Player Matchup

Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ajsadowski22
Xbalanque
Level 109
God Stats
9W - 5L
1,266 SR
Queue Stats
511W - 505L
1,557 Elo+
Solo
Ymir
Ymir
Chivoz1831
Ymir
Level 157
God Stats
10W - 6L
1,508 SR
Queue Stats
309W - 345L
1,483 Elo+
Party 1
Odin
Odin
Thebobsquash
Odin
Level 106
God Stats
1W - 5L
1,228 SR
Queue Stats
192W - 206L
1,496 Elo+
Solo
Da Ji
Da Ji
whiterandy8181
Da Ji
Level 113
God Stats
0W - 4L
1,269 SR
Queue Stats
378W - 429L
1,502 Elo+
Solo
Team Averages
Level 118
1,354 SR
1,508 Elo+

VS

Team Averages
Level 138
1,541 SR
1,595 Elo+
Cthulhu
Cthulhu
Cls4798
Cthulhu
Level 159
God Stats
3W - 0L
1,758 SR
Queue Stats
32W - 22L
1,558 Elo+
Party 2
Atlas
Atlas
Halffast33
Atlas
Level 160
God Stats
1W - 0L
1,589 SR
Queue Stats
60W - 46L
1,629 Elo+
Party 2
Neith
Neith
Mulan215
Neith
Level 159
God Stats
1W - 0L
1,262 SR
Queue Stats
27W - 13L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
harmony647
Sun Wukong
Level 149
God Stats
1W - 1L
1,276 SR
Queue Stats
216W - 207L
1,538 Elo+
Party 2
Ganesha
Ganesha
jRFancyPant
Ganesha
Level 63
God Stats
7W - 2L
1,822 SR
Queue Stats
290W - 224L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 6 / 8
11,376
632
18,666
15,707
9,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Ajsadowski22
Xbalanque
18
4 / 8 / 9
11,175
621
30,504
20,656
11,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 8 / 10
10,444
580
15,556
29,681
40,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 8
10,106
561
13,206
19,698
22,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 8 / 5
10,771
598
14,297
20,235
12,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cls4798
Cthulhu
20
8 / 4 / 21
14,158
787
21,854
31,124
51,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
19
8 / 6 / 20
12,779
710
23,400
26,455
19,782
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
Mulan215
Neith
20
10 / 1 / 19
13,452
747
24,004
15,068
10,744
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
harmony647
Sun Wukong
20
8 / 3 / 17
13,111
728
13,142
24,133
41,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
jRFancyPant
Ganesha
20
0 / 3 / 32
13,030
724
13,417
24,084
37,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
143
17
Kills
34
34
Deaths
17
40
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
8
1
L
Xbalanque
Ajsadowski22
Xbalanque
4
8
9
1.06
L
2
8
10
0.88
W
Cthulhu
Cls4798
Cthulhu
8
4
21
4.63
W
Atlas
8
6
20
3
W
Neith
Mulan215
Neith
10
1
19
19.5
L
4
4
8
2
W
Sun Wukong
harmony647
Sun Wukong
8
3
17
5.5
W
Ganesha
jRFancyPant
Ganesha
0
3
32
5.33
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,229
Damage
95,817
105,977
Taken
120,864
96,268
Mitigated
160,777
26,434
Healing
50,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,666
1,996
2,715
3,400
15,707
9,010
0
10,613
5,094
52,284
0
L
Xbalanque
Ajsadowski22
Xbalanque
30,504
12,770
1,797
3,694
20,656
11,586
53
13,572
7,084
0
49,114
L
15,556
2,313
0
4,779
29,681
40,534
0
12,273
17,408
26,365
0
W
Cthulhu
Cls4798
Cthulhu
21,854
964
10,442
9,158
31,124
51,165
695
7,682
23,210
45,061
0
W
Atlas
23,400
6,972
1,224
5,712
26,455
19,782
1,892
7,180
18,983
44,423
0
W
Neith
Mulan215
Neith
24,004
8,728
1,891
4,663
15,068
10,744
4,312
5,334
9,486
0
47,641
L
13,206
2,457
1,787
3,479
19,698
22,349
0
10,071
9,627
525
16,845
W
Sun Wukong
harmony647
Sun Wukong
13,142
2,124
2,352
3,246
24,133
41,695
1,772
6,643
17,136
3,755
19,748
W
Ganesha
jRFancyPant
Ganesha
13,417
948
4,913
7,067
24,084
37,391
295
7,868
15,905
24,262
0
L
14,297
2,160
2,320
2,463
20,235
12,789
0
13,491
6,744
0
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,872
Gold Earned
66,530
163
Minions Killed
170
0
Camps Cleared
0
1,353,043
Distance Traveled
1,568,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,376
632
72
4
0
306,917
3
L
Xbalanque
11,175
621
46
3
0
256,771
0
L
Ymir
10,444
580
26
1
0
247,562
2
W
Cthulhu
14,158
787
35
2
0
331,126
0
W
Atlas
12,779
710
39
2
0
288,762
1
W
Neith
13,452
747
75
4
0
318,312
0
L
Odin
10,106
561
2
0
0
271,639
1
W
Sun Wukong
13,111
728
20
1
0
328,180
6
W
Ganesha
13,030
724
1
0
0
302,122
0
L
Da Ji
10,771
598
17
1
0
270,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role