Player Matchup

Geb
Geb
Fogle
Geb
Level 147
God Stats
0W - 2L
1,623 SR
Queue Stats
9W - 11L
1,280 Elo+
Party 3
Bellona
Bellona
HoveLovis
Bellona
Level 86
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 3
Set
Set
IxtendopainxI
Set
Level 60
God Stats
2W - 5L
1,380 SR
Queue Stats
32W - 36L
1,442 Elo+
Party 2
Cupid
Cupid
KellyRippah
Cupid
Level 113
God Stats
1W - 2L
1,734 SR
Queue Stats
12W - 11L
1,367 Elo+
Party 3
Anubis
Anubis
Kenji VI
Anubis
Level 128
God Stats
2W - 2L
1,693 SR
Queue Stats
68W - 53L
1,482 Elo+
Party 2
Team Averages
Level 107
1,537 SR
1,396 Elo+

VS

Team Averages
Level 89
1,566 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
Level 127
God Stats
11W - 9L
1,623 SR
Queue Stats
789W - 790L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
DrBeardedHobo
Ah Puch
Level 73
God Stats
16W - 6L
1,712 SR
Queue Stats
268W - 251L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
DrErkle
Yu Huang
Level 68
God Stats
31W - 27L
1,511 SR
Queue Stats
449W - 441L
1,573 Elo+
Party 1
King Arthur
King Arthur
NickParadoxx
King Arthur
Level 93
God Stats
2W - 1L
1,077 SR
Queue Stats
24W - 18L
1,556 Elo+
Solo
Achilles
Achilles
PrettieByrd
Achilles
Level 85
God Stats
4W - 0L
1,910 SR
Queue Stats
8W - 9L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Fogle
Geb
17
0 / 2 / 8
11,665
1,060
10,402
17,134
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
HoveLovis
Bellona
17
2 / 3 / 5
11,955
1,087
14,338
26,012
27,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 6 / 3
11,125
1,011
15,281
19,277
10,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 4
11,301
1,027
17,107
14,911
7,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kenji VI
Anubis
17
1 / 3 / 5
10,683
971
11,701
10,126
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

178

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
17
3 / 2 / 10
11,793
1,072
24,805
9,264
4,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
17
5 / 0 / 10
11,897
1,082
18,748
4,890
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
DrErkle
Yu Huang
18
2 / 0 / 13
11,593
1,054
14,588
7,078
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
NickParadoxx
King Arthur
17
1 / 6 / 11
11,357
1,032
13,011
32,528
33,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
PrettieByrd
Achilles
17
5 / 1 / 8
11,676
1,061
13,265
20,095
26,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
9
Kills
16
16
Deaths
9
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
3
2
10
4
W
Ah Puch
5
0
10
10
W
Yu Huang
DrErkle
Yu Huang
2
0
13
8.5
L
Geb
Fogle
Geb
0
2
8
2
L
Bellona
HoveLovis
Bellona
2
3
5
1.5
L
3
6
3
0.75
L
3
2
4
2.5
L
Anubis
Kenji VI
Anubis
1
3
5
1.17
W
King Arthur
NickParadoxx
King Arthur
1
6
11
1.08
W
Achilles
PrettieByrd
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
84,417
87,460
Taken
73,855
71,214
Mitigated
71,278
15,052
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
24,805
7,938
0
2,072
9,264
4,725
0
2,511
6,753
0
50,346
W
Ah Puch
18,748
425
0
494
4,890
2,673
0
1,512
3,378
26,093
0
W
Yu Huang
DrErkle
Yu Huang
14,588
400
466
1,518
7,078
3,825
0
1,205
5,873
40,117
0
L
Geb
Fogle
Geb
10,402
470
0
1,659
17,134
19,654
0
6,349
10,439
18,896
0
L
Bellona
HoveLovis
Bellona
14,338
4,387
2,054
2,706
26,012
27,123
0
9,823
15,935
0
25,526
L
15,281
6,639
0
2,018
19,277
10,631
0
6,806
12,275
0
38,387
L
17,107
10,659
951
4,177
14,911
7,249
0
5,694
9,109
0
49,411
L
Anubis
Kenji VI
Anubis
11,701
246
0
1,487
10,126
6,557
0
4,754
5,323
32,862
0
W
King Arthur
NickParadoxx
King Arthur
13,011
1,388
0
6,972
32,528
33,332
0
10,771
21,262
0
44,228
W
Achilles
PrettieByrd
Achilles
13,265
2,225
0
1,754
20,095
26,723
0
6,104
13,991
90
15,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,729
Gold Earned
58,316
276
Minions Killed
220
8
Camps Cleared
9
1,179,899
Distance Traveled
1,185,488
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,793
1,072
58
5
4
252,820
0
W
Ah Puch
11,897
1,082
29
3
1
237,914
0
W
Yu Huang
11,593
1,054
59
5
0
237,376
2
L
Geb
11,665
1,060
11
1
0
267,379
1
L
Bellona
11,955
1,087
31
3
3
248,696
2
L
Set
11,125
1,011
68
6
3
229,605
1
L
Cupid
11,301
1,027
107
10
1
226,652
0
L
Anubis
10,683
971
59
5
1
207,567
1
W
King Arthur
11,357
1,032
65
6
4
216,116
0
W
Achilles
11,676
1,061
9
1
0
241,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role