Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Kronicdragon
Izanami
Level 28
God Stats
15W - 11L
1,725 SR
Queue Stats
66W - 66L
1,466 Elo+
Party 2
Ymir
Ymir
Kronichawk
Ymir
Level 48
God Stats
12W - 8L
1,657 SR
Queue Stats
67W - 68L
1,464 Elo+
Party 2
Susano
Susano
TreeTrunqs
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,545 Elo+
Party 2
Sol
Sol
theblingking531
Sol
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
12W - 10L
1,457 Elo+
Party 3
Team Averages
Level 64
1,623 SR
1,486 Elo+

VS

Team Averages
Level 61
1,592 SR
1,553 Elo+
Yemoja
Yemoja
Alphonzu
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,632 Elo+
Party 1
Izanami
Izanami
Balingruf
Izanami
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CorruptedSwarm
Cliodhna
Level 109
God Stats
14W - 4L
1,719 SR
Queue Stats
90W - 78L
1,580 Elo+
Party 1
Agni
Agni
Midsizederek2
Agni
Level 117
God Stats
12W - 10L
1,739 SR
Queue Stats
83W - 65L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wooptydooda
Kumbhakarna
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 23L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 0
7,124
548
5,909
11,045
6,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kronicdragon
Izanami
12
3 / 0 / 0
7,371
567
4,809
3,712
1,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 5
6,796
523
3,041
5,960
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
TreeTrunqs
Susano
12
3 / 0 / 1
6,971
536
4,537
10,342
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
7,598
584
5,265
3,813
1,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alphonzu
Yemoja
8
0 / 0 / 1
5,508
424
1,428
6,241
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Balingruf
Izanami
7
0 / 3 / 0
4,772
367
1,481
5,075
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
0 / 1 / 2
6,433
495
1,531
8,459
3,083
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
5,989
461
4,202
8,813
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Wooptydooda
Kumbhakarna
13
1 / 0 / 0
6,995
538
4,907
9,216
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
L
Yemoja
Alphonzu
Yemoja
0
0
1
0.5
L
Izanami
Balingruf
Izanami
0
3
0
0
L
Cliodhna
0
1
2
1
W
Izanami
Kronicdragon
Izanami
3
0
0
3
W
0
1
5
2.5
L
1
4
0
0.25
W
Susano
TreeTrunqs
Susano
3
0
1
3.5
L
Kumbhakarna
Wooptydooda
Kumbhakarna
1
0
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
13,549
34,872
Taken
37,804
17,771
Mitigated
20,918
14,491
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,909
951
0
4,151
11,045
6,115
0
4,024
6,453
0
49,297
L
Yemoja
Alphonzu
Yemoja
1,428
506
231
1,730
6,241
3,864
0
1,781
4,460
15,554
0
L
Izanami
Balingruf
Izanami
1,481
1,171
0
529
5,075
1,319
0
895
4,180
0
18,609
L
Cliodhna
1,531
0
0
4,426
8,459
3,083
0
2,252
6,207
0
53,744
W
Izanami
Kronicdragon
Izanami
4,809
3,102
0
2,214
3,712
1,485
761
1,248
2,464
0
58,542
W
3,041
706
0
1,470
5,960
4,325
229
1,358
4,602
19,825
0
L
4,202
124
0
750
8,813
3,170
0
3,378
5,435
38,034
0
W
Susano
TreeTrunqs
Susano
4,537
905
0
3,997
10,342
4,101
0
1,703
8,603
0
45,626
L
Kumbhakarna
Wooptydooda
Kumbhakarna
4,907
729
0
2,332
9,216
9,482
0
0
9,216
52,140
0
W
5,265
1,054
0
2,659
3,813
1,745
1,254
1,600
2,213
53,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
29,697
374
Minions Killed
307
0
Camps Cleared
0
1,294,966
Distance Traveled
1,189,193
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,124
548
81
6
0
235,297
2
L
Yemoja
5,508
424
19
1
0
222,625
5
L
Izanami
4,772
367
37
3
0
203,679
1
L
Cliodhna
6,433
495
95
7
0
292,856
2
W
Izanami
7,371
567
110
8
0
252,189
4
W
Ymir
6,796
523
24
2
0
260,366
8
L
Agni
5,989
461
71
5
0
268,404
0
W
Susano
6,971
536
73
6
0
314,056
4
L
Kumbhakarna
6,995
538
85
7
0
201,629
1
W
Sol
7,598
584
86
7
0
233,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role