Player Matchup

Fafnir
Fafnir
EZedPZed
Fafnir
Level 63
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 14L
1,491 Elo+
Party 3
Achilles
Achilles
KillSenpai-
Achilles
Level 69
God Stats
11W - 10L
1,698 SR
Queue Stats
350W - 370L
1,473 Elo+
Party 2
Rama
Rama
RagnarRiftbane
Rama
Level 64
God Stats
3W - 4L
1,445 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 3
Hera
Hera
SaltyBagul
Hera
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 3
Thor
Thor
i-fraggz
Thor
Level 45
God Stats
14W - 12L
1,564 SR
Queue Stats
154W - 161L
1,500 Elo+
Party 2
Team Averages
Level 58
1,586 SR
1,472 Elo+

VS

Team Averages
Level 88
1,594 SR
1,512 Elo+
Neith
Neith
CptGatito
Neith
Level 48
God Stats
11W - 12L
1,549 SR
Queue Stats
16W - 14L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DEADc_KING16
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,690 SR
Queue Stats
102W - 114L
1,425 Elo+
Solo
Bakasura
Bakasura
GlockSockShoota
Bakasura
Level 112
God Stats
2W - 1L
1,709 SR
Queue Stats
33W - 19L
1,589 Elo+
Party 1
Atlas
Atlas
SuperbAss_7
Atlas
Level 66
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 1
King Arthur
King Arthur
gioofdat512
King Arthur
Level 132
God Stats
30W - 30L
1,515 SR
Queue Stats
248W - 274L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EZedPZed
Fafnir
11
2 / 0 / 8
7,897
526
5,885
13,852
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
KillSenpai-
Achilles
14
4 / 1 / 1
7,772
518
8,328
14,997
15,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 2
7,732
515
10,056
11,419
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 2
7,297
486
5,350
9,245
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
15
6 / 0 / 2
8,311
554
6,518
10,849
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptGatito
Neith
10
3 / 3 / 0
6,619
441
8,657
7,885
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DEADc_KING16
Morgan Le Fay
13
2 / 4 / 0
7,661
511
6,664
9,244
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
12
0 / 6 / 1
7,090
473
6,856
14,963
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
6,433
429
5,360
11,082
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
gioofdat512
King Arthur
13
0 / 4 / 0
7,597
506
8,300
12,737
11,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
5
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
CptGatito
Neith
3
3
0
1
L
Morgan Le Fay
DEADc_KING16
Morgan Le Fay
2
4
0
0.5
W
Fafnir
EZedPZed
Fafnir
2
0
8
6
L
Bakasura
0
6
1
0.08
W
Achilles
KillSenpai-
Achilles
4
1
1
4.5
W
4
2
2
2.5
W
2
2
2
1.5
L
0
1
2
1
L
King Arthur
gioofdat512
King Arthur
0
4
0
0
W
Thor
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
35,837
60,362
Taken
55,911
45,404
Mitigated
35,495
16,013
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CptGatito
Neith
8,657
4,078
0
1,090
7,885
2,820
65
1,841
6,044
0
32,757
L
Morgan Le Fay
DEADc_KING16
Morgan Le Fay
6,664
755
0
2,135
9,244
4,252
78
3,641
5,429
67,993
0
W
Fafnir
EZedPZed
Fafnir
5,885
1,771
0
3,140
13,852
16,906
4
2,981
10,476
17,696
0
L
Bakasura
6,856
3,835
0
1,936
14,963
6,446
0
2,624
12,281
0
49,962
W
Achilles
KillSenpai-
Achilles
8,328
1,894
0
2,723
14,997
15,562
0
0
14,310
0
57,928
W
10,056
7,018
0
4,260
11,419
4,604
0
2,606
8,505
0
56,355
W
5,350
2,044
0
1,690
9,245
3,414
228
5,588
3,377
45,732
0
L
5,360
2,425
0
1,566
11,082
10,327
0
2,682
8,400
23,027
0
L
King Arthur
gioofdat512
King Arthur
8,300
1,087
0
2,119
12,737
11,650
0
215
12,522
0
65,281
W
Thor
6,518
808
0
4,200
10,849
4,918
0
849
9,990
0
67,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
35,400
417
Minions Killed
358
0
Camps Cleared
0
1,409,196
Distance Traveled
1,415,806
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,619
441
50
3
0
270,725
0
L
Morgan Le Fay
7,661
511
97
6
0
268,637
5
W
Fafnir
7,897
526
26
2
0
294,540
7
L
Bakasura
7,090
473
88
6
0
313,475
3
W
Achilles
7,772
518
104
7
0
295,007
3
W
Rama
7,732
515
94
6
0
244,873
1
W
Hera
7,297
486
76
5
0
251,872
4
L
Atlas
6,433
429
23
2
0
295,217
1
L
King Arthur
7,597
506
100
7
0
267,752
2
W
Thor
8,311
554
117
8
0
322,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role