Player Matchup

Ares
Ares
Eljefetuyo01
Ares
Level 67
God Stats
2W - 3L
1,521 SR
Queue Stats
14W - 20L
1,334 Elo+
Party 2
Chang'e
Chang'e
HelIsAMango
Chang'e
Level 65
God Stats
1W - 1L
1,626 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Cabrakan
Cabrakan
MrJorli
Cabrakan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,321 Elo+
Party 2
Lancelot
Lancelot
SBT02
Lancelot
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 108L
1,491 Elo+
Party 2
Izanami
Izanami
SEOV001
Izanami
Level 60
God Stats
5W - 4L
1,461 SR
Queue Stats
7W - 12L
1,308 Elo+
Party 2
Team Averages
Level 76
1,522 SR
1,397 Elo+

VS

Team Averages
Level 124
1,566 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Swole Mf1290
Zeus
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,415 Elo+
Solo
Horus
Horus
The88Man
Horus
Level 160
God Stats
1W - 1L
1,770 SR
Queue Stats
384W - 424L
1,492 Elo+
Solo
Ra
Ra
kickstandjohnson
Ra
Level 144
God Stats
6W - 5L
1,563 SR
Queue Stats
115W - 127L
1,479 Elo+
Party 1
Chaac
Chaac
smokingtheturtle
Chaac
Level 102
God Stats
74W - 76L
1,496 SR
Queue Stats
335W - 325L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,735
455
4,656
18,913
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
HelIsAMango
Chang'e
10
1 / 1 / 0
6,977
410
4,617
5,511
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MrJorli
Cabrakan
14
1 / 3 / 0
7,692
452
7,844
12,573
12,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
SBT02
Lancelot
13
2 / 3 / 2
8,210
483
10,599
17,466
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SEOV001
Izanami
12
0 / 5 / 0
7,145
420
5,569
11,053
4,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 0 / 5
9,152
538
7,469
7,573
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 5
8,975
528
12,096
6,257
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
The88Man
Horus
14
3 / 1 / 6
9,125
537
5,419
19,468
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 3 / 0
9,531
561
7,717
12,328
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 4
10,667
627
11,107
16,581
14,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
5
4.5
L
1
5
2
0.4
L
Chang'e
HelIsAMango
Chang'e
1
1
0
1
L
Cabrakan
MrJorli
Cabrakan
1
3
0
0.33
L
Lancelot
SBT02
Lancelot
2
3
2
1
L
Izanami
SEOV001
Izanami
0
5
0
0
W
4
1
5
6.5
W
Horus
The88Man
Horus
3
1
6
6
W
4
3
0
1.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
43,808
65,516
Taken
62,207
42,676
Mitigated
37,939
18,025
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,469
2,875
0
4,867
7,573
3,669
0
2,093
5,478
0
83,439
L
4,656
148
413
4,436
18,913
15,838
0
8,683
9,728
21,364
0
L
Chang'e
HelIsAMango
Chang'e
4,617
817
83
3,039
5,511
1,934
132
1,994
3,517
42,350
0
L
Cabrakan
MrJorli
Cabrakan
7,844
335
0
1,180
12,573
12,820
0
1,609
10,889
42,692
0
L
Lancelot
SBT02
Lancelot
10,599
3,077
0
6,122
17,466
7,886
0
4,167
13,203
0
62,426
L
Izanami
SEOV001
Izanami
5,569
4,122
325
2,427
11,053
4,198
251
2,383
8,366
0
62,337
W
12,096
2,479
0
2,609
6,257
2,054
1,641
1,218
5,037
53,212
0
W
Horus
The88Man
Horus
5,419
2,609
413
9,572
19,468
11,429
126
3,263
16,083
0
33,745
W
7,717
924
408
4,253
12,328
6,383
954
4,693
7,635
71,122
0
W
11,107
2,999
0
4,775
16,581
14,404
600
5,324
10,857
0
93,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
47,450
417
Minions Killed
543
0
Camps Cleared
0
1,376,769
Distance Traveled
1,634,446
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,152
538
130
8
0
396,089
1
L
Ares
7,735
455
32
2
0
290,260
3
L
Chang'e
6,977
410
73
4
0
190,332
6
L
Cabrakan
7,692
452
105
6
0
261,280
3
L
Lancelot
8,210
483
97
6
0
346,607
3
L
Izanami
7,145
420
110
6
0
288,290
4
W
Zeus
8,975
528
85
5
0
301,363
3
W
Horus
9,125
537
54
3
0
328,249
2
W
Ra
9,531
561
118
7
0
300,110
2
W
Chaac
10,667
627
156
9
0
308,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role