Player Matchup

Hera
Hera
Kaosmastr
Hera
Level 37
God Stats
3W - 1L
1,903 SR
Queue Stats
24W - 23L
1,391 Elo+
Party 1
Osiris
Osiris
RaviolliKing
Osiris
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,459 Elo+
Party 1
Ymir
Ymir
S1L3NTxVenom
Ymir
Level 61
God Stats
3W - 2L
1,626 SR
Queue Stats
8W - 6L
1,395 Elo+
Party 1
Anubis
Anubis
TheAlphanuts
Anubis
Level 148
God Stats
7W - 0L
1,796 SR
Queue Stats
28W - 25L
1,460 Elo+
Party 1
Neith
Neith
VarAr86
Neith
Level 28
God Stats
5W - 2L
1,450 SR
Queue Stats
14W - 29L
1,422 Elo+
Solo
Team Averages
Level 83
1,655 SR
1,425 Elo+

VS

Team Averages
Level 82
1,466 SR
1,567 Elo+
Ao Kuang
Ao Kuang
DshMoke3
Ao Kuang
Level 121
God Stats
0W - 2L
1,286 SR
Queue Stats
461W - 541L
1,454 Elo+
Solo
Charybdis
Charybdis
OrionGamings
Charybdis
Level 44
God Stats
7W - 13L
1,519 SR
Queue Stats
94W - 112L
1,487 Elo+
Party 3
Zeus
Zeus
Sytumn
Zeus
Level 103
God Stats
1W - 1L
1,730 SR
Queue Stats
41W - 34L
1,594 Elo+
Party 2
Vamana
Vamana
Virxlin
Vamana
Level 22
God Stats
1W - 3L
1,327 SR
Queue Stats
3W - 3L
1,784 Elo+
Party 2
Cliodhna
Cliodhna
WolfsKage
Cliodhna
Level 122
God Stats
9W - 11L
1,468 SR
Queue Stats
216W - 242L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 3 / 7
8,010
801
11,626
5,824
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
4 / 0 / 3
8,105
811
5,968
8,678
9,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 1 / 7
7,680
768
1,820
11,220
9,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
15
6 / 2 / 6
8,560
856
13,822
11,787
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VarAr86
Neith
14
1 / 1 / 5
7,742
774
4,951
8,873
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DshMoke3
Ao Kuang
14
2 / 2 / 3
7,788
779
6,715
8,893
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
OrionGamings
Charybdis
12
0 / 4 / 2
6,747
675
6,552
11,576
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Sytumn
Zeus
13
1 / 4 / 1
7,019
702
10,402
8,202
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Virxlin
Vamana
13
1 / 4 / 3
7,065
707
5,256
11,354
8,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
WolfsKage
Cliodhna
14
3 / 0 / 0
7,470
747
8,336
6,078
2,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
14
Kills
7
7
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DshMoke3
Ao Kuang
2
2
3
1.75
W
Hera
3
3
7
2.17
L
Charybdis
OrionGamings
Charybdis
0
4
2
0.25
W
Osiris
4
0
3
5.5
W
0
1
7
3.5
L
Zeus
Sytumn
Zeus
1
4
1
0.38
W
Anubis
6
2
6
4.5
W
Neith
VarAr86
Neith
1
1
5
3.5
L
Vamana
Virxlin
Vamana
1
4
3
0.63
L
Cliodhna
WolfsKage
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
37,261
46,382
Taken
46,103
33,065
Mitigated
24,978
12,178
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DshMoke3
Ao Kuang
6,715
1,423
0
2,543
8,893
6,502
0
4,406
4,487
20,944
4,222
W
Hera
11,626
2,214
159
387
5,824
2,455
132
1,990
3,834
26,518
0
L
Charybdis
OrionGamings
Charybdis
6,552
2,837
0
1,102
11,576
4,491
103
8,165
3,411
0
16,353
W
Osiris
5,968
2,047
0
1,000
8,678
9,584
504
2,087
6,591
0
23,999
W
1,820
427
1,591
1,053
11,220
9,785
579
4,980
6,240
9,400
0
L
Zeus
Sytumn
Zeus
10,402
1,096
0
500
8,202
2,611
113
5,448
2,754
27,179
0
W
Anubis
13,822
1,235
0
4,279
11,787
7,106
857
4,132
7,655
36,266
0
W
Neith
VarAr86
Neith
4,951
2,777
0
3,709
8,873
4,135
1,217
3,419
5,454
0
24,619
L
Vamana
Virxlin
Vamana
5,256
2,278
0
1,857
11,354
8,705
0
6,338
5,016
0
11,542
L
Cliodhna
WolfsKage
Cliodhna
8,336
425
0
1,614
6,078
2,669
0
2,911
3,167
0
27,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
36,089
196
Minions Killed
163
0
Camps Cleared
0
1,016,029
Distance Traveled
1,028,731
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,788
779
48
5
0
210,148
3
W
Hera
8,010
801
42
4
0
213,539
1
L
Charybdis
6,747
675
31
3
0
194,871
3
W
Osiris
8,105
811
40
4
0
229,408
3
W
Ymir
7,680
768
12
1
0
180,270
1
L
Zeus
7,019
702
28
3
0
201,596
0
W
Anubis
8,560
856
51
5
0
192,126
2
W
Neith
7,742
774
51
5
0
200,686
3
L
Vamana
7,065
707
13
1
0
202,254
2
L
Cliodhna
7,470
747
43
4
0
219,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role