
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,034
Damage
75,650
78,307
Taken
55,953
52,175
Mitigated
29,094
3,560
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,573
2,157
0
709
10,314
7,844
0
4,219
6,095
0
16,746
L
Janus
14,685
634
0
0
11,730
4,961
0
5,939
5,698
41,438
0
L
Cernunnos
JMartinez95CAFL
Cernunnos
6,727
2,649
0
410
14,028
5,672
0
10,043
3,874
0
21,292
W
Chang'e
Jokerception
Chang'e
8,742
991
6,289
3,684
11,977
4,784
0
7,666
4,311
25,723
0
W
30,978
2,375
0
0
9,182
3,948
0
3,920
5,262
50,001
0
L
Cu Chulainn
Moctezuma_1440
Cu Chulainn
11,034
1,410
0
945
16,682
16,981
0
5,922
10,366
0
24,325
L
10,979
4,192
952
510
18,431
17,253
0
8,190
9,852
30,536
0
W
Fenrir
TheTrexHD
Fenrir
13,502
3,489
317
2,501
13,107
7,071
0
4,744
8,363
0
25,750
W
Medusa
ghoulfarts
Medusa
13,855
6,320
0
1,691
11,373
5,447
0
5,115
6,258
0
44,533
L
Neith
j0sh0ps
Neith
8,609
2,503
0
743
17,436
7,308
0
8,898
8,276
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
56,273
215
Minions Killed
219
4
Camps Cleared
10
1,087,869
Distance Traveled
1,049,077
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,727
975
23
2
1
220,969
0
L
Janus
10,281
935
63
6
0
198,977
1
L
Cernunnos
10,291
936
43
4
0
216,875
1
W
Chang'e
10,410
946
51
5
0
189,680
0
W
Zeus
12,340
1,122
57
5
2
184,979
0
L
Cu Chulainn
10,002
909
33
3
1
194,968
0
L
Atlas
10,430
948
32
3
0
243,497
0
W
Fenrir
11,688
1,063
30
3
2
232,227
0
W
Medusa
11,108
1,010
58
5
5
221,222
0
L
Neith
10,288
935
44
4
3
233,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role