Player Matchup

King Arthur
King Arthur
BraCee14
King Arthur
Level 96
God Stats
0W - 3L
1,258 SR
Queue Stats
5W - 9L
1,443 Elo+
Party 1
Nemesis
Nemesis
ElYorch_6
Nemesis
Level 126
God Stats
2W - 3L
1,328 SR
Queue Stats
409W - 465L
1,412 Elo+
Solo
Poseidon
Poseidon
El_matad0rLFC
Poseidon
Level 80
God Stats
2W - 3L
1,778 SR
Queue Stats
17W - 20L
1,330 Elo+
Party 1
Chiron
Chiron
Hachita18
Chiron
Level 17
God Stats
1W - 7L
1,277 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 1
Atlas
Atlas
juniortestaak47
Atlas
Level 39
God Stats
2W - 2L
1,688 SR
Queue Stats
5W - 8L
1,472 Elo+
Party 1
Team Averages
Level 72
1,466 SR
1,383 Elo+

VS

Team Averages
Level 80
1,549 SR
1,469 Elo+
Vulcan
Vulcan
BlazingCrashh
Vulcan
Level 83
God Stats
7W - 7L
1,213 SR
Queue Stats
447W - 489L
1,377 Elo+
Solo
Da Ji
Da Ji
Msgoddess19
Da Ji
Level 141
God Stats
3W - 2L
1,793 SR
Queue Stats
82W - 77L
1,540 Elo+
Party 2
Chronos
Chronos
NevxrPeekMe-
Chronos
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 10L
1,577 Elo+
Party 2
Nike
Nike
dreative
Nike
Level 26
God Stats
3W - 5L
1,760 SR
Queue Stats
101W - 128L
1,429 Elo+
Party 2
Anubis
Anubis
samstar010
Anubis
Level 129
God Stats
264W - 250L
1,478 SR
Queue Stats
265W - 253L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraCee14
King Arthur
17
5 / 2 / 1
10,282
514
16,102
21,913
19,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
ElYorch_6
Nemesis
13
5 / 1 / 1
8,700
435
4,959
11,587
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
El_matad0rLFC
Poseidon
14
2 / 4 / 3
8,902
445
12,561
12,719
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Hachita18
Chiron
7
0 / 3 / 0
6,045
302
2,680
6,203
1,848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 0
7,631
382
7,845
20,608
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,532
477
10,220
11,715
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 5 / 2
9,749
487
9,370
16,007
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
NevxrPeekMe-
Chronos
19
2 / 0 / 3
11,106
555
15,322
19,981
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
12
0 / 1 / 5
8,717
436
4,429
13,840
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
samstar010
Anubis
14
2 / 3 / 0
9,642
482
10,713
14,337
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
12
Kills
10
12
Deaths
12
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
King Arthur
BraCee14
King Arthur
5
2
1
2.75
L
Nemesis
ElYorch_6
Nemesis
5
1
1
5.5
L
Poseidon
El_matad0rLFC
Poseidon
2
4
3
0.88
L
Chiron
Hachita18
Chiron
0
3
0
0
W
5
5
2
1.2
W
Chronos
NevxrPeekMe-
Chronos
2
0
3
3.5
W
Nike
0
1
5
2.5
L
0
2
0
0
W
Anubis
samstar010
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
50,054
73,030
Taken
75,880
43,979
Mitigated
45,940
17,582
Healing
28,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,220
2,340
0
2,615
11,715
5,765
42
6,077
5,638
73,159
0
L
King Arthur
BraCee14
King Arthur
16,102
830
0
4,835
21,913
19,208
6
10,542
10,582
0
80,445
L
Nemesis
ElYorch_6
Nemesis
4,959
1,312
0
2,572
11,587
4,584
0
3,229
8,119
0
43,738
L
Poseidon
El_matad0rLFC
Poseidon
12,561
1,523
0
2,346
12,719
4,998
0
5,633
6,779
71,509
0
L
Chiron
Hachita18
Chiron
2,680
884
160
1,095
6,203
1,848
116
2,312
3,891
0
21,512
W
9,370
2,425
0
3,903
16,007
8,034
0
3,092
12,915
0
63,330
W
Chronos
NevxrPeekMe-
Chronos
15,322
6,833
0
11,531
19,981
9,922
3,205
6,537
13,444
105,081
0
W
Nike
4,429
425
0
1,088
13,840
13,124
76
4,335
9,505
0
27,192
L
7,845
3,642
0
6,574
20,608
13,341
0
13,676
6,678
35,218
0
W
Anubis
samstar010
Anubis
10,713
1,309
0
9,234
14,337
9,095
783
961
13,376
73,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
48,746
409
Minions Killed
524
0
Camps Cleared
0
1,566,879
Distance Traveled
1,693,082
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,532
477
114
6
0
390,810
2
L
King Arthur
10,282
514
143
7
0
361,897
4
L
Nemesis
8,700
435
91
5
0
388,484
5
L
Poseidon
8,902
445
104
5
0
309,923
4
L
Chiron
6,045
302
33
2
0
191,984
0
W
Da Ji
9,749
487
93
5
0
372,053
1
W
Chronos
11,106
555
165
8
0
338,312
2
W
Nike
8,717
436
22
1
0
379,718
2
L
Atlas
7,631
382
38
2
0
314,591
0
W
Anubis
9,642
482
130
7
0
212,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role