Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JunThePanda
Ares
Level 102
God Stats
5W - 3L
1,927 SR
Queue Stats
265W - 241L
1,539 Elo+
Party 3
Medusa
Medusa
LastShadow22
Medusa
Level 147
God Stats
3W - 4L
1,553 SR
Queue Stats
527W - 542L
1,490 Elo+
Solo
Chronos
Chronos
grimgrin21
Chronos
Level 93
God Stats
8W - 4L
1,705 SR
Queue Stats
180W - 168L
1,590 Elo+
Party 3
Charybdis
Charybdis
pein-sannin
Charybdis
Level 160
God Stats
14W - 12L
1,331 SR
Queue Stats
370W - 371L
1,548 Elo+
Party 2
Team Averages
Level 130
1,603 SR
1,533 Elo+

VS

Team Averages
Level 116
1,606 SR
1,540 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
YoungBopsRUs
Nemesis
Level 129
God Stats
9W - 6L
1,619 SR
Queue Stats
184W - 176L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
foyd
Sylvanus
Level 86
God Stats
7W - 2L
1,822 SR
Queue Stats
60W - 41L
1,592 Elo+
Party 1
Skadi
Skadi
j_bud22
Skadi
Level 115
God Stats
6W - 3L
1,591 SR
Queue Stats
343W - 337L
1,520 Elo+
Solo
Merlin
Merlin
q12w
Merlin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 3
7,645
450
7,090
16,784
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 1
7,199
423
6,225
20,823
20,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
0 / 5 / 0
8,129
478
9,229
15,507
6,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
grimgrin21
Chronos
12
2 / 5 / 1
7,681
452
11,153
20,480
11,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
pein-sannin
Charybdis
14
0 / 1 / 0
7,607
447
6,249
11,900
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 0 / 9
10,659
627
14,841
13,700
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
YoungBopsRUs
Nemesis
16
6 / 1 / 3
9,860
580
10,945
15,941
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
foyd
Sylvanus
13
0 / 1 / 11
8,931
525
8,506
16,103
19,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
j_bud22
Skadi
16
4 / 1 / 7
10,071
592
12,220
9,633
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
q12w
Merlin
14
5 / 1 / 5
9,167
539
11,511
7,934
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
18
18
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
3
0.83
W
Chronos
 
Chronos
3
0
9
7.5
L
1
4
1
0.38
L
Medusa
0
5
0
0
W
Nemesis
YoungBopsRUs
Nemesis
6
1
3
7.5
W
Sylvanus
foyd
Sylvanus
0
1
11
5.5
L
Chronos
grimgrin21
Chronos
2
5
1
0.5
W
Skadi
j_bud22
Skadi
4
1
7
7.5
L
Charybdis
pein-sannin
Charybdis
0
1
0
0
W
Merlin
q12w
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
58,023
85,494
Taken
63,311
50,567
Mitigated
42,596
22,625
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,090
4,775
0
2,969
16,784
7,356
0
6,165
10,619
0
61,995
W
Chronos
 
Chronos
14,841
1,839
0
6,940
13,700
6,306
670
695
13,005
85,708
0
L
6,225
419
2,964
2,909
20,823
20,614
23
8,522
12,301
21,082
0
L
Medusa
9,229
4,537
0
3,146
15,507
6,989
0
8,341
7,166
0
68,326
W
Nemesis
YoungBopsRUs
Nemesis
10,945
5,689
0
6,559
15,941
8,583
0
4,963
10,978
0
69,644
W
Sylvanus
foyd
Sylvanus
8,506
2,500
5,548
7,512
16,103
19,530
575
7,726
8,377
26,540
0
L
Chronos
grimgrin21
Chronos
11,153
5,860
0
6,096
20,480
11,227
0
9,756
10,724
59,059
0
W
Skadi
j_bud22
Skadi
12,220
5,333
0
1,450
9,633
4,103
5,190
1,735
7,898
0
95,347
L
Charybdis
pein-sannin
Charybdis
6,249
1,890
0
4,541
11,900
4,381
142
2,074
9,826
0
73,967
W
Merlin
q12w
Merlin
11,511
621
64
1,696
7,934
4,074
1,191
2,259
5,675
66,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
48,688
460
Minions Killed
555
0
Camps Cleared
0
1,601,145
Distance Traveled
1,737,207
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,645
450
94
6
0
375,472
3
W
Chronos
10,659
627
165
10
0
373,841
4
L
Ares
7,199
423
29
2
0
330,854
3
L
Medusa
8,129
478
124
7
0
289,382
3
W
Nemesis
9,860
580
106
6
0
418,490
0
W
Sylvanus
8,931
525
42
2
0
308,024
6
L
Chronos
7,681
452
89
5
0
289,760
3
W
Skadi
10,071
592
143
8
0
313,027
4
L
Charybdis
7,607
447
124
7
0
315,677
5
W
Merlin
9,167
539
99
6
0
323,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role