Player Matchup
Atlas
Silver II
Level 102
God Stats
4W - 4L
1,591 SR
Queue Stats
37W - 38L
1,431
MMR
Team Averages
Silver II
Average Tier
Level 102
1,591 SR
1,431
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 89
1,308 SR
1,087
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ulti_YT_chicken
Atlas
16
4 / 0 / 0
10,042
1,004
8,452
8,268
6,362
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Y10 Evolved Warlock's Staff
+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Lost Artifact
+20
Magical Power
+5
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
president_kelso
Hades
12
0 / 4 / 0
7,095
710
3,867
11,833
5,281
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,042
1,004
110
11
8
198,897
3
L
7,095
710
51
5
2
181,642
0