Player Matchup

Ymir
Ymir
Asian1018249
Ymir
Level 66
God Stats
3W - 5L
1,185 SR
Queue Stats
242W - 208L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chimpasaur9000
Tsukuyomi
Level 156
God Stats
3W - 1L
2,082 SR
Queue Stats
288W - 202L
1,568 Elo+
Party 1
Sol
Sol
GodZillaGOTM
Sol
Level 107
God Stats
3W - 0L
1,645 SR
Queue Stats
40W - 21L
1,604 Elo+
Party 1
Team Averages
Level 110
1,637 SR
1,556 Elo+

VS

Team Averages
Level 95
1,461 SR
1,666 Elo+
Odin
Odin
BlakViper52
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Skadi
Skadi
blueclaws589
Skadi
Level 85
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Scylla
Scylla
tonybeatZ
Scylla
Level 99
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
8,734
873
3,751
7,607
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Chimpasaur9000
Tsukuyomi
13
12 / 3 / 7
9,157
916
15,635
13,506
6,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 15
8,104
810
10,828
9,536
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,746
675
6,227
12,906
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 8 / 0
7,121
712
7,409
11,276
4,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
tonybeatZ
Scylla
11
0 / 5 / 2
6,340
634
7,951
8,279
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
4
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
1
7
2
0.29
W
Tsukuyomi
Chimpasaur9000
Tsukuyomi
12
3
7
5.17
W
3
1
15
10.5
L
3
8
0
0.38
L
Scylla
tonybeatZ
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
21,587
30,649
Taken
32,461
16,569
Mitigated
18,214
4,928
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,751
310
0
644
7,607
6,606
91
2,573
4,767
21,720
0
L
6,227
989
0
790
12,906
10,885
0
7,839
5,067
0
10,786
W
Tsukuyomi
Chimpasaur9000
Tsukuyomi
15,635
3,225
0
1,162
13,506
6,256
374
3,021
10,309
0
27,229
W
10,828
5,646
0
3,122
9,536
3,707
972
2,238
7,077
28,133
0
L
7,409
3,332
0
210
11,276
4,138
0
3,506
7,770
0
24,394
L
Scylla
tonybeatZ
Scylla
7,951
924
0
1,121
8,279
3,191
0
3,234
5,045
18,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
20,207
117
Minions Killed
80
7
Camps Cleared
3
527,112
Distance Traveled
462,299
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,734
873
31
3
3
171,813
0
L
Odin
6,746
675
12
1
0
156,597
0
W
Tsukuyomi
9,157
916
24
2
3
187,810
3
W
Sol
8,104
810
62
6
1
167,489
0
L
Skadi
7,121
712
30
3
1
147,711
0
L
Scylla
6,340
634
38
4
2
157,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role