Player Matchup

Atlas
Atlas
Ajsadowski22
Atlas
Level 109
God Stats
3W - 2L
1,807 SR
Queue Stats
511W - 505L
1,547 Elo+
Solo
He Bo
He Bo
DHA Smith1
He Bo
Level 157
God Stats
3W - 1L
1,767 SR
Queue Stats
92W - 103L
1,496 Elo+
Party 2
Lancelot
Lancelot
Kaviar94
Lancelot
Level 155
God Stats
0W - 1L
1,368 SR
Queue Stats
49W - 51L
1,570 Elo+
Party 2
Charybdis
Charybdis
WolfyWoman
Charybdis
Level 156
God Stats
0W - 1L
1,511 SR
Queue Stats
18W - 16L
1,754 Elo+
Solo
Baron Samedi
Baron Samedi
wrizd
Baron Samedi
Level 86
God Stats
1W - 1L
1,757 SR
Queue Stats
110W - 111L
1,526 Elo+
Solo
Team Averages
Level 133
1,642 SR
1,579 Elo+

VS

Team Averages
Level 154
1,731 SR
1,589 Elo+
Cthulhu
Cthulhu
Cls4798
Cthulhu
Level 159
God Stats
3W - 0L
1,809 SR
Queue Stats
32W - 22L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
Halffast33
Ah Puch
Level 160
God Stats
3W - 0L
1,952 SR
Queue Stats
60W - 46L
1,637 Elo+
Party 1
Cupid
Cupid
Mulan215
Cupid
Level 159
God Stats
3W - 0L
1,957 SR
Queue Stats
27W - 13L
1,618 Elo+
Party 1
Scylla
Scylla
Rehtodd
Scylla
Level 144
God Stats
3W - 3L
1,468 SR
Queue Stats
345W - 367L
1,575 Elo+
Solo
Chaac
Chaac
harmony647
Chaac
Level 149
God Stats
3W - 3L
1,470 SR
Queue Stats
216W - 207L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 13
10,748
566
12,991
20,478
25,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
18
4 / 7 / 7
11,586
610
9,843
18,735
10,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Kaviar94
Lancelot
18
2 / 5 / 11
11,290
594
18,950
27,789
27,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
WolfyWoman
Charybdis
20
8 / 4 / 9
13,526
712
19,688
17,820
10,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
wrizd
Baron Samedi
19
4 / 8 / 10
11,542
607
18,820
23,154
15,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cls4798
Cthulhu
20
3 / 4 / 22
14,093
742
17,233
25,916
43,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Halffast33
Ah Puch
20
8 / 5 / 10
13,738
723
37,016
20,823
12,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Mulan215
Cupid
20
5 / 3 / 11
12,785
673
12,863
16,777
10,035
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rehtodd
Scylla
20
8 / 3 / 10
14,121
743
16,841
16,525
9,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
17
3 / 4 / 15
12,182
641
8,710
18,936
35,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
18
Kills
27
27
Deaths
19
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
3
13
2.17
W
Cthulhu
Cls4798
Cthulhu
3
4
22
3.5
L
He Bo
4
7
7
1.07
W
Ah Puch
Halffast33
Ah Puch
8
5
10
2.6
L
Lancelot
Kaviar94
Lancelot
2
5
11
1.5
W
Cupid
Mulan215
Cupid
5
3
11
3.5
W
Scylla
Rehtodd
Scylla
8
3
10
4.33
L
Charybdis
WolfyWoman
Charybdis
8
4
9
3.13
W
Chaac
3
4
15
2.63
L
Baron Samedi
wrizd
Baron Samedi
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,292
Damage
92,663
107,976
Taken
98,977
89,623
Mitigated
110,774
41,782
Healing
42,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,991
3,828
1,614
2,948
20,478
25,953
0
10,555
9,923
28,023
0
W
Cthulhu
Cls4798
Cthulhu
17,233
342
8,325
8,321
25,916
43,727
1,084
9,916
16,000
33,217
0
L
He Bo
9,843
591
608
4,555
18,735
10,554
196
15,038
3,697
18,753
0
W
Ah Puch
Halffast33
Ah Puch
37,016
504
410
6,468
20,823
12,385
1,476
9,739
11,084
60,119
0
L
Lancelot
Kaviar94
Lancelot
18,950
1,870
5,098
10,056
27,789
27,507
0
15,939
11,850
0
33,642
W
Cupid
Mulan215
Cupid
12,863
7,375
4,318
5,441
16,777
10,035
3,166
6,858
9,919
0
34,178
W
Scylla
Rehtodd
Scylla
16,841
557
1,398
5,604
16,525
9,492
1,444
7,914
8,611
55,238
0
L
Charybdis
WolfyWoman
Charybdis
19,688
9,261
1,541
2,922
17,820
10,501
647
11,443
6,377
0
46,495
W
Chaac
8,710
421
390
2,217
18,936
35,135
301
7,227
11,709
0
15,153
L
Baron Samedi
wrizd
Baron Samedi
18,820
766
6,448
5,992
23,154
15,108
152
18,115
5,039
43,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
66,919
221
Minions Killed
199
0
Camps Cleared
0
1,594,743
Distance Traveled
1,607,840
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,748
566
34
2
0
273,556
0
W
Cthulhu
14,093
742
43
2
0
355,197
0
L
He Bo
11,586
610
21
1
0
308,413
0
W
Ah Puch
13,738
723
46
2
0
316,254
0
L
Lancelot
11,290
594
25
1
0
396,691
0
W
Cupid
12,785
673
39
2
0
348,003
0
W
Scylla
14,121
743
67
4
0
354,862
4
L
Charybdis
13,526
712
83
4
0
314,311
1
W
Chaac
12,182
641
4
0
0
233,524
0
L
Baron Samedi
11,542
607
58
3
0
301,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role