Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DekaDense
Danzaburou
Level 23
God Stats
137W - 156L
1,247 SR
Queue Stats
172W - 199L
1,228 Elo+
Solo
Nu Wa
Nu Wa
JKMNOP
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RevFTW
King Arthur
Level 28
God Stats
1W - 0L
1,985 SR
Queue Stats
11W - 11L
1,252 Elo+
Party 1
Guan Yu
Guan Yu
bronzeplayer99
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,546 SR
1,396 Elo+

VS

Team Averages
Level 86
1,428 SR
1,393 Elo+
Shiva
Shiva
ApocalypseSon
Shiva
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Nemesis
Nemesis
EntiretySoul
Nemesis
Level 145
God Stats
4W - 13L
1,372 SR
Queue Stats
124W - 150L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Rudi7103
Danzaburou
Level 39
God Stats
11W - 5L
1,690 SR
Queue Stats
42W - 58L
1,323 Elo+
Party 2
Janus
Janus
Shishkaboba
Janus
Level 73
God Stats
14W - 15L
1,482 SR
Queue Stats
43W - 53L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
werdna2662
Sylvanus
Level 156
God Stats
1W - 5L
1,096 SR
Queue Stats
278W - 287L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 2
7,781
778
8,922
4,189
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DekaDense
Danzaburou
13
0 / 2 / 1
7,049
705
4,720
7,096
3,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
JKMNOP
Nu Wa
15
2 / 0 / 5
7,866
787
11,891
6,249
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RevFTW
King Arthur
14
1 / 0 / 5
7,128
713
11,231
8,011
5,225
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 0 / 5
7,546
755
11,207
11,928
10,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,568
657
6,469
11,980
7,078
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
EntiretySoul
Nemesis
14
1 / 3 / 0
7,455
746
8,636
13,182
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Rudi7103
Danzaburou
14
1 / 1 / 0
7,124
712
3,135
8,334
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 2
7,037
704
5,077
6,731
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
werdna2662
Sylvanus
12
0 / 0 / 2
7,193
719
5,409
15,717
9,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
8
Kills
2
2
Deaths
8
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
L
0
2
1
0.25
W
Danzaburou
DekaDense
Danzaburou
0
2
1
0.25
L
Nemesis
EntiretySoul
Nemesis
1
3
0
0.33
W
Nu Wa
JKMNOP
Nu Wa
2
0
5
4.5
W
King Arthur
RevFTW
King Arthur
1
0
5
3.5
L
Danzaburou
Rudi7103
Danzaburou
1
1
0
1
L
0
2
2
0.5
W
3
0
5
5.5
L
Sylvanus
werdna2662
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,971
Damage
28,726
37,473
Taken
55,944
23,519
Mitigated
27,626
14,334
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,922
440
0
0
4,189
1,837
405
715
3,474
37,917
0
L
6,469
262
1,197
1,351
11,980
7,078
0
5,201
6,539
0
19,577
W
Danzaburou
DekaDense
Danzaburou
4,720
1,199
0
2,864
7,096
3,138
356
2,108
4,988
0
17,672
L
Nemesis
EntiretySoul
Nemesis
8,636
3,238
0
4,032
13,182
5,134
0
3,978
9,031
0
36,361
W
Nu Wa
JKMNOP
Nu Wa
11,891
4,143
163
2,304
6,249
2,527
660
1,853
4,396
37,656
0
W
King Arthur
RevFTW
King Arthur
11,231
1,144
581
2,232
8,011
5,225
52
2,934
5,077
0
23,093
L
Danzaburou
Rudi7103
Danzaburou
3,135
1,847
0
1,303
8,334
3,837
0
3,401
4,767
0
19,476
L
5,077
765
0
1,290
6,731
2,100
0
1,994
4,591
30,458
0
W
11,207
1,546
1,754
4,436
11,928
10,792
0
2,876
9,052
0
22,053
L
Sylvanus
werdna2662
Sylvanus
5,409
961
4,536
7,886
15,717
9,477
0
5,214
10,203
12,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
35,377
250
Minions Killed
215
0
Camps Cleared
0
1,082,090
Distance Traveled
1,020,183
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,781
778
72
7
0
196,708
0
L
Shiva
6,568
657
37
4
0
222,513
1
W
Danzaburou
7,049
705
39
4
0
180,398
4
L
Nemesis
7,455
746
55
6
0
229,909
3
W
Nu Wa
7,866
787
89
9
0
217,791
3
W
King Arthur
7,128
713
31
3
0
235,251
1
L
Danzaburou
7,124
712
36
4
0
172,669
3
L
Janus
7,037
704
70
7
0
190,511
5
W
Guan Yu
7,546
755
19
2
0
251,942
1
L
Sylvanus
7,193
719
17
2
0
204,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role