Player Matchup

Thanatos
Thanatos
ArtieCarrillo
Thanatos
Level 101
God Stats
7W - 8L
1,309 SR
Queue Stats
80W - 102L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
ChupaMisNut
Sun Wukong
Level 85
God Stats
36W - 46L
1,452 SR
Queue Stats
461W - 469L
1,384 Elo+
Solo
Khepri
Khepri
Retrogame777
Khepri
Level 109
God Stats
3W - 3L
1,631 SR
Queue Stats
168W - 155L
1,482 Elo+
Solo
Charybdis
Charybdis
ToxicrosePR
Charybdis
Level 26
God Stats
0W - 3L
1,460 SR
Queue Stats
63W - 94L
1,291 Elo+
Party 1
Raijin
Raijin
vElectriic
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,387 Elo+
Party 1
Team Averages
Level 80
1,470 SR
1,395 Elo+

VS

Team Averages
Level 111
1,593 SR
1,430 Elo+
Skadi
Skadi
ABoredSoul
Skadi
Level 75
God Stats
4W - 4L
1,472 SR
Queue Stats
118W - 134L
1,412 Elo+
Solo
Fenrir
Fenrir
Mapyo
Fenrir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 89L
1,420 Elo+
Solo
Bellona
Bellona
XVC3
Bellona
Level 147
God Stats
2W - 0L
1,866 SR
Queue Stats
54W - 75L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
darkbeastopGod
Baron Samedi
Level 143
God Stats
12W - 7L
1,732 SR
Queue Stats
194W - 207L
1,455 Elo+
Party 2
Ganesha
Ganesha
iitztwinkie
Ganesha
Level 123
God Stats
3W - 3L
1,397 SR
Queue Stats
18W - 11L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtieCarrillo
Thanatos
18
6 / 10 / 5
12,258
490
17,162
27,806
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ChupaMisNut
Sun Wukong
9
0 / 11 / 0
7,553
302
3,401
19,091
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
14
0 / 7 / 6
10,085
403
7,358
20,637
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ToxicrosePR
Charybdis
17
3 / 8 / 6
10,713
429
14,820
23,093
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
vElectriic
Raijin
18
6 / 10 / 5
12,980
519
25,374
22,650
8,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
13 / 2 / 11
13,846
554
29,816
15,502
7,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mapyo
Fenrir
19
9 / 5 / 13
12,992
520
16,997
27,895
13,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bellona
XVC3
Bellona
19
8 / 2 / 12
13,492
540
15,236
23,882
24,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
darkbeastopGod
Baron Samedi
20
12 / 4 / 7
13,887
555
16,702
23,996
14,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
iitztwinkie
Ganesha
17
1 / 2 / 25
12,574
503
11,222
24,200
32,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
15
Kills
43
46
Deaths
15
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Skadi
13
2
11
9.25
L
Thanatos
ArtieCarrillo
Thanatos
6
10
5
0.85
L
Sun Wukong
ChupaMisNut
Sun Wukong
0
11
0
0
W
Fenrir
Mapyo
Fenrir
9
5
13
3.1
L
Khepri
0
7
6
0.43
L
Charybdis
ToxicrosePR
Charybdis
3
8
6
0.75
W
Bellona
XVC3
Bellona
8
2
12
7
W
Baron Samedi
darkbeastopGod
Baron Samedi
12
4
7
3.88
W
Ganesha
iitztwinkie
Ganesha
1
2
25
6.75
L
Raijin
vElectriic
Raijin
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,115
Damage
89,973
113,277
Taken
115,475
64,537
Mitigated
92,290
28,964
Healing
39,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
29,816
15,364
0
3,606
15,502
7,154
5,119
4,369
11,133
0
128,862
L
Thanatos
ArtieCarrillo
Thanatos
17,162
3,477
0
14,323
27,806
13,732
0
5,336
22,073
0
83,394
L
Sun Wukong
ChupaMisNut
Sun Wukong
3,401
782
0
2,668
19,091
9,357
0
795
17,759
0
22,952
W
Fenrir
Mapyo
Fenrir
16,997
4,806
1,212
11,870
27,895
13,713
1,919
6,970
20,901
0
87,914
L
Khepri
7,358
685
254
3,110
20,637
23,538
0
5,325
15,148
37,785
0
L
Charybdis
ToxicrosePR
Charybdis
14,820
7,824
141
6,145
23,093
8,948
0
7,490
15,524
0
81,028
W
Bellona
XVC3
Bellona
15,236
4,079
756
6,654
23,882
24,990
4,875
5,747
17,783
0
80,481
W
Baron Samedi
darkbeastopGod
Baron Samedi
16,702
1,443
1,773
6,969
23,996
14,126
1,587
10,582
13,414
117,875
0
W
Ganesha
iitztwinkie
Ganesha
11,222
1,289
1,331
5,476
24,200
32,307
784
5,284
18,916
32,665
0
L
Raijin
vElectriic
Raijin
25,374
1,919
0
2,323
22,650
8,962
1,278
8,978
13,509
94,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
66,791
444
Minions Killed
591
0
Camps Cleared
0
1,970,536
Distance Traveled
2,325,906
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,846
554
189
8
0
466,369
3
L
Thanatos
12,258
490
107
4
0
471,163
0
L
Sun Wukong
7,553
302
44
2
0
278,333
0
W
Fenrir
12,992
520
102
4
0
487,434
2
L
Khepri
10,085
403
44
2
0
444,941
0
L
Charybdis
10,713
429
115
5
0
394,224
0
W
Bellona
13,492
540
142
6
0
499,077
1
W
Baron Samedi
13,887
555
155
6
0
376,426
4
W
Ganesha
12,574
503
3
0
0
496,600
6
L
Raijin
12,980
519
134
5
0
381,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role