Player Matchup

Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 61
God Stats
39W - 31L
1,561 SR
Queue Stats
124W - 132L
1,489 Elo+
Party 1
King Arthur
King Arthur
Hadoukittenz
King Arthur
Level 69
God Stats
12W - 18L
1,377 SR
Queue Stats
227W - 234L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
Radamanthys999
Cliodhna
Level 137
God Stats
35W - 39L
1,148 SR
Queue Stats
1,235W - 1,354L
1,373 Elo+
Solo
Hera
Hera
WroughtCarnage
Hera
Level 119
God Stats
14W - 8L
1,584 SR
Queue Stats
154W - 156L
1,471 Elo+
Party 1
Ymir
Ymir
juicybusssy
Ymir
Level 27
God Stats
10W - 11L
1,481 SR
Queue Stats
71W - 69L
1,467 Elo+
Party 1
Team Averages
Level 83
1,430 SR
1,455 Elo+

VS

Team Averages
Level 61
1,323 SR
1,410 Elo+
Medusa
Medusa
ChibiNekoLoli
Medusa
Level 57
God Stats
11W - 8L
1,457 SR
Queue Stats
123W - 137L
1,384 Elo+
Party 2
Ullr
Ullr
DarkestGambit
Ullr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
ElYorch_6
Ne Zha
Level 126
God Stats
1W - 6L
1,108 SR
Queue Stats
409W - 465L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
GwynHimself
Zhong Kui
Level 41
God Stats
1W - 2L
1,490 SR
Queue Stats
74W - 75L
1,441 Elo+
Party 2
Nox
Nox
InsaneJes7er
Nox
Level 29
God Stats
0W - 5L
1,061 SR
Queue Stats
35W - 42L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
14
3 / 4 / 5
8,654
481
7,929
14,439
5,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Hadoukittenz
King Arthur
15
3 / 4 / 5
9,279
516
10,399
18,306
19,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
14
3 / 3 / 7
9,150
508
14,339
17,975
7,721
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 2
9,125
507
11,784
11,662
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 1
7,726
429
4,068
13,703
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,365
465
9,983
11,436
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 5
7,272
404
5,999
19,852
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
ElYorch_6
Ne Zha
14
2 / 3 / 4
8,307
462
4,986
12,454
8,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
GwynHimself
Zhong Kui
16
6 / 3 / 1
9,409
523
14,745
16,418
11,062
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 3
7,889
438
5,608
9,602
7,639
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
15
15
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AggroChief
Danzaburou
3
4
5
1.38
L
5
3
1
1.83
L
0
4
5
0.63
L
Ne Zha
ElYorch_6
Ne Zha
2
3
4
1.33
L
Zhong Kui
GwynHimself
Zhong Kui
6
3
1
2.17
W
King Arthur
Hadoukittenz
King Arthur
3
4
5
1.38
L
2
2
3
1.75
W
Cliodhna
3
3
7
2.17
W
4
3
2
1.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
41,321
76,085
Taken
69,762
49,360
Mitigated
38,617
14,612
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AggroChief
Danzaburou
7,929
5,604
0
4,502
14,439
5,713
1,066
3,445
10,892
0
51,840
L
9,983
4,013
0
1,058
11,436
4,617
570
2,682
8,754
0
60,900
L
5,999
3,384
0
7,514
19,852
6,517
0
3,256
16,596
0
45,898
L
Ne Zha
ElYorch_6
Ne Zha
4,986
400
0
2,546
12,454
8,782
0
938
11,516
0
47,299
L
Zhong Kui
GwynHimself
Zhong Kui
14,745
1,086
681
7,412
16,418
11,062
496
4,979
11,439
77,724
0
W
King Arthur
Hadoukittenz
King Arthur
10,399
947
0
1,712
18,306
19,084
600
4,913
13,250
0
65,669
L
5,608
825
300
2,613
9,602
7,639
250
3,997
5,605
29,886
0
W
Cliodhna
14,339
1,785
0
3,684
17,975
7,721
0
3,828
13,846
0
71,011
W
11,784
3,914
0
1,375
11,662
5,115
50
4,964
6,552
61,567
0
W
4,068
1,375
0
3,339
13,703
11,727
14
2,654
10,209
23,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
41,242
429
Minions Killed
405
0
Camps Cleared
0
1,613,177
Distance Traveled
1,578,923
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,654
481
67
4
0
307,743
0
L
Medusa
8,365
465
90
5
0
319,535
0
L
Ullr
7,272
404
74
4
0
321,894
1
L
Ne Zha
8,307
462
83
5
0
296,539
8
L
Zhong Kui
9,409
523
127
7
0
308,946
2
W
King Arthur
9,279
516
102
6
0
297,194
2
L
Nox
7,889
438
31
2
0
332,009
4
W
Cliodhna
9,150
508
104
6
0
369,018
1
W
Hera
9,125
507
105
6
0
318,180
6
W
Ymir
7,726
429
51
3
0
321,042
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role