Player Matchup

Sylvanus
Sylvanus
Astrid-_y
Sylvanus
Level 114
God Stats
2W - 1L
1,737 SR
Queue Stats
109W - 110L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
JacareAssu3307
Kukulkan
Level 89
God Stats
5W - 6L
1,429 SR
Queue Stats
162W - 169L
1,408 Elo+
Solo
Fenrir
Fenrir
JorgePlayer
Fenrir
Level 125
God Stats
18W - 20L
1,500 SR
Queue Stats
132W - 144L
1,380 Elo+
Solo
Rama
Rama
Mr_BrunECHO_-
Rama
Level 118
God Stats
1W - 1L
1,745 SR
Queue Stats
323W - 337L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
supershadow660
Gilgamesh
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
217W - 226L
1,443 Elo+
Solo
Team Averages
Level 115
1,627 SR
1,441 Elo+

VS

Team Averages
Level 120
1,512 SR
1,447 Elo+
Ratatoskr
Ratatoskr
C33SPED3S
Ratatoskr
Level 85
God Stats
8W - 13L
1,431 SR
Queue Stats
531W - 531L
1,450 Elo+
Solo
Vulcan
Vulcan
CravenBowl30172
Vulcan
Level 120
God Stats
4W - 8L
1,572 SR
Queue Stats
283W - 255L
1,505 Elo+
Solo
Chronos
Chronos
Dankrel
Chronos
Level 160
God Stats
3W - 0L
1,524 SR
Queue Stats
170W - 156L
1,498 Elo+
Solo
Hercules
Hercules
GastiTheKiller10
Hercules
Level 117
God Stats
11W - 6L
1,531 SR
Queue Stats
78W - 92L
1,371 Elo+
Solo
Lancelot
Lancelot
aquinix8
Lancelot
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 152L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Astrid-_y
Sylvanus
7
0 / 1 / 0
4,200
525
2,147
5,728
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
1 / 1 / 0
4,600
575
695
2,634
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
8
1 / 2 / 1
4,562
570
2,654
7,514
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,679
585
2,053
5,067
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
supershadow660
Gilgamesh
1
0 / 0 / 0
3,087
386
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
C33SPED3S
Ratatoskr
8
1 / 1 / 3
4,970
621
1,212
5,138
2,050
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 0 / 1
5,966
746
4,010
3,275
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Dankrel
Chronos
7
0 / 1 / 1
4,318
540
2,557
3,447
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,454
557
1,502
3,602
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
aquinix8
Lancelot
8
0 / 1 / 0
4,936
617
4,046
5,171
2,812
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Astrid-_y
Sylvanus
0
1
0
0
W
Ratatoskr
C33SPED3S
Ratatoskr
1
1
3
2.5
W
3
0
1
3.5
W
Chronos
Dankrel
Chronos
0
1
1
0.5
W
1
0
0
1
L
Kukulkan
1
1
0
1
L
Fenrir
1
2
1
0.75
L
1
1
0
1
W
Lancelot
aquinix8
Lancelot
0
1
0
0
L
Gilgamesh
supershadow660
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
13,327
20,943
Taken
20,633
8,584
Mitigated
8,234
7,019
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Astrid-_y
Sylvanus
2,147
1,185
144
1,513
5,728
2,848
0
2,672
3,056
19,096
7,984
W
Ratatoskr
C33SPED3S
Ratatoskr
1,212
243
0
1,810
5,138
2,050
0
552
4,586
0
28,762
W
4,010
876
0
925
3,275
1,211
0
718
2,557
39,226
0
W
Chronos
Dankrel
Chronos
2,557
1,058
0
1,248
3,447
830
0
487
2,960
26,559
0
W
1,502
589
0
884
3,602
1,331
0
591
3,011
0
12,583
L
Kukulkan
695
84
0
250
2,634
1,055
140
1,684
950
25,992
0
L
Fenrir
2,654
487
0
3,116
7,514
3,055
0
653
6,861
0
19,491
L
2,053
1,583
0
1,996
5,067
1,626
0
1,558
3,509
0
28,855
W
Lancelot
aquinix8
Lancelot
4,046
980
0
592
5,171
2,812
0
0
5,171
0
29,945
L
Gilgamesh
supershadow660
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,128
Gold Earned
24,644
201
Minions Killed
275
0
Camps Cleared
0
587,163
Distance Traveled
841,894
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,200
525
58
7
0
131,876
2
W
Ratatoskr
4,970
621
62
8
0
186,747
4
W
Vulcan
5,966
746
82
10
0
174,083
4
W
Chronos
4,318
540
40
5
0
143,981
2
W
Hercules
4,454
557
29
4
0
152,182
0
L
Kukulkan
4,600
575
45
6
0
139,418
0
L
Fenrir
4,562
570
42
5
0
167,370
3
L
Rama
4,679
585
56
7
0
148,499
2
W
Lancelot
4,936
617
62
8
0
184,901
4
L
Gilgamesh
3,087
386
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role